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Difference between revisions of "The Legend of Zelda: Ocarina of Time (Ship of Harkinian)"

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m (Superman64 moved page The Legend of Zelda: Ocarina of Time to The Legend of Zelda: Ocarina of Time (Ship of Harkinian/unofficial PC port): It is neccessary that the page name itself specifies that this is an unofficial port (e.g. Sonic 1 Mobile Decompilation port))
(Wrote a proper introduction to the page.)
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|official site= https://www.shipofharkinian.com/
 
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'''Key points'''
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{{Introduction
{{ii}} Unofficial port of the original Nintendo 64 game with native support for widescreen & 4K. The GameCube port is also compatible.
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|introduction    = '''''The Legend of Zelda: Ocarina of Time''''' is a {{Glossary:Fantasy}} {{Glossary:Third-person}} {{Glossary:adventure}} game developed and published by [[:Company:Nintendo|Nintendo]], and is the fifth game in the ''[[Series: The Legend of Zelda|Legend of Zelda]]'' series. '''''Ship of Harkinian''''' is an unofficial PC port of the game based on a 2021 decompilation of the game's code.
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|release history = The original game was released on the Nintendo 64 in 1998. On November 2021, the  community-led [https://zelda64.dev Zelda Reverse Engineering Team] completed their two-year-long project of fully reverse-engineering the game's code into parsable C-code. This decompilation served as the basis of an unofficial  PC port of the game, titled ''Ship of Harkinian'', released in 2022 by [https://github.com/HarbourMasters/Shipwright Harbour Masters], another community-led group of developers.
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|current state  = ''Ship of Harkinian'' features extensive and significant enhancements over the original game, such as improved performance, increased frame-rate, native ultra wide-screen support, and extensive mod-support (especially compared to emulated versions of the original), among other features.
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}}
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'''General information'''
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{{mm}} [https://www.shipofharkinian.com/ Ship of Harkinian] - official website of the project
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{{mm}} [https://gamebanana.com/games/16121 Game Banana] - The largest repository of community-made mods for ''Ship of Harkinian''
  
 
==Availability==
 
==Availability==

Revision as of 11:23, 27 August 2023

The Legend of Zelda: Ocarina of Time (Ship of Harkinian)
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) cover
Developers
Original Nintendo EAD
Publishers
Original Nintendo
Release dates
Windows March 22, 2022
Taxonomy
Perspectives Third-person
Controls Direct control
Genres Action, Adventure
Series The Legend of Zelda
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) on HowLongToBeat
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) on IGDB
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) guide on StrategyWiki
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) on MobyGames
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) on Wikipedia
The Legend of Zelda
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) 2022
The Legend of Zelda: A Link to the Past (unofficial port) 2022
Link's Awakening DX HD 2023
The Legend of Zelda: Majora's Mask (2 Ship 2 Harkinian) TBA

The Legend of Zelda: Ocarina of Time is a fantasy third-person adventure game developed and published by Nintendo, and is the fifth game in the Legend of Zelda series. Ship of Harkinian is an unofficial PC port of the game based on a 2021 decompilation of the game's code.

The original game was released on the Nintendo 64 in 1998. On November 2021, the community-led Zelda Reverse Engineering Team completed their two-year-long project of fully reverse-engineering the game's code into parsable C-code. This decompilation served as the basis of an unofficial PC port of the game, titled Ship of Harkinian, released in 2022 by Harbour Masters, another community-led group of developers.

Ship of Harkinian features extensive and significant enhancements over the original game, such as improved performance, increased frame-rate, native ultra wide-screen support, and extensive mod-support (especially compared to emulated versions of the original), among other features.


General information

Ship of Harkinian - official website of the project
Game Banana - The largest repository of community-made mods for Ship of Harkinian

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\shipofharkinian.json[Note 1]

Save game data location

System Location
Windows <path-to-game>\Save\fileX.sav[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
By default. Freely resizeable.
Toggle to fullscreen with Alt+ Enter or by editing configuration file.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
Game was originally designed to run at 20 FPS. Frame interpolation goes up to 360 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
Mod in development[1]

Input

Keyboard and mouse State Notes
Remapping
Some keys cannot be mapped to, such as Ctrl, Alt, or Shift.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Prompts are for Nintendo 64 and GameCube controllers.
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Prompts are for Nintendo 64 and GameCube controllers.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Button prompts
Prompts are for Nintendo 64 and GameCube controllers.
Additional information
Controller hotplugging
Only controllers that were connected before the game was launched will work.
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Also supports Headset audio.
Subtitles
Huge majority of dialogues are text based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Japanese

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 Can be selected when compiling the game.
OpenGL 1.3, 2.1 Can be selected when compiling the game.
Vulkan
Can be selected when compiling the game.
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
No official system requirements have been officially-released.


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Darío on Twitter - last accessed on 2022-09-23