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Difference between revisions of "The Bureau: XCOM Declassified"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 23:07, 12 November 2017

This page may require cleanup to meet basic quality standards. The specific problem is: Issues section. You can help by modifying the article. The discussion page may contain useful suggestions.
Template:Infobox game/row/osxporter
The Bureau: XCOM Declassified
The Bureau: XCOM Declassified cover
Developers
2K Marin
2K Australia
Publishers
2K Games
Engines
Unreal Engine 3
Release dates
Windows August 20, 2013
macOS (OS X) December 3, 2013
The Bureau: XCOM Declassified on Wikipedia
X-COM
X-COM: UFO Defense 1994
X-COM: Terror from the Deep 1995
X-COM: Apocalypse 1997
X-COM: Interceptor 1998
X-COM: Email games 1999
X-COM: Enforcer 2001
XCOM: Enemy Unknown 2012
The Bureau: XCOM Declassified 2013
XCOM 2 2016
XCOM: Chimera Squad 2020

General information

Port Report
Official game site
Official forums
UFOpaedia - A huge wiki for the XCOM series
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
All Windows versions require Steam DRM.

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/65930/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/65930/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Graphics settings. Tesselation only shows with DX11 enabled, HUD size adjust and brightness available as seperate menus.
Graphics settings. Tesselation only shows with DX11 enabled, HUD size adjust and brightness available as seperate menus.

Template:Video settings

Field of view (FOV)

Game features field of view slider, follow this guide if default range is not enough.
Instructions

High frame rate

Instructions

Input settings

General settings.
General settings.
Key rebinding.
Key rebinding.
Controller settings.
Controller settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Korean
Russian
Spanish

VR support

Issues unresolved

Aiming FOV is unaffected by FOV setting

The aiming FOV is currently unaffected by the FOV setting. This means that the aimed FOV remains 60, even if the regular FOV increases up to 100.

Microstuttering

Many players on the Steam forums are reporting major microstuttering on Nvidia GPUs (Kepler only?).

Low frame rate

Disabling "Screen space reflections" can drasticly improve the frame rate.

Issues fixed

Large frame rate drop when aiming

Disable vsync if you have large frame rate drops when aiming.

Other information

API

Technical specs Supported Notes
Direct3D 9, 11 Selectable when launching the game. Tesselation exclusive to DX11.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Physics PhysX
Audio Wwise
Interface Autodesk
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2 32-bit
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 2.7 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) ATI Radeon HD 3870
Nvidia GeForce 8800 GT
DirectX 9 compatible
Sound (audio device) DirectX Compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) Mountain Lion 10.7.5 or higher
Processor (CPU) Intel Core i series
System memory (RAM) 4 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) AMD Radeon HD 4870
Nvidia GeForce 8800 GT
Intel Iris Graphics

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References