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Difference between revisions of "Template:VR support"

From PCGamingWiki, the wiki about fixing PC games
m (standard includeonly positioning)
m (corrected typo for OculusVR)
 
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<div class="container-pcgwikitable"><table class="pcgwikitable template-infotable" id="table-settings-vr">
+
<includeonly>{{#switch:{{#var:section}}
{{#if: {{{native 3d|}}}{{{nvidia 3d vision|}}}{{{tridef 3d|}}}{{{iz3d|}}} |
+
|Audio
<tr class="template-infotable-head">
+
|Localizations/done
<th scope="col" style="width: 230px;">3D modes</th>
+
|Network/Multiplayer
<th scope="col" style="width: 50px;">Native {{#if: {{{gg3d name|}}} | [[GameGrade3D::{{{gg3d name|}}}| ]]}}</th>
+
|Network/Connections
{{#if: {{{gg3d name|}}}|<th scope="col" style="width: 50px;">GG3D</th>
+
|Network/Ports={{#vardefine:section|VR support}}
<th scope="col" style="width: 490px;">Notes</th>|
+
|#Default = {{#ifeq:{{NAMESPACE}}||[[Category:Invalid section order]]}}
<th scope="col" style="width: 540px;">Notes</th>}}
+
}}{{#if: {{{steamvr|{{{htc vive|}}}}}}{{{oculusvr|{{{oculus rift|}}}}}}{{{osvr|}}}{{{windows mixed reality|}}}{{{openxr|}}}|{{#switch:{{lc:{{{vr only}}}}}
 +
|true = {{ii}} This game requires a virtual reality headset.<span>
 +
 
 +
</span>{{#vardefine:Warnings|{{#if:{{#var:Warnings}}|{{#var:Warnings}},VR only|VR only}}}}
 +
|false =
 +
|unknown = {{#vardefine:tickcross unknown|{{#expr:{{#var:tickcross unknown}}+1}}}}
 +
|#Default  = {{#ifeq: {{NAMESPACE}} | | [[Category:Invalid template usage (VR support)]] }}
 +
}}}}<!--
 +
--><div class="container-pcgwikitable container-pcgwikitable-settings-vr"><!--
 +
 
 +
3D MODES
 +
 
 +
-->{{#if: {{{native 3d|}}}{{{nvidia 3d vision|}}}{{{tridef 3d|}}}{{{iz3d|}}}{{{vorpx|}}} | <!--
 +
-->{{#ifeq: {{{native 3d|}}}{{{nvidia 3d vision|}}}{{{tridef 3d|}}}{{{iz3d|}}}{{{vorpx|}}} | unknownunknownunknownunknownunknown | |
 +
<table class="pcgwikitable template-infotable" id="table-settings-vr-3d-modes" style="margin-bottom: 0; margin-top: 0;">
 +
<tr class="template-infotable-head table-settings-vr-head-row">
 +
<th scope="col" style="width: 230px;" class="table-settings-vr-head-parameter">3D modes</th>
 +
<th scope="col" style="width: 50px;" class="table-settings-vr-head-rating">{{#if:{{#var:vrSupportHeader|}}||State}}</th>
 +
{{#if: {{{gg3d name|}}}|<th scope="col" style="width: 50px;" class="table-settings-vr-head-rating-GG3D">GG3D</th>
 +
<th scope="col" style="width: 490px;" class="table-settings-vr-head-notes">{{#if:{{#var:vrSupportHeader|}}||Notes{{#vardefine:vrSupportHeader|true}}}}</th>|
 +
<th scope="col" style="width: 540px;" class="table-settings-vr-head-notes">{{#if:{{#var:vrSupportHeader|}}||Notes{{#vardefine:vrSupportHeader|true}}}}</th>}}
 
</tr>
 
</tr>
  
 
<!-- Native 3D support -->
 
<!-- Native 3D support -->
 
{{#if: {{{native 3d|}}} |
 
{{#if: {{{native 3d|}}} |
<tr class="template-infotable-body">
+
{{#ifeq: {{lc:{{{native 3d|}}}}} | unknown ||
<th scope="row">[[Glossary:Native 3D|Native 3D]]</th>
+
<tr class="template-infotable-body table-settings-vr-body-row">
<td>{{Tickcross|{{{native 3d|}}}|Native 3D}}
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Native 3D|Native 3D]]</th>
{{#if:{{{gg3d name|}}}|<td>{{GG3D|{{{native 3d gg3d award|}}}|{{{gg3d name|}}}|Native 3D GG3D award}}</td>}}
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{native 3d|}}}||{{{native 3d notes|}}}}}
<td colspan="2">{{{native 3d notes|}}}</td>
+
{{#if:{{{gg3d name|}}}|<td class="table-settings-vr-body-rating-GG3D">{{GG3D|{{{native 3d gg3d award|}}}|{{{gg3d name|}}}|Native 3D GG3D award}}</td>}}
</tr>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{native 3d notes|}}}</td>
 +
</tr>
 +
}}
 
}}
 
}}
  
 
<!-- Nvidia 3D Vision support -->
 
<!-- Nvidia 3D Vision support -->
 
{{#if: {{{nvidia 3d vision|}}} |
 
{{#if: {{{nvidia 3d vision|}}} |
<tr class="template-infotable-body">
+
{{#ifeq: {{lc:{{{nvidia 3d vision|}}}}} | unknown ||
<th scope="row">[[Glossary:Nvidia 3D Vision|Nvidia 3D Vision]]</th>
+
<tr class="template-infotable-body table-settings-vr-body-row">
<td>{{Tickcross|{{{nvidia 3d vision|}}}|Nvidia 3D Vision}}
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Nvidia 3D Vision|Nvidia 3D Vision]]</th>
{{#if:{{{gg3d name|}}}|<td>{{GG3D|{{{nvidia 3d vision gg3d award|}}}|{{{gg3d name|}}}|Nvidia 3D Vision GG3D award}}</td>}}
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{nvidia 3d vision|}}}||{{{nvidia 3d vision notes|}}}}}
<td colspan="2">{{{nvidia 3d vision notes|}}}</td>
+
{{#if:{{{gg3d name|}}}|<td class="table-settings-vr-body-rating-GG3D">{{GG3D|{{{nvidia 3d vision gg3d award|}}}|{{{gg3d name|}}}|Nvidia 3D Vision GG3D award}}</td>}}
</tr>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{nvidia 3d vision notes|}}}</td>
 +
</tr>
 +
}}
 
}}
 
}}
  
 
<!-- TriDef 3D support -->
 
<!-- TriDef 3D support -->
 
{{#if: {{{tridef 3d|}}} |
 
{{#if: {{{tridef 3d|}}} |
<tr class="template-infotable-body">
+
{{#ifeq: {{lc:{{{tridef 3d|}}}}} | unknown ||
<th scope="row">[[Glossary:TriDef 3D|TriDef 3D]]</th>
+
<tr class="template-infotable-body table-settings-vr-body-row">
<td>{{Tickcross|{{{tridef 3d|}}}|TriDef 3D}}
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:TriDef 3D|TriDef 3D]]</th>
{{#if:{{{gg3d name|}}}|<td>{{GG3D|{{{tridef 3d gg3d award|}}}|{{{gg3d name|}}}|TriDef 3D GG3D award}}</td>}}
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{tridef 3d|}}}||{{{tridef 3d notes|}}}}}
<td colspan="2">{{{tridef 3d notes|}}}</td>
+
{{#if:{{{gg3d name|}}}|<td class="table-settings-vr-body-rating-GG3D">{{GG3D|{{{tridef 3d gg3d award|}}}|{{{gg3d name|}}}|TriDef 3D GG3D award}}</td>}}
</tr>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{tridef 3d notes|}}}</td>
 +
</tr>
 +
}}
 
}}
 
}}
  
 
<!-- iZ3D support -->
 
<!-- iZ3D support -->
 
{{#if: {{{iz3d|}}} |
 
{{#if: {{{iz3d|}}} |
<tr class="template-infotable-body">
+
{{#ifeq: {{lc:{{{iz3d|}}}}} | unknown ||
<th scope="row">[[Glossary:iz3D|iZ3D]]</th>
+
<tr class="template-infotable-body table-settings-vr-body-row">
<td>{{Tickcross|{{{iz3d|}}}|iZ3D}}
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:iz3D|iZ3D]]</th>
{{#if:{{{gg3d name|}}}|<td>{{GG3D|{{{iz3d gg3d award|}}}|{{{gg3d name|}}}|iZ3D GG3D award}}</td>}}
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{iz3d|}}}||{{{iz3d notes|}}}}}
<td colspan="2">{{{iz3d notes|}}}</td>
+
{{#if:{{{gg3d name|}}}|<td class="table-settings-vr-body-rating-GG3D">{{GG3D|{{{iz3d gg3d award|}}}|{{{gg3d name|}}}|iZ3D GG3D award}}</td>}}
 +
<td colspan="2" class="table-settings-vr-body-notes">{{{iz3d notes|}}}</td>
 +
</tr>
 +
}}
 +
}}
 +
 
 +
<!-- vorpX support -->
 +
{{#if: {{{vorpx|}}} |
 +
{{#ifeq: {{lc:{{{vorpx|}}}}} | unknown ||
 +
<tr class="template-infotable-body table-settings-vr-body-row">
 +
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:vorpX|vorpX]]</th>
 +
<td class="table-settings-vr-body-rating">{{Tickcross|{{{vorpx|}}}||{{{vorpx notes|}}}}}
 +
<td colspan="2" class="table-settings-vr-body-notes">{{#if:{{{vorpx modes|}}}|{{#arraymap:{{{vorpx modes|}}}|,|x|x}}{{#if:{{{vorpx notes|}}}|<br>}}}}{{{vorpx notes|}}}</td>
 +
</tr>
 +
}}
 +
}}
 +
 
 +
</table>}}}}<!--
 +
 
 +
HEADSETS
 +
 
 +
-->{{#if: {{{steamvr|{{{htc vive|}}}}}}{{{oculusvr|{{{oculus rift|}}}}}}{{{osvr|}}}{{{windows mixed reality|}}}{{{openxr|}}}{{{forte vfx1|}}} |{{#ifeq: {{NAMESPACE}} | | [[Category:VR games]] }}
 +
<table class="pcgwikitable template-infotable" id="table-settings-vr-headsets" style="margin-bottom: 0; margin-top: 0;">
 +
<tr class="template-infotable-head table-settings-vr-head-row">
 +
<th scope="col" style="width: 230px;" class="table-settings-vr-head-parameter">Headsets</th>
 +
<th scope="col" style="width: 50px;" class="table-settings-vr-head-rating">{{#if:{{#var:vrSupportHeader|}}||State}}</th>
 +
<th scope="col" style="width: 540px;" class="table-settings-vr-head-notes" colspan="2">{{#if:{{#var:vrSupportHeader|}}||Notes{{#vardefine:vrSupportHeader|true}}}}</th>
 
</tr>
 
</tr>
 +
 +
<!-- OpenXR support -->
 +
{{#switch: {{{openxr|}}}{{{openxr notes|}}} | | unknown = | #default=
 +
<tr class="template-infotable-body table-settings-vr-body-row">
 +
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Virtual reality headset#General|OpenXR]]</th>
 +
<td class="table-settings-vr-body-rating">{{Tickcross|{{{openxr|}}}||{{{openxr|}}}}}</td>
 +
<td colspan="2" class="table-settings-vr-body-notes">{{{openxr notes|}}}</td>
 +
</tr>
 
}}
 
}}
}}<!--
 
  
-->{{#if: {{{htc vive|}}}{{{oculus rift|}}} |
+
<!-- SteamVR support -->
<tr class="template-infotable-secondhead">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="col" style="width: 230px;">Headsets</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Virtual reality headset#General|SteamVR]]</th>
<th scope="col" style="width: 50px;">Native</th>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{steamvr|{{{htc vive|}}}}}}||{{{steamvr notes|{{{htc vive notes|}}}}}}}}</td>
<th scope="col" style="width: 540px;" colspan="2">Notes</th>
+
<td colspan="2" class="table-settings-vr-body-notes">{{#if:{{{steamvr notes|{{{htc vive notes|}}}}}}|{{{steamvr notes|{{{htc vive notes|}}}}}}|{{#ifeq:{{{steamvr|{{{htc vive|}}}}}}|true||<!--
</tr>
+
-->{{#switch:{{{openxr|}}}|true|hackable={{#vardefine:steamVRLinks|{{#if:{{#var:steamVRLinks|}}|{{#var:steamVRLinks|}}, }}through SteamVR's support for the OpenXR API}}}}<!--
<!-- HTC Vive support -->
+
-->{{#switch:{{{oculusvr|{{{oculus rift|}}}}}}|true|hackable={{#vardefine:steamVRLinks|{{#if:{{#var:steamVRLinks|}}|{{#var:steamVRLinks|}}, or&nbsp;|with&nbsp;}}the [https://github.com/LibreVR/Revive Revive Compatibility Layer] ([https://github.com/LibreVR/Revive/wiki/Compatibility-list compatibility list])}}}}<!--
<tr class="template-infotable-body">
+
-->{{#if:{{#var:steamVRLinks|}}|''This game might be playable {{#var:steamVRLinks|}}.''}}<!--
<th scope="row">[[Glossary:HTC Vive|HTC Vive]]</th>
+
-->}}}}</td>
<td>{{Tickcross|{{{htc vive|}}}|HTC Vive}}</td>
+
</tr>
<td colspan="2">{{{htc vive notes|}}}</td>
+
 
 +
<!-- Oculus VR support -->
 +
<tr class="template-infotable-body table-settings-vr-body-row">
 +
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Meta|Oculus VR (LibOVR)]]</th>
 +
<td class="table-settings-vr-body-rating">{{Tickcross|{{{oculusvr|{{{oculus rift|}}}}}}||{{{oculusvr notes|{{{oculus rift notes|}}}}}}}}</td>
 +
<td colspan="2" class="table-settings-vr-body-notes">{{#if:{{{oculusvr notes|{{{oculus rift notes|}}}}}}|{{{oculusvr notes|{{{oculus rift notes|}}}}}}|{{#ifeq:{{{oculusvr|{{{oculus rift|}}}}}}|true||<!--
 +
-->{{#switch:{{{steamvr|{{{htc vive|}}}}}}|true|hackable=''This game might be playable with the [https://store.steampowered.com/app/250820/SteamVR// SteamVR].''}}<!--
 +
-->}}}}</td>
 +
</tr>
 +
 
 +
<!-- Windows Mixed Reality support -->
 +
<tr class="template-infotable-body table-settings-vr-body-row">
 +
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Windows Mixed Reality|Windows Mixed Reality]]</th>
 +
<td class="table-settings-vr-body-rating">{{Tickcross|{{{windows mixed reality|}}}||{{{windows mixed reality notes|}}}}}</td>
 +
<td colspan="2" class="table-settings-vr-body-notes">{{#if:{{{windows mixed reality notes|}}}|{{{windows mixed reality notes|}}}|{{#ifeq:{{{windows mixed reality}}}|true||<!--
 +
-->{{#switch:{{{oculusvr|{{{oculus rift|}}}}}}|true|hackable={{#vardefine:winMixedRealityLinks|{{#if:{{#var:winMixedRealityLinks|}}|{{#var:winMixedRealityLinks|}}, }}[https://github.com/LibreVR/Revive Revive Compatibility Layer]}}}}<!--
 +
-->{{#switch:{{{steamvr|{{{htc vive|}}}}}}|true|hackable={{#vardefine:winMixedRealityLinks|{{#if:{{#var:winMixedRealityLinks|}}|{{#var:winMixedRealityLinks|}}, or&nbsp;}}[https://store.steampowered.com/app/719950/Windows_Mixed_Reality_for_SteamVR/ Windows Mixed Reality for SteamVR]}}}}<!--
 +
-->{{#switch:{{{openxr|}}}|true|hackable={{#vardefine:winMixedRealityLinks|{{#if:{{#var:winMixedRealityLinks|}}|{{#var:winMixedRealityLinks|}}, or&nbsp;}}[https://apps.microsoft.com/store/detail/openxr-for-windows-mixed-reality/9P9596DJJ19R OpenXR for Windows Mixed Reality]}}}}<!--
 +
-->{{#if:{{#var:winMixedRealityLinks|}}|''This game might be playable with the {{#var:winMixedRealityLinks|}}.''}}<!--
 +
-->}}}}</td>
 +
</tr>
 +
 
 +
<!-- OSVR support -->
 +
{{#switch: {{{osvr|}}}{{{osvr notes|}}} | | unknown = | #default=
 +
<tr class="template-infotable-body table-settings-vr-body-row">
 +
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:OSVR|<abbr title="Open Source Virtual Reality">OSVR</abbr>]]</th>
 +
<td class="table-settings-vr-body-rating">{{Tickcross|{{{osvr|}}}||{{{osvr notes|}}}}}</td>
 +
<td colspan="2" class="table-settings-vr-body-notes">{{{osvr notes|}}}</td>
 
</tr>
 
</tr>
 +
}}
  
<!-- Oculus Rift support -->
+
<!-- Forte VFX1 support -->
<tr class="template-infotable-body">
+
{{#switch: {{{forte vfx1|}}}{{{forte vfx1 notes|}}} | | unknown = | #default=
<th scope="row">[[Glossary:Oculus Rift|Oculus Rift]]</th>
+
<tr class="template-infotable-body table-settings-vr-body-row">
<td>{{Tickcross|{{{oculus rift|}}}|Oculus Rift}}</td>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Forte VFX1|Forte VFX1]]</th>
<td colspan="2">{{{oculus rift notes|}}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{forte vfx1|}}}|Forte VFX1|{{{forte vfx1 notes|}}}}}</td>
 +
<td colspan="2" class="table-settings-vr-body-notes">{{{forte vfx1 notes|}}}</td>
 
</tr>
 
</tr>
  
}}<!--
+
}}
 +
 
 +
</table>}}<!--
 +
 
 +
DEVICES
  
-->{{#if: {{{tracked motion controllers|}}}{{{keyboard-mouse|}}}{{{3rd space gaming vest|}}}{{{novint falcon|}}}{{{trackir|}}} |
+
-->{{#if: {{{steamvr|{{{htc vive|}}}}}}{{{oculusvr|{{{oculus rift|}}}}}}{{{osvr|}}}{{{windows mixed reality|}}}{{{openxr|}}}{{{forte vfx1|}}}{{{body tracking|}}}{{{hand tracking|}}}{{{face tracking|}}}{{{eye tracking|}}}{{{tobii eye tracking|}}}{{{trackir|}}}{{{3rd space gaming vest|}}}{{{novint falcon|}}} |
<tr class="template-infotable-secondhead">
+
<table class="pcgwikitable template-infotable" id="table-settings-vr-devices" style="margin-bottom: 0; margin-top: 0;">
<th scope="col" style="width: 230px;">Devices</th>
+
<tr class="template-infotable-head table-settings-vr-head-row">
<th scope="col" style="width: 50px;">Native</th>
+
<th scope="col" style="width: 230px;" class="table-settings-vr-head-parameter">Devices</th>
<th scope="col" style="width: 540px;" colspan="2">Notes</th>
+
<th scope="col" style="width: 50px;" class="table-settings-vr-head-rating">{{#if:{{#var:vrSupportHeader|}}||State}}</th>
 +
<th scope="col" style="width: 540px;" class="table-settings-vr-head-notes" colspan="2">{{#if:{{#var:vrSupportHeader|}}||Notes{{#vardefine:vrSupportHeader|true}}}}</th>
 
</tr>
 
</tr>
 +
 +
{{#if: {{{steamvr|{{{htc vive|}}}}}}{{{oculusvr|{{{oculus rift|}}}}}}{{{osvr|}}}{{{windows mixed reality|}}}{{{openxr|}}}{{{forte vfx1|}}} |
 +
<!-- BEGIN VR PERIPHERAL -->
  
 
<!-- tracked motion controllers -->
 
<!-- tracked motion controllers -->
{{#if: {{{tracked motion controllers|}}} |
+
<tr class="template-infotable-body table-settings-vr-body-row">
{{#ifeq: {{{tracked motion controllers|}}} | unknown | |
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Tracked motion controllers|Tracked motion controllers]]</th>
<tr class="template-infotable-body">
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{#var:tracked motion controllers|unknown}}||unnecessary}}</td>
<th scope="row">[[Glossary:Tracked motion controllers|Tracked motion controllers]]</th>
+
<td colspan="2" class="table-settings-vr-body-notes">{{#var:tracked motion controllers notes|}} {{#switch:{{#var:tracked motion controllers}}
<td>{{Tickcross|{{{tracked motion controllers|}}}|Tracked motion controllers}}</td>
+
|true
<td colspan="2">{{{tracked motion controllers notes|}}}</td>
+
|hackable = {{#if: {{#var:tracked motion controllers notes|}} | <br> }} ''See [[#Input settings|Input]] for details.''
 +
|#default =
 +
}}</td>
 +
</tr>
 +
 
 +
<!-- controller support -->
 +
<tr class="template-infotable-body table-settings-vr-body-row">
 +
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Controller|Traditional controller]]</th>
 +
<td class="table-settings-vr-body-rating">{{VR support/pad|{{#var:controller support level}}|{{#var:tracked motion controllers}}|{{{keyboard-mouse|}}}}}</td>
 +
</tr>
 +
 
 +
<!-- keyboard/mouse -->
 +
<tr class="template-infotable-body table-settings-vr-body-row">
 +
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Mouse|Keyboard/Mouse]]</th>
 +
<td class="table-settings-vr-body-rating">{{Tickcross|{{{keyboard-mouse|}}}||{{{keyboard-mouse notes|}}}}}</td>
 +
<td colspan="2" class="table-settings-vr-body-notes">{{{keyboard-mouse notes|}}}</td>
 +
</tr>
 +
 
 +
<!-- IF TRACKING -->
 +
{{#if: {{{body tracking|}}}{{{hand tracking|}}}{{{face tracking|}}}{{{eye tracking|}}} |
 +
<!-- Body Tracking -->
 +
{{#if: {{{body tracking|}}} |
 +
{{#ifeq: {{{body tracking|}}} | false | |
 +
{{#ifeq: {{{body tracking|}}} | unknown | |
 +
<tr class="template-infotable-body table-settings-vr-body-row">
 +
<th scope="row" class="table-settings-vr-body-parameter">Body tracking</th>
 +
<td class="table-settings-vr-body-rating">{{Tickcross|{{{body tracking|}}}||{{{body tracking notes|}}}}}</td>
 +
<td colspan="2" class="table-settings-vr-body-notes">{{{body tracking notes|}}}</td>
 +
</tr>
 +
}}
 +
}}
 +
}}
 +
 
 +
<!-- Hand Tracking -->
 +
{{#if: {{{hand tracking|}}} |
 +
{{#ifeq: {{{hand tracking|}}} | false | |
 +
{{#ifeq: {{{hand tracking|}}} | unknown | |
 +
<tr class="template-infotable-body table-settings-vr-body-row">
 +
<th scope="row" class="table-settings-vr-body-parameter">Hand tracking</th>
 +
<td class="table-settings-vr-body-rating">{{Tickcross|{{{hand tracking|}}}||{{{hand tracking notes|}}}}}</td>
 +
<td colspan="2" class="table-settings-vr-body-notes">{{{hand tracking notes|}}}</td>
 
</tr>
 
</tr>
 +
}}
 
}}
 
}}
 
}}
 
}}
  
<!-- keyboard/mouse -->
+
<!-- Face Tracking -->
{{#if: {{{htc vive|}}}{{{oculus rift|}}} |
+
{{#if: {{{face tracking|}}} |
<tr class="template-infotable-body">
+
{{#ifeq: {{{face tracking|}}} | false | |
<th scope="row">[[Glossary:Mouse|Keyboard/Mouse]]</th>
+
{{#ifeq: {{{face tracking|}}} | unknown | |
<td>{{Tickcross|{{{keyboard-mouse|}}}|KBM support}}</td>
+
<tr class="template-infotable-body table-settings-vr-body-row">
<td colspan="2">{{{keyboard-mouse notes|}}}</td>
+
<th scope="row" class="table-settings-vr-body-parameter">Face tracking</th>
 +
<td class="table-settings-vr-body-rating">{{Tickcross|{{{face tracking|}}}||{{{face tracking notes|}}}}}</td>
 +
<td colspan="2" class="table-settings-vr-body-notes">{{{face tracking notes|}}}</td>
 
</tr>
 
</tr>
 +
}}
 +
}}
 
}}
 
}}
  
<!-- 3RD Space Gaming Vest -->
+
<!-- Eye Tracking -->
{{#if: {{{3rd space gaming vest|}}} |
+
{{#if: {{{eye tracking|}}} |
{{#ifeq: {{{3rd space gaming vest|}}} | false | |
+
{{#ifeq: {{{eye tracking|}}} | false | |
{{#ifeq: {{{3rd space gaming vest|}}} | unknown | |
+
{{#ifeq: {{{eye tracking|}}} | unknown | |
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:3RD Space Gaming Vest|3RD Space Gaming Vest]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">Eye tracking</th>
<td>{{Tickcross|{{{3rd space gaming vest|}}}|3RD Space Gaming Vest}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{eye tracking|}}}||{{{eye tracking notes|}}}}}</td>
<td colspan="2">{{{3rd space gaming vest notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{eye tracking notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
Line 112: Line 253:
 
}}
 
}}
  
<!-- Novint Falcon -->
+
</table> <!-- The /table here is to allow Tobii Eye-Tracking to appear as part of the main device table here above in case it is the only parameter defined -->
{{#if: {{{novint falcon|}}} |
+
<table class="mw-collapsible mw-collapsed pcgwikitable template-infotable" id="table-settings-vr-devices-misc" style="margin-bottom: 0; margin-top: 0;">
{{#ifeq: {{{novint falcon|}}} | false | |
+
<tr class="template-infotable-head table-settings-vr-head-row">
{{#ifeq: {{{novint falcon|}}} | unknown | |
+
<th scope="col" style="width: 230px;" class="table-settings-vr-head-parameter">Miscellaneous devices</th>
<tr class="template-infotable-body">
+
<th scope="col" style="width: 50px;" class="table-settings-vr-head-rating"></th>
<th scope="row">[[Controller:Novint Falcon|Novint Falcon]]</th>
+
<th scope="col" style="width: 540px;" class="table-settings-vr-head-notes"></th>
<td>{{Tickcross|{{{novint falcon|}}}|Novint Falcon}}</td>
+
</tr>
<td colspan="2">{{{novint falcon notes|}}}</td>
+
 
 +
}}<!-- END TRACKING -->
 +
}}<!-- END VR PERIPHERAL / BEGIN MISC DEVICES -->
 +
 
 +
<!-- Tobii Eye Tracking -->
 +
{{#if: {{{tobii eye tracking|}}} |
 +
{{#ifeq: {{{tobii eye tracking|}}} | false | |
 +
{{#ifeq: {{{tobii eye tracking|}}} | unknown | |
 +
<tr class="template-infotable-body table-settings-vr-body-row">
 +
<th scope="row" class="table-settings-vr-body-parameter">[[Controller:Tobii Eye Tracking|Tobii Eye Tracking]]</th>
 +
<td class="table-settings-vr-body-rating">{{Tickcross|{{{tobii eye tracking|}}}||{{{tobii eye tracking notes|}}}}}</td>
 +
<td colspan="2" class="table-settings-vr-body-notes">{{{tobii eye tracking notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
Line 129: Line 281:
 
{{#ifeq: {{{trackir|}}} | false | |
 
{{#ifeq: {{{trackir|}}} | false | |
 
{{#ifeq: {{{trackir|}}} | unknown | |
 
{{#ifeq: {{{trackir|}}} | unknown | |
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Controller:TrackIR|TrackIR]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Controller:TrackIR|TrackIR]]</th>
<td>{{Tickcross|{{{trackir|}}}|TrackIR}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{trackir|}}}||{{{trackir notes|}}}}}</td>
<td colspan="2">{{{trackir notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{trackir notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
 
}}
 
}}
}}<!--
+
}}
-->{{#if: {{{htc vive|}}}{{{oculus rift|}}} |
+
 
{{#if: {{{play area seated|}}}{{{play area standing|}}}{{{play area room-scale|}}} |
+
<!-- 3RD Space Gaming Vest -->
<tr class="template-infotable-secondhead">
+
{{#if: {{{3rd space gaming vest|}}} |
<th scope="col" style="width: 230px;">Play area</th>
+
{{#ifeq: {{{3rd space gaming vest|}}} | false | |
<th scope="col" style="width: 50px;">Native</th>
+
{{#ifeq: {{{3rd space gaming vest|}}} | unknown | |
<th scope="col" style="width: 540px;" colspan="2">Notes</th>
+
<tr class="template-infotable-body table-settings-vr-body-row">
</tr>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:3RD Space Gaming Vest|3RD Space Gaming Vest]]</th>
<!-- Seated -->
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{3rd space gaming vest|}}}||{{{3rd space gaming vest notes|}}}}}</td>
{{#if: {{{play area seated|}}} |
+
<td colspan="2" class="table-settings-vr-body-notes">{{{3rd space gaming vest notes|}}}</td>
{{#ifeq: {{{play area seated|}}} | false | |
 
{{#ifeq: {{{play area seated|}}} | unknown | |
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:VR play area|Seated]]</th>
 
<td>{{Tickcross|{{{play area seated|}}}|Play area seated}}</td>
 
<td colspan="2">{{{play area seated notes|}}}</td>
 
 
</tr>
 
</tr>
 
}}
 
}}
Line 157: Line 303:
 
}}
 
}}
  
<!-- Standing -->
+
<!-- Novint Falcon -->
{{#if: {{{play area standing|}}} |
+
{{#if: {{{novint falcon|}}} |
{{#ifeq: {{{play area standing|}}} | false | |
+
{{#ifeq: {{{novint falcon|}}} | false | |
{{#ifeq: {{{play area standing|}}} | unknown | |
+
{{#ifeq: {{{novint falcon|}}} | unknown | |
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:VR play area|Standing]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Controller:Novint Falcon|Novint Falcon]]</th>
<td>{{Tickcross|{{{play area standing|}}}|Play area standing}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{novint falcon|}}}||{{{novint falcon notes|}}}}}</td>
<td colspan="2">{{{play area standing notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{novint falcon notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
 
}}
 
}}
 
}}
 
}}
 +
 +
</table>}}<!-- END MISC DEVICES
 +
 +
PLAY AREA
 +
 +
-->{{#if: {{{steamvr|{{{htc vive|}}}}}}{{{oculusvr|{{{oculus rift|}}}}}}{{{osvr|}}}{{{windows mixed reality|}}}{{{openxr|}}}{{{forte vfx1|}}} |
 +
{{#if: {{{play area seated|}}}{{{play area standing|}}}{{{play area room-scale|}}} |
 +
<table class="pcgwikitable template-infotable" id="table-settings-vr-play-area" style="margin-bottom: 0; margin-top: 0;">
 +
<tr class="template-infotable-head table-settings-vr-head-row">
 +
<th scope="col" style="width: 230px;" class="table-settings-vr-head-parameter">Play area</th>
 +
<th scope="col" style="width: 50px;" class="table-settings-vr-head-rating">{{#if:{{#var:vrSupportHeader|}}||State}}</th>
 +
<th scope="col" style="width: 540px;" class="table-settings-vr-head-notes" colspan="2">{{#if:{{#var:vrSupportHeader|}}||Notes{{#vardefine:vrSupportHeader|true}}}}</th>
 +
</tr>
 +
 +
<!-- Seated -->
 +
<tr class="template-infotable-body table-settings-vr-body-row">
 +
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:VR play area|Seated]]</th>
 +
<td class="table-settings-vr-body-rating">{{Tickcross|{{{play area seated|}}}||{{{play area seated notes|}}}}}</td>
 +
<td colspan="2" class="table-settings-vr-body-notes">{{{play area seated notes|}}}</td>
 +
</tr>
 +
 +
<!-- Standing -->
 +
<tr class="template-infotable-body table-settings-vr-body-row">
 +
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:VR play area|Standing]]</th>
 +
<td class="table-settings-vr-body-rating">{{Tickcross|{{{play area standing|}}}||{{{play area standing notes|}}}}}</td>
 +
<td colspan="2" class="table-settings-vr-body-notes">{{{play area standing notes|}}}</td>
 +
</tr>
  
 
<!-- Room-Scale -->
 
<!-- Room-Scale -->
{{#if: {{{play area room-scale|}}} |
+
<tr class="template-infotable-body table-settings-vr-body-row">
{{#ifeq: {{{play area room-scale|}}} | false | |
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:VR play area|Room-scale]]</th>
{{#ifeq: {{{play area room-scale|}}} | unknown | |
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{play area room-scale|}}}||{{{play area room-scale notes|}}}}}</td>
<tr class="template-infotable-body">
+
<td colspan="2" class="table-settings-vr-body-notes">{{{play area room-scale notes|}}}</td>
<th scope="row">[[Glossary:VR play area|Room-scale]]</th>
+
</tr>
<td>{{Tickcross|{{{play area room-scale|}}}|Play area room-scale}}</td>
+
 
<td colspan="2">{{{play area room-scale notes|}}}</td>
+
</table>
</tr>
 
}}
 
}}
 
}}
 
}}
 
}}
 
 
}}
 
}}
<includeonly>
+
}}<!-- Hidden property
{{#if: {{{creative senz3d|}}} | [[Category:Invalid template usage (VR support)]] }}
+
-->{{#if: {{{tracked motion controllers|}}} | [[Category:Invalid template usage (VR support)]] }}<!--
{{#if: {{{leap motion controller|}}} | [[Category:Invalid template usage (VR support)]] }}
+
-->{{#if:{{#var:screenshots}}|{{#vardefine:VR support screenshots|true}}{{#vardefine:screenshots|}}}}<!--
{{#if: {{{razer hydra|}}} | [[Category:Invalid template usage (VR support)]] }}
+
-->{{#vardefine:VR support|true}}<!--
</includeonly>
+
--></div></includeonly><noinclude>{{#cargo_declare:
</table></div><noinclude>{{Documentation}}</noinclude>
+
_table=VR_support
 +
|Native_3D=String
 +
|Nvidia_3D_Vision=String
 +
|vorpX=String
 +
|vorpX_modes=List (,) of String
 +
|VR_only=String
 +
|OpenXR=String
 +
|SteamVR=String
 +
|OculusVR=String
 +
|Windows_Mixed_Reality=String
 +
|OSVR=String
 +
|Forte_VFX1=String
 +
|Keyboard_mouse=String
 +
|Body_tracking=String
 +
|Hand_tracking=String
 +
|Face_tracking=String
 +
|Eye_tracking=String
 +
|Tobii_Eye_Tracking=String
 +
|TrackIR=String
 +
|3RD_Space_Gaming_Vest=String
 +
|Novint_Falcon=String
 +
|Play_area_seated=String
 +
|Play_area_standing=String
 +
|Play_area_room_scale=String
 +
}}</noinclude><includeonly>{{#if:{{#var:Game}}|{{#cargo_store:
 +
_table=VR_support
 +
|Native_3D={{{native 3d|}}}
 +
|Nvidia_3D_Vision={{{nvidia 3d vision|}}}
 +
|vorpX={{{vorpx|}}}
 +
|vorpX_modes={{{vorpx modes|}}}
 +
|VR_only={{{vr only|}}}
 +
|OpenXR={{{openxr|}}}
 +
|SteamVR={{{steamvr|{{{htc vive|}}}}}}
 +
|OculusVR={{{oculusvr|{{{oculus rift|}}}}}}
 +
|Windows_Mixed_Reality={{{windows mixed reality|}}}
 +
|OSVR={{{osvr|}}}
 +
|Forte_VFX1={{{forte vfx1|}}}
 +
|Keyboard_mouse={{{keyboard-mouse|}}}
 +
|Body_tracking={{{body tracking|}}}
 +
|Hand_tracking={{{hand tracking|}}}
 +
|Face_tracking={{{face tracking|}}}
 +
|Eye_tracking={{{eye tracking|}}}
 +
|Tobii_Eye_Tracking={{{tobii eye tracking|}}}
 +
|TrackIR={{{trackir|}}}
 +
|3RD_Space_Gaming_Vest={{{3rd space gaming vest|}}}
 +
|Novint_Falcon={{{novint falcon|}}}
 +
|Play_area_seated={{{play area seated|}}}
 +
|Play_area_standing={{{play area standing|}}}
 +
|Play_area_room_scale={{{play area room-scale|}}}
 +
}}|}}</includeonly><noinclude>{{Documentation}}</noinclude>

Latest revision as of 20:03, 19 June 2023

This template defines the table "VR_support". View table.

Documentation for the above template (sometimes hidden from view).

Arguments

Note that Tracked motion controllers and Traditional controller are filled out through the Input section.
3D Modes
  • native 3d - Native 3D support.
  • nvidia 3d vision - Nvidia 3D Vision support.
  • vorpx - vorpX support (true = official; hackable = unofficial/user-created).
  • vorpx modes - Supported vorpX modes.
Headsets
  • vr only = Whether the game requires a VR headset.
  • openxr = OpenXR support.
  • steamvr = SteamVR support. (formerly htc vive)
  • oculusvr = Oculus VR (LibOVR) support. (formerly oculus rift)
  • windows mixed reality = Windows Mixed Reality support.
  • osvr = OSVR support.
  • forte vfx1 = Forte VFX1 support, primarily games with known 3D video support when using that headset.
Devices (VR peripherals)
  • keyboard-mouse - Keyboard and mouse support (only shown when headset specified).
  • body tracking - Game supports tracking the body of the player.
  • hand tracking - Game supports tracking the hands of the player.
  • face tracking - Game supports tracking the face of the player.
  • eye tracking - Game supports tracking the eyes of the player.
Misc Devices
Play Area

Syntax

==VR support==
{{VR support
|native 3d                   = 
|native 3d notes             = 
|nvidia 3d vision            = 
|nvidia 3d vision notes      = 
|vorpx                       = 
|vorpx modes                 = 
|vorpx notes                 = 
|vr only                     = 
|openxr                      = 
|openxr notes                = 
|steamvr                     = 
|steamvr notes               = 
|oculusvr                    = 
|oculusvr notes              = 
|windows mixed reality       = 
|windows mixed reality notes = 
|osvr                        = 
|osvr notes                  = 
|forte vfx1                  = 
|forte vfx1 notes            = 
|keyboard-mouse              = 
|keyboard-mouse notes        = 
|body tracking               = 
|body tracking notes         = 
|hand tracking               = 
|hand tracking notes         = 
|face tracking               = 
|face tracking notes         = 
|eye tracking                = 
|eye tracking notes          = 
|tobii eye tracking          = 
|tobii eye tracking notes    = 
|trackir                     = 
|trackir notes               = 
|3rd space gaming vest       = 
|3rd space gaming vest notes = 
|novint falcon               = 
|novint falcon notes         = 
|play area seated            = 
|play area seated notes      = 
|play area standing          = 
|play area standing notes    = 
|play area room-scale        = 
|play area room-scale notes  = 
}}

Hidden/removed parameters

The table also supports related GameGrade3D (GG3D) related classifications, but these have been hidden from the template due to the intended link, GameGrade3D, resolving into 404 page not found.

|gg3d name                   = 
|native 3d gg3d award        = 
|nvidia 3d vision gg3d award = 
|tridef 3d gg3d award        = 
|iz3d gg3d award             = 
  • gg3d name - links to the GameGrade3D entry; supply game name used on GameGrade3D, not the full URL.
  • native 3d gg3d award - GameGrade3D award for Native 3D.
  • nvidia 3d vision gg3d award - GameGrade3D award for Nvidia 3D Vision.
  • tridef 3d gg3d award - GameGrade3D award for TriDef 3D.
  • iz3d gg3d award - GameGrade3D award for iZ3D.

Similarly TriDef 3D and iZ3D parameters have been hidden due to cancelled operations.

|tridef 3d                   = 
|tridef 3d notes             = 
|iz3d                        = 
|iz3d notes                  =