Talk:Grand Theft Auto: San Andreas
- (cur prev topic) 13:12, 2 July 2023 . . AlphaYellow (talk | contribs) commented on "SkyGfx Very Warm/Orange" (No it's not. It's exactly how it was back on the PS2, maybe adjust your gamma settings or something.) . . +100
- (cur prev topic) 03:11, 2 July 2023 . . Badgamer27 (talk | contribs) commented on "SkyGfx Very Warm/Orange" (but the color is very orange, very different from the PS2 version. i know how the colors are on PS2) . . +99
- (cur prev topic) 13:24, 1 July 2023 . . AlphaYellow (talk | contribs) commented on "SkyGfx Very Warm/Orange" (That's what the mod restores from the PS2 version, the orange/blue color filter that gives more atmosphere to the game, rather than the n...) . . +278
- (cur prev topic) 05:58, 1 July 2023 . . Badgamer27 (talk | contribs) commented on "SkyGfx Very Warm/Orange" (i just installed Timecyc PS2 & SkyGfx, everything works. but the colors in the game are very warm/orange. how to handle it?) . . +123
- (cur prev topic) 09:00, 30 June 2023 . . Badgamer27 (talk | contribs) commented on "Disable Virbation Controller" (Thank you very much!) . . +20
- (cur prev topic) 08:31, 30 June 2023 . . AlphaYellow (talk | contribs) commented on "Disable Virbation Controller" (I've just checked, in GInputSA.ini, there's a setting called Vibration=1, change to 0 to disable controller vibration) . . +117
- (cur prev topic) 08:19, 30 June 2023 . . Badgamer27 (talk | contribs) commented on "Disable Virbation Controller" (which I downloaded version 1.0.1 then I installed the downgrader so the version became 1.0, widescreen fixed and ginput too) . . +123
- (cur prev topic) 05:15, 30 June 2023 . . Theclaw135 (talk | contribs) commented on "Disable Virbation Controller" (Have you installed any patches or modifications to the game? The article states that the original 2005 retail release doesn't support con...) . . +198
- (cur prev topic) 01:51, 30 June 2023 . . Badgamer27 (talk | contribs) commented on "Disable Virbation Controller" (How to disable controller vibration in GTA SAN ANDREAS PC 1.0 Version. In the settings there is no option to disable it) . . +119
- (cur prev topic) 11:16, 22 March 2022 . . Blackbird (talk | contribs) edited a post on "SilentPatch, SkyGfx, ThirteenAG's Widescreen Fix, etc. and MTA:SA/SAMP" . . +1
- (cur prev topic) 11:16, 22 March 2022 . . Blackbird (talk | contribs) commented on "SilentPatch, SkyGfx, ThirteenAG's Widescreen Fix, etc. and MTA:SA/SAMP" (MTA:SA doesn't allow .ASI mods to be loaded to prevent cheating, some of their features are already in, but most aren't. SA:MP depends on...) . . +240
- (cur prev topic) 10:06, 22 March 2022 . . 111.119.177.34 (talk) commented on "SilentPatch, SkyGfx, ThirteenAG's Widescreen Fix, etc. and MTA:SA/SAMP" (I was wondering if the patches/mods listed in the subject along with the various other featured mods, scripts, utilities and patches list...) . . +572
- (cur prev topic) 14:39, 8 April 2021 . . Anonymous (talk | contribs) deleted the topic "Ηλίας Αγγελίες" (Text translates to random gibberish.) . . 0
- (cur prev topic) 08:01, 8 April 2021 . . Blackbird (talk | contribs) hid the topic "Ηλίας Αγγελίες" (possible spam) . . -14
- (cur prev topic) 05:13, 5 April 2021 . . 207.191.201.42 (talk) commented on "No widescreen borders in cutscenes" (omg thank you so much @blackbird I could not figure out for the life of me how to remove cutscene borders in GTA III) . . +116
- (cur prev topic) 22:16, 23 April 2020 . . Mirh (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +7
- (cur prev topic) 22:15, 23 April 2020 . . Mirh (talk | contribs) commented on "Multiple shameless deletions commited by user Mirth" (It's not the port to be wrong (well, not anymore than the little amount skygfx is). It's the entire whole bloody renderware engine, at le...) . . +1,380
- (cur prev topic) 22:28, 13 April 2020 . . Theclaw135 (talk | contribs) commented on "Multiple shameless deletions commited by user Mirth" (The fault is all on Rockstar, if you ask me. GTA SA is a shoddy port on so many levels it needs its own dictionary to begin to comprehend.) . . +138
- (cur prev topic) 21:59, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +7
- (cur prev topic) 21:55, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +3
- (cur prev topic) 21:54, 13 April 2020 . . Deton24 (talk | contribs) commented on "Multiple shameless deletions commited by user Mirth" (Thank you very much for your input. I'm already on a Discord group, and will use it sudden need of contact to any editor. i think it wasn...) . . +1,238
- (cur prev topic) 14:48, 13 April 2020 . . Anonymous (talk | contribs) commented on "Multiple shameless deletions commited by user Mirth" (denton24, I think you'd really benefit from talking this out the official PCGamingWiki Discord: https://discord.gg/YX9Jsc (If that link e...) . . +432
- (cur prev topic) 14:00, 13 April 2020 . . Mirh (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +112
- (cur prev topic) 13:59, 13 April 2020 . . Mirh (talk | contribs) commented on "Multiple shameless deletions commited by user Mirth" (Look, we all have been there spending weeks trying to fix the game. I could write a wall of text just as long as yours about my christmas...) . . +1,065
- (cur prev topic) 12:16, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +361
- (cur prev topic) 12:10, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +9
- (cur prev topic) 12:08, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +188
- (cur prev topic) 12:04, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +44
- (cur prev topic) 12:04, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . -7
- (cur prev topic) 12:03, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +4
- (cur prev topic) 12:02, 13 April 2020 . . Deton24 (talk | contribs) commented on "Multiple shameless deletions commited by user Mirth" (...and one by Blackbird. I'll start with the latter https://www.pcgamingwiki.com/w/index.php?title=Grand_Theft_Auto:_San_Andreas&diff=887...) . . +7,927
- (cur prev topic) 13:12, 7 February 2020 . . Deton24 (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +66
- (cur prev topic) 13:11, 7 February 2020 . . Deton24 (talk | contribs) commented on "Would it be okay to upload an "update" for the enhancements pack?" (Open Limit Adjuster have slight performance impact, at least when I used it with V Graphics ENB and SAUR global texture mod. E.g. in this...) . . +559
- (cur prev topic) 13:49, 3 February 2020 . . Mirh (talk | contribs) commented on "Would it be okay to upload an "update" for the enhancements pack?" (StreamMeMfix and memory 2048, really? Is this 2010? I thought FLA 2.2 and/or OLA 1.5.2 fixed it properly already ages ago.) . . +127
- (cur prev topic) 20:18, 3 January 2020 . . 2a02:908:674:4de0:30bd:1c6c:a065:4889 (talk) hid a post on "Would it be okay to upload an "update" for the enhancements pack?" (posted too soon) . . -614
- (cur prev topic) 20:17, 3 January 2020 . . 2a02:908:674:4de0:30bd:1c6c:a065:4889 (talk) restored a post on "Would it be okay to upload an "update" for the enhancements pack?" (undo hide) . . +614
- (cur prev topic) 19:59, 3 January 2020 . . 2a02:908:674:4de0:30bd:1c6c:a065:4889 (talk) hid a post on "Would it be okay to upload an "update" for the enhancements pack?" (send too soon) . . -614
- (cur prev topic) 19:59, 3 January 2020 . . 2a02:908:674:4de0:30bd:1c6c:a065:4889 (talk) commented on "Would it be okay to upload an "update" for the enhancements pack?" (Frankly, a lot of this is a bit oudated in one way or another. • SilentPatch • GInput • Widescreen Fix • Project 2DFX All good mods. • Va...) . . +614
- (cur prev topic) 13:19, 9 October 2019 . . Deton24 (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +45
- (cur prev topic) 13:19, 9 October 2019 . . Deton24 (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +89
- (cur prev topic) 13:18, 9 October 2019 . . Deton24 (talk | contribs) commented on "Would it be okay to upload an "update" for the enhancements pack?" (You know? I had exactly the same issues xd It just started to work after some time later, presumably after fiddling with some mods. Unfor...) . . +430
- (cur prev topic) 16:12, 8 October 2019 . . AmethystViper (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +92
- (cur prev topic) 16:09, 8 October 2019 . . AmethystViper (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +338
- (cur prev topic) 14:58, 8 October 2019 . . AmethystViper (talk | contribs) commented on "Would it be okay to upload an "update" for the enhancements pack?" (I seem to be having issues with streammemfix 1.0, the game refuses to launch with this plugin installed and gives me an error message abo...) . . +517
- (cur prev topic) 10:18, 8 October 2019 . . Deton24 (talk | contribs) commented on "Would it be okay to upload an "update" for the enhancements pack?" (I think it's a good idea. Just upload it on PCGamingWiki in this section before: https://community.pcgamingwiki.com/files/category/22-mod...) . . +447
- (cur prev topic) 15:10, 7 October 2019 . . AmethystViper (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +1
- (cur prev topic) 05:45, 7 October 2019 . . AmethystViper (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +51
- (cur prev topic) 05:41, 7 October 2019 . . AmethystViper (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +75
- (cur prev topic) 05:41, 7 October 2019 . . AmethystViper (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +15
- (cur prev topic) 05:35, 7 October 2019 . . AmethystViper (talk | contribs) commented on "Would it be okay to upload an "update" for the enhancements pack?" (Since the article mentions it is very outdated, I've put together a pack of newer and updated fixes to remedy to outdated ones that came...) . . +1,166
- (cur prev topic) 23:05, 15 July 2019 . . Solarstrike (talk | contribs) commented on "Framerate Vigilante" (Definitely.) . . +11
- (cur prev topic) 17:22, 15 July 2019 . . Blackbird (talk | contribs) commented on "Framerate Vigilante" (Well yes the higher the FPS the worse the issues are, but they are still there and obvious if you look for them. This fix makes them work...) . . +163
- (cur prev topic) 22:34, 14 July 2019 . . Solarstrike (talk | contribs) commented on "Framerate Vigilante" (I'm a little late on input on this, but I found capping the framerate to 60 via Nvidia's control panel made a lot of timing-related issue...) . . +245
- (cur prev topic) 19:55, 26 June 2019 . . Deton24 (talk | contribs) commented on "Framerate Vigilante" (Thanks for the link! I was too lazy to check whether they eventually created separate thread. Actually it has nothing to do with Vigilant...) . . +513
- (cur prev topic) 15:31, 23 June 2019 . . Blackbird (talk | contribs) commented on "Framerate Vigilante" (There is no need for those separate mods. The latest version containcs everything https://gtaforums.com/topic/927971-framerate-vigilante-...) . . +214
- (cur prev topic) 03:49, 23 June 2019 . . Deton24 (talk | contribs) edited a post on "Framerate Vigilante" . . +208
- (cur prev topic) 03:45, 23 June 2019 . . Deton24 (talk | contribs) edited a post on "Framerate Vigilante" . . +35
- (cur prev topic) 03:44, 23 June 2019 . . Deton24 (talk | contribs) commented on "Framerate Vigilante" (I didn't know that even speed of cars may be FPS dependant, and it may introduce some problems in Vigilante mission, which actually I eve...) . . +365
- (cur prev topic) 16:12, 18 June 2019 . . Blackbird (talk | contribs) commented on "Framerate Vigilante" (Slowly, but surely one day all FPS issues might get fixed :) https://gtaforums.com/topic/927971-framerate-vigilante-finding-and-fixing-fr...) . . +160
- (cur prev) 18:44, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 16:22, 24 August 2017 . . Mirh (talk | contribs) commented on "Blacklist and notes about tools/plugins" (General list Alci's, Crazy, Spark or Spooky's IMG editors/tools.[1] Modloader is vastly superior. IMG manager IMG Console otherwise if di...) . . +561
- (cur prev topic) 16:20, 24 August 2017 . . Mirh (talk | contribs) commented on "Random resources" (24h TimeCycle Black roads fix Fixed Vegetation Vertex Four Dragons Casino and Come-A-Lot signs fixed Improved intro Multi-sampling FIX Pa...) . . +229
- (cur prev topic) 01:00, 3 February 2016 . . RaTcHeT302 (talk | contribs) commented on "PS2-like stuff" (Should be essential seeing as it adds a completely missing feature which was present in the original release.) . . +109
- (cur prev topic) 18:53, 31 January 2016 . . Mirh (talk | contribs) commented on "PS2-like stuff" (And finally, just 9 months to 10th anniversary, playstation 2 atmosphere is almost here (other resources) With also just-another-fixed-ve...) . . +415
- (cur prev topic) 12:35, 21 September 2015 . . RaTcHeT302 (talk | contribs) commented on "Random resources" (The Vertex Color Fix Mod is kinda eh, I don't think every single building should be changed, the developers most likely did that on purpo...) . . +203
- (cur prev topic) 12:23, 21 September 2015 . . RaTcHeT302 (talk | contribs) commented on "Random resources" (They should probably be put in a single pack. I think I'd rather play the PS2 version of San Andreas seeing as the PC version has so many...) . . +152
- (cur prev topic) 12:47, 5 August 2014 . . Mirh (talk | contribs) commented on "Old as hell fixes" (Did somebody actually managed to fix ever something with these? They have nearly 10 years, but who knows.. there's always that lucky guy...) . . +221
- (cur prev topic) 22:53, 5 April 2014 . . Mirh (talk | contribs) commented on "No widescreen borders in cutscenes" (Lol that.. so.. I don't know.. perhaps it would be better if you selectively restore every file you modded.. until you find the relevant...) . . +147
- (cur prev topic) 19:18, 5 April 2014 . . Blackbird (talk | contribs) commented on "No widescreen borders in cutscenes" (Well I tried vanilla game with 1.0 exe and even without the fix the borders aren't there which is weird, because I remember pestering the...) . . +156
- (cur prev topic) 13:00, 4 April 2014 . . Mirh (talk | contribs) commented on "No widescreen borders in cutscenes" (What mods did you installed? nowidescreenborders fix is included with the widescreen mod for VC.. but I couldn't see anything similar ins...) . . +161
- (cur prev topic) 19:08, 3 April 2014 . . Blackbird (talk | contribs) commented on "No widescreen borders in cutscenes" (I'm 99% sure. Altough it might be the widescreen fix, but I remember it working with vanilla as well.) . . +101
- (cur prev topic) 16:42, 3 April 2014 . . Mirh (talk | contribs) commented on "No widescreen borders in cutscenes" (are you sure that works with san andreas? It seems it works only with VC for me) . . +79
- (cur prev topic) 09:24, 3 April 2014 . . Blackbird (talk | contribs) commented on "No widescreen borders in cutscenes" (It should be mentioned that creating nowidescreenborders.txt file in the game's directory will disable widescreen borders during cutscene...) . . +218
- (cur prev topic) 10:51, 12 September 2013 . . Garrett (talk | contribs) commented on "SAAC" (I have uploaded it to the new file system here. There doesn't seem to be an option for changing the file author but I'm assuming it will...) . . +299
- (cur prev topic) 10:22, 12 September 2013 . . Mirh (talk | contribs) commented on "SAAC" (i uploaded SAAC 1.2 with windows 7 fix here but that's now down.. could you kindly reupload them? thanks) . . +158
- (cur prev topic) 15:51, 14 July 2013 . . 98.194.242.205 (talk) commented on "WINDOWED MODE LINK IS DEAD" (The link for the dll to make windowed mode is dead. Please re-host!) . . +67