Difference between revisions of "Sun Blast: Star Fighter"
From PCGamingWiki, the wiki about fixing PC games
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|steam appid = 344910 | |steam appid = 344910 | ||
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|macos app notes = Universal binary with 2 architectures | |macos app notes = Universal binary with 2 architectures | ||
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Revision as of 08:43, 11 January 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
OBLONE Software | |
Publishers | |
EQ Games | |
Release dates | |
Windows | 2009 |
macOS (OS X) | 2009 |
Linux | 2009 |
Key points
- Frame rate is capped at 45 FPS.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Oblone\sunblast\ |
macOS (OS X) | |
Linux | |
Steam | <Steam-folder>\userdata\<user-id>\344910\remote\ |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Oblone\sunblast\ |
macOS (OS X) | |
Linux | |
Steam | <Steam-folder>\userdata\<user-id>\344910\remote\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Resolution change requires restart. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Toggling requires restart. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate is capped at 45 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Wii Remote is natively supported. Xbox One Controllers do not work.[1] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Tracked motion controllers | Wii Remote | |
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX, Music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | Universal binary with 2 architectures | ||
Linux |
Issues unresolved
"Fatal Error - Steam user must be logged in to play this game"
- Sun Blast does not work when Steam is in offline mode.[2]
Xbox One Controller not recognised
- The Xbox One Controller is not supported.[1]
Issues fixed
Game does not start (no error message)
- This can be caused by choosing a resolution that your display does not support.
Delete gfxsetup.cfg[citation needed] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | OpenGL compatible 128 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | OpenGL compatible 128 MB of VRAM |