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Difference between revisions of "Space Pirates and Zombies"

From PCGamingWiki, the wiki about fixing PC games
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imported>AemonyBot
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|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|MinMax Games}}
 
{{Infobox game/row/developer|MinMax Games}}
{{Infobox game/row/osxporter|Ryan C. Gordon}}
+
{{Infobox game/row/porter|Ryan C. Gordon|OS X}}
{{Infobox game/row/linporter|Ryan C. Gordon}}
+
{{Infobox game/row/porter|Ryan C. Gordon|Linux}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Minmax Games}}
+
{{Infobox game/row/publisher|MinMax Games}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Torque}}
+
{{Infobox game/row/engine|Torque 2D|ref=<ref>{{Refurl|url=https://www.indiedb.com/games/space-pirates-and-zombies-spaz|title=Indie DB - Space Pirates and Zombies (SPAZ)|date=2022-05-19}}</ref>}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|August 15, 2011}}
 
{{Infobox game/row/date|Windows|August 15, 2011}}
Line 14: Line 14:
 
{{Infobox game/row/date|Linux|September 18, 2012}}
 
{{Infobox game/row/date|Linux|September 18, 2012}}
 
|steam appid  = 107200
 
|steam appid  = 107200
|gogcom page  = space_pirates_and_zombies
+
|gogcom id    = 1207664843
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = spaz-space-pirates-and-zombies
 
|wikipedia    = Space Pirates and Zombies
 
|wikipedia    = Space Pirates and Zombies
 
|winehq      = 13345
 
|winehq      = 13345
 +
|license      = commercial
 +
|taxonomy =
 +
{{Infobox game/row/taxonomy/themes|Space}}
 +
{{Infobox game/row/taxonomy/series|Space Pirates and Zombies}}
 
}}
 
}}
{{Series|Space Pirates and Zombies}}
 
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [http://www.spacepiratesandzombies.com/index.html Space Pirates and Zombies Official Website]
 
{{mm}} [http://www.spacepiratesandzombies.com/index.html Space Pirates and Zombies Official Website]
{{GOG.com links|space_pirates_and_zombies|space_pirates_and_zombies}}
+
{{GOG.com links|1207664843|space_pirates_and_zombies_series|for game series}}
{{mm}} [http://steamcommunity.com/app/107200/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/107200/discussions/ Steam Community Discussions]
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=1190 Steam Users' Forums]  
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| developer | http://minmax-games.com/SpacePiratesAndZombies/SPAZ1.php | DRM-free | | | Windows }}
+
{{Availability/row| Developer | https://minmax-games.com/SpacePiratesAndZombies/SPAZ1.php | DRM-free | | | Windows }}
 
{{Availability/row| Amazon | B005ZICNSY | unknown | | | Windows }}
 
{{Availability/row| Amazon | B005ZICNSY | unknown | | | Windows }}
{{Availability/row| GOG | space_pirates_and_zombies | DRM-free | | | Windows, OS X, Linux }}
+
{{Availability/row| GOG.com | space_pirates_and_zombies | DRM-free | | | Windows, OS X, Linux }}
{{Availability/row| GMG | space-pirates-and-zombies | Playfire, activation | [[DRM]]: SecuROM. | | Windows }}
+
{{Availability/row| Humble | space-pirates-and-zombies-spaz | DRM-free | | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 107200 | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 107200 | Steam | | | Windows, OS X, Linux }}
 
}}
 
}}
  
 
==Game data==
 
==Game data==
===Configuration file and save game data location===
+
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|appdata}}\MinMaxGames\SpacePiratesAndZombies\}}
+
{{Game data/config|Windows|{{p|appdata}}\MinMaxGames\SpacePiratesAndZombies\}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|}}
{{Game data/row|Linux|{{P|xdgdatahome}}/SpacePiratesAndZombies/}}
+
{{Game data/config|Linux|{{P|xdgdatahome}}/SpacePiratesAndZombies/}}
 
}}
 
}}
 
{{XDG|true}}
 
{{XDG|true}}
 +
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|{{p|appdata}}\MinMaxGames\SpacePiratesAndZombies\}}
 +
{{Game data/saves|OS X|}}
 +
{{Game data/saves|Linux|{{P|xdgdatahome}}/SpacePiratesAndZombies/}}
 +
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes     = Syncs save games.
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                = false
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         = Syncs save games.
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =
 +
|xbox cloud                =
 +
|xbox cloud notes          =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Space Pirates and Zombies External Options.png|Launcher options menu.}}
 
{{Image|Space Pirates and Zombies External Options.png|Launcher options menu.}}
 
{{Image|Space Pirates and Zombies Options.png|In-game options menu.}}
 
{{Image|Space Pirates and Zombies Options.png|In-game options menu.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/space-pirates-and-zombies/en
+
|wsgf link                  = https://www.wsgf.org/dr/space-pirates-and-zombies/en
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
 
|multimonitor wsgf award    = limited
 
|multimonitor wsgf award    = limited
Line 76: Line 94:
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Use [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming].
+
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
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|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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===[[Glossary:Multi-monitor|Multi-monitor]]===
 
===[[Glossary:Multi-monitor|Multi-monitor]]===
{{Fixbox|1=
+
{{Fixbox|description=Set multi-monitor resolution|ref=<ref>[https://www.wsgf.org/dr/space-pirates-and-zombies/en Space Pirates and Zombies | WSGF]</ref>|fix=
{{Fixbox/fix|Set multi-monitor resolution|ref=<ref>[http://www.wsgf.org/dr/space-pirates-and-zombies/en Space Pirates and Zombies | WSGF]</ref>}}
 
 
# Go to <code>{{p|appdata}}\MinMaxGames\SpacePiratesAndZombies\b_settings</code>
 
# Go to <code>{{p|appdata}}\MinMaxGames\SpacePiratesAndZombies\b_settings</code>
 
# Edit <code>spz_settings.cs</code> and set your resolution.
 
# Edit <code>spz_settings.cs</code> and set your resolution.
Line 100: Line 122:
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = false
 
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
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|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
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Users with multiple independent monitors (not combined using Surround/Eyefinity) may encounter a black screen of death upon starting the game, where the system can be heard running in the background but video rendering is stuck on the black screen until the user resets the machine.
 
Users with multiple independent monitors (not combined using Surround/Eyefinity) may encounter a black screen of death upon starting the game, where the system can be heard running in the background but video rendering is stuck on the black screen until the user resets the machine.
  
Developer ''Blorfy'' [http://www.minmax-games.com/forums/viewtopic.php?p=12389#p12389 created a fix] that starts the game in DirectX compatibility mode immediately, bypassing this problem. Place [http://community.pcgamingwiki.com/files/file/71-canvascsdso/ canvas.cs.dso] into common/gameScripts inside the SPAZ folder, replacing the file inside.
+
Developer ''Blorfy'' [https://www.minmax-games.com/forums/viewtopic.php?p=12389#p12389 created a fix] that starts the game in DirectX compatibility mode immediately, bypassing this problem. Place [https://community.pcgamingwiki.com/files/file/71-canvascsdso/ canvas.cs.dso] into common/gameScripts inside the SPAZ folder, replacing the file inside.
  
 
===Lag and Stuttering with Catalyst 12.3===
 
===Lag and Stuttering with Catalyst 12.3===
 
Stuttering is caused by game defaulting to one processor core.
 
Stuttering is caused by game defaulting to one processor core.
 
Change this by opening task manager, right-click "spazgame.exe" under "processes", set affinity and select at least 2 cores
 
Change this by opening task manager, right-click "spazgame.exe" under "processes", set affinity and select at least 2 cores
Alternatively, check the "Direct X Compatibility Mode" in the startup options
+
Alternatively, check the "DirectX Compatibility Mode" in the startup options
  
 
===Steam startup failure===
 
===Steam startup failure===
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|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes     =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux powerpc app      =
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= false
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
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|minOS    = 10.6.8
 
|minOS    = 10.6.8
|minCPU  = Intel Core Duo 1.8 GHz  
+
|minCPU  = Intel Core Duo 1.8 GHz
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 500 MB
 
|minHD    = 500 MB
Line 269: Line 334:
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
 +
|notes    = {{ii}} The Linux version requires the following packages to be installed: libc6:i386, libasound2:i386, libasound2-data:i386, libasound2-plugins:i386 and dependencies
 
}}
 
}}
{{ii}} The Linux version requires the following packages to be installed: libc6:i386, libasound2:i386, libasound2-data:i386, libasound2-plugins:i386 and dependencies
 
  
 
{{References}}
 
{{References}}

Revision as of 00:25, 24 October 2022

Space Pirates and Zombies
Space Pirates and Zombies cover
Developers
MinMax Games
macOS (OS X) Ryan C. Gordon
Linux Ryan C. Gordon
Publishers
MinMax Games
Engines
Torque 2D[1]
Release dates
Windows August 15, 2011
macOS (OS X) July 12, 2012
Linux September 18, 2012
Taxonomy
Themes Space
Series Space Pirates and Zombies
Space Pirates and Zombies on MobyGames
Space Pirates and Zombies on Wikipedia
Space Pirates and Zombies
Space Pirates and Zombies 2011
Space Pirates and Zombies 2 2017

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Space Pirates and Zombies Official Website
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\MinMaxGames\SpacePiratesAndZombies\
macOS (OS X)
Linux $XDG_DATA_HOME/SpacePiratesAndZombies/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %APPDATA%\MinMaxGames\SpacePiratesAndZombies\
macOS (OS X)
Linux $XDG_DATA_HOME/SpacePiratesAndZombies/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Syncs save games.

Video

Launcher options menu.
Launcher options menu.
In-game options menu.
In-game options menu.

Multi-monitor

Set multi-monitor resolution[2]
  1. Go to %APPDATA%\MinMaxGames\SpacePiratesAndZombies\b_settings
  2. Edit spz_settings.cs and set your resolution.
  3. Save the file and set it to read-only.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Black Screen of Death for multi-monitor users

Users with multiple independent monitors (not combined using Surround/Eyefinity) may encounter a black screen of death upon starting the game, where the system can be heard running in the background but video rendering is stuck on the black screen until the user resets the machine.

Developer Blorfy created a fix that starts the game in DirectX compatibility mode immediately, bypassing this problem. Place canvas.cs.dso into common/gameScripts inside the SPAZ folder, replacing the file inside.

Lag and Stuttering with Catalyst 12.3

Stuttering is caused by game defaulting to one processor core. Change this by opening task manager, right-click "spazgame.exe" under "processes", set affinity and select at least 2 cores Alternatively, check the "DirectX Compatibility Mode" in the startup options

Steam startup failure

Some users report putting Steam into to offline mode and launching the game will allow normal use.

Other information

API

Technical specs Supported Notes
Direct3D 7 Only when running the game in "DirectX Compatibility Mode".
OpenGL 3.0
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7, 8, 8.1
Processor (CPU) 2.5 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 256 MB of VRAM
OpenGL 3.0 compatible
DirectX 9 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core Duo 1.8 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) OpenGL 3.0 compatible
Linux
Minimum
Operating system (OS) Ubuntu 14.04, Linux Mint 17
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 512 MB of VRAM
OpenGL 3.0 compatible
The Linux version requires the following packages to be installed: libc6:i386, libasound2:i386, libasound2-data:i386, libasound2-plugins:i386 and dependencies


References