Difference between revisions of "Shift 2 Unleashed"
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− | {{ | + | {{Infobox game |
− | |cover | + | |cover = need for speed shift 2 unleashed.jpg |
− | |developer | + | |developers = |
− | |publisher | + | {{Infobox game/row/developer|Slightly Mad Studios}} |
− | |engine | + | |publishers = |
− | | | + | {{Infobox game/row/publisher|Electronic Arts}} |
+ | |engines = | ||
+ | {{Infobox game/row/engine|Madness Engine}} | ||
+ | |releasedates = | ||
+ | {{Infobox game/row/date|Windows|March 29, 2011}} | ||
+ | |steam appid = 47920 | ||
+ | |gogcom page = | ||
+ | |wikipedia = Need for Speed: Shift 2 Unleashed | ||
}} | }} | ||
{{Series|Need for Speed}} | {{Series|Need for Speed}} | ||
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'''General information''' | '''General information''' | ||
{{mm}} [http://nfs.wikia.com/wiki/Need_for_Speed_Wiki Need for Speed Wiki] | {{mm}} [http://nfs.wikia.com/wiki/Need_for_Speed_Wiki Need for Speed Wiki] | ||
+ | {{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=494 Steam Users' Forums] | ||
+ | {{mm}} [http://steamcommunity.com/app/47920/discussions/ Steam Community Discussions] | ||
== Availability == | == Availability == |
Revision as of 04:03, 7 August 2013
Cover image missing, please upload it | |
Developers | |
---|---|
Slightly Mad Studios | |
Publishers | |
Electronic Arts | |
Engines | |
Madness Engine | |
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
General information
Availability
Digital Rights Management (DRM)
Uses TAGES Solidshield with a 5 machine activation limit. Requires account activation through EA servers.
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Input lag where you steer but the car doesn't respond for a significant amount of time can be resolved by changing the DampeningEnabled="1" string to "0" in vehicleset_pc_custom_pad.xml and reselecting the "Custom" controller scheme in game.
Audio settings
Issues
A poster on No Grip Racing details numerous fixes for a number of problems here.
Should it be deleted, the text of the post is as follows:
Issues:
- Low graphics quality
- Low FPS and stutters
- Input lag
- Poor FFB
- Cars feel like floating instead of driving on asphalt
- AA not working
- Settings (car set-up, graphics) do not stick
- Game will not start
Solutions:
- Force AF to 16x through the gfx card driver
- http://www.overclock.net/ati/979202-shift-2-performance-fixes.html#post12952722
- Edit DampeningEnabled="1" string to "0" in vehicleset_pc_custom_pad.xml and reselect controller scheme in game (to custom pad of course). Should work with custom wheel file as well. Disbale 'Allow Game To Adjust Settings' in Logitech Profiler.
- FFB is different for sure in Shift 2. The one thing really missing is tyre grip in the FFB.
- This is mostly caused by the default set-ups being very loose. See this thread how to tweak set-ups for more responsive handling.
- Apparently AA in S2U is software-based that makes the 'classic' AA not work. With ATI cards, you can enable Morphological Filtering in the driver, this gives good AA but comes with a huge performance drop. For nVidia cards, read this thread.
- To save a set-up, use the Shift button. However, there seems to be a bug in the game that reverts changed values to their old values.