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Difference between revisions of "Shattered Light"

From PCGamingWiki, the wiki about fixing PC games
(Filled in most basic information. Added screenshot of the options menu.)
Line 88: Line 88:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|game}}}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\Characters}}
 
}}
 
}}
  
Line 103: Line 103:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = false
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = false
 
|multimonitor              = false
Line 113: Line 113:
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = Defaults to windowed. Can select 640x480, 800x600, 1024x768, or 1280x1024.
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|upscaling                  = unknown
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = unknown
+
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = false
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = false
 
|hdr                        = false
Line 140: Line 140:
 
==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = false
|key remap notes          =  
+
|key remap notes          = Keys are used as shortcuts to menus or to switch between fullscreen/windowed mode.
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
|mouse menu notes          =  
+
|mouse menu notes          = Game is almost entirely mouse-driven.
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = false
 
|controller support        = false
Line 203: Line 203:
  
 
==Audio==
 
==Audio==
 +
{{Image|Shattered Light Options Menu.png|Game options menu.}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Volume sliders for music and sound effects.
|surround sound            = unknown
+
|surround sound            = false
 
|surround sound notes      =  
 
|surround sound notes      =  
|subtitles                = unknown
+
|subtitles                = always on
|subtitles notes          =  
+
|subtitles notes          = No voiced dialog present.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = false
 
|mute on focus lost notes  =  
 
|mute on focus lost notes  =  
 
|eax support              =  
 
|eax support              =  
Line 228: Line 229:
 
  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 238: Line 239:
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          = unknown
+
|local play          = false
 
|local play players  =  
 
|local play players  =  
 
|local play modes    =  
 
|local play modes    =  

Revision as of 20:11, 30 December 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Shattered Light
Shattered Light cover
Developers
Catware
Publishers
Simon & Schuster Interactive
Release dates
Windows 1999
Reception
Metacritic N/A
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Perspectives Bird's-eye view
Genres RPG
Themes Fantasy
Shattered Light on MobyGames

Shattered Light is a fantasy role-playing game developed by Catware, Inc. and published by Simon & Schuster Interactive that was released in 1999. It came with a world builder program that allows the player to create maps and scenarios to play in the main game, and supported up to 8 players in online play.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
Windows <path-to-game>[Note 1]

Save game data location

System Location
Windows <path-to-game>\Characters[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Defaults to windowed. Can select 640x480, 800x600, 1024x768, or 1280x1024.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
Ray tracing (RT)

Input

Keyboard and mouse State Notes
Remapping
Keys are used as shortcuts to menus or to switch between fullscreen/windowed mode.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Game is almost entirely mouse-driven.
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Game options menu.
Game options menu.

Audio feature State Notes
Separate volume controls
Volume sliders for music and sound effects.
Surround sound
Subtitles
No voiced dialog present.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
8

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 95, 98
Processor (CPU) Pentium 166
System memory (RAM) 32 MB
Hard disk drive (HDD) 270 MB


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References