Difference between revisions of "Sega GT"
From PCGamingWiki, the wiki about fixing PC games
m (→High frame rate: rephrased) |
Goldenapple (talk | contribs) (Update some info) |
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{{Infobox game/row/developer|Wow Entertainment}} | {{Infobox game/row/developer|Wow Entertainment}} | ||
{{Infobox game/row/developer|Tose}} | {{Infobox game/row/developer|Tose}} | ||
+ | {{Infobox game/row/porter|Sega PC|Windows}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Sega}} | {{Infobox game/row/publisher|Sega}} | ||
Line 19: | Line 20: | ||
{{Infobox game/row/taxonomy/genres | Racing }} | {{Infobox game/row/taxonomy/genres | Racing }} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
− | {{Infobox game/row/taxonomy/vehicles | }} | + | {{Infobox game/row/taxonomy/vehicles | Track racing, Automobile }} |
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
Line 46: | Line 47: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|game}}\ | + | {{Game data/saves|Windows|{{p|game}}\Segagt.sgs}} |
}} | }} | ||
Line 74: | Line 75: | ||
|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = Use [[dgVoodoo 2]] | |antialiasing notes = Use [[dgVoodoo 2]] | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
Line 179: | Line 183: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = true | |red book cd audio = true | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 198: | Line 204: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 7 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 220: | Line 226: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 03:06, 18 November 2023
Developers | |
---|---|
Wow Entertainment | |
Tose | |
Windows | Sega PC |
Publishers | |
Sega | |
Empire Interactive | |
Release dates | |
Windows | October 19, 2001 |
Taxonomy | |
Genres | Racing |
Vehicles | Track racing, Automobile |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.sgs[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Segagt.sgs[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use dgVoodoo 2 | ||
Multi-monitor | |||
Ultra-widescreen | Use dgVoodoo 2 | ||
4K Ultra HD | Use dgVoodoo 2 | ||
Field of view (FOV) | |||
Windowed | Use dgVoodoo 2 | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Use dgVoodoo 2 | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Capped 30fps. See High frame rate. | ||
120+ FPS | |||
High dynamic range display (HDR) |
High frame rate
Edit the executable with a hex editor such as HxD[1] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | No speech. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, ME | |
Processor (CPU) | Intel Pentium II 300 Mhz | Intel Pentium III 400 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 550 MB | |
Video card (GPU) | 4 MB of VRAM DirectX 8 compatible | 16 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Mr.andretty2 on 2020-06-08