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Difference between revisions of "Scarlet Nexus"

From PCGamingWiki, the wiki about fixing PC games
(Tose confirmed as a developer on the demo splash screens. As they're a company known for secrecy and not disclosing what they make, this makes their involvement significant. This is similar to World of Final Fantasy.)
(Embargo drop)
Line 1: Line 1:
{{stub}}
 
{{state|dev}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Scarlet Nexus cover.jpg
 
|cover        = Scarlet Nexus cover.jpg
Line 9: Line 7:
 
{{Infobox game/row/publisher|Bandai Namco Entertainment}}
 
{{Infobox game/row/publisher|Bandai Namco Entertainment}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4}}
+
{{Infobox game/row/engine|Unreal Engine 4|build=4.25|ref=<ref name="engineversion">{{Refcheck|user=Fayaine|date=2021-06-22}}</ref>}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|June 25 2021}}
 
{{Infobox game/row/date|Windows|June 25 2021}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|link|rating}}
+
{{Infobox game/row/reception|Metacritic|scarlet-nexus|rating}}
{{Infobox game/row/reception|OpenCritic|link|rating}}
+
{{Infobox game/row/reception|OpenCritic|11371/scarlet-nexus|rating}}
{{Infobox game/row/reception|IGDB|link|rating}}
+
{{Infobox game/row/reception|scarlet-nexus|link|rating}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | DLC }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Action, JRPG }}
+
{{Infobox game/row/taxonomy/genres            | ARPG, Hack and slash, Quick time events }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/art styles        | Anime }}
 
{{Infobox game/row/taxonomy/art styles        | Anime }}
{{Infobox game/row/taxonomy/themes            | Sci-fi}}
+
{{Infobox game/row/taxonomy/themes            | Cyberpunk, Fantasy, Japan, Sci-fi }}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 775500
 
|steam appid  = 775500
Line 34: Line 32:
 
|gogcom id side =  
 
|gogcom id side =  
 
|official site= https://en.bandainamcoent.eu/scarlet-nexus/scarlet-nexus
 
|official site= https://en.bandainamcoent.eu/scarlet-nexus/scarlet-nexus
|hltb        =  
+
|hltb        = 77921
 
|igdb        =
 
|igdb        =
 
|mobygames    =  
 
|mobygames    =  
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|wikipedia    = Scarlet_Nexus
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
Line 44: Line 42:
  
 
{{Introduction
 
{{Introduction
|introduction      =  
+
|introduction      = '''''Scarlet Nexus''''' is a [[:Category:singleplayer|singleplayer]] [[:Category:third-person|third-person]] [[:Category:ARPG|ARPG]] game developed by [[Company:Tose|Tose]] and [[Company:Bandai Namco Entertainment|Bandai Namco Entertainment]]. The game uses [[Engine:Unreal_Engine_4|Unreal Engine 4]].
  
|release history  =  
+
|release history  = The game was released on [[Store:Steam|Steam]] on June 25, 2021 following an announcement on May 7, 2020 during an episode of Inside Xbox.<ref>{{Refurl|url= https://news.xbox.com/en-us/2020/05/07/scarlet-nexus-announced-for-xbox-series-x-and-xbox-one/ |title=Bandai Namco Announces Scarlet Nexus for Xbox Series X and Xbox One
 +
|date=2021-06-23}}</ref>
  
 
|current state    =
 
|current state    =
Line 57: Line 56:
 
{{Availability/row| GMG | scarlet-nexus-pc | Steam | {{store link|GMG|scarlet-nexus-deluxe-edition-pc|Deluxe Edition}} also available. | | Windows }}
 
{{Availability/row| GMG | scarlet-nexus-pc | Steam | {{store link|GMG|scarlet-nexus-deluxe-edition-pc|Deluxe Edition}} also available. | | Windows }}
 
{{Availability/row| Humble | scarlet-nexus | Steam | {{store link|Humble|scarlet-nexus-deluxe|Deluxe Edition}} also available. | | Windows }}
 
{{Availability/row| Humble | scarlet-nexus | Steam | {{store link|Humble|scarlet-nexus-deluxe|Deluxe Edition}} also available. | | Windows }}
{{Availability/row| Steam | 775500 | Steam | Deluxe Edition also available.  |  | Windows}}
+
{{Availability/row| Steam | 775500 | DRM-free | DRM-free after creating a steam_appid.txt file containing its Steam ID number 775500 in<br><code>{{p|game}}\ScarletNexus\Binaries\Win64\</code>.<ref>{{Refcheck|user=Fayaine|date=2021-06-23|comment=Tested by creation the steam_appid.txt in the executable folder and putting 775500 in the first row of that file. Game starts without Steam required as a result.}}</ref><br>Deluxe Edition also available.  |  | Windows}}
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Steam}}.
 
{{ii}} All versions require {{DRM|Steam}}.
 +
 +
==Monetization==
 +
{{DLC|
 +
{{DLC/row| Pre-Order Bundle | Includes additional cosmetics. Only available as pre-order. | Windows }}
 +
{{DLC/row| Red Battle Attire Set | Includes additional cosmetics. Only available with the Deluxe Edition. | Windows }}
 +
{{DLC/row| "The Other" Attachment | Includes additional cosmetics. Only available with the Deluxe Edition.. | Windows }}
 +
}}
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|localappdata}}\BANDAI NAMCO Entertainment\SCARLET NEXUS\Saved\SaveGames\{{p|uid}}\SAVEDATA_SYSTEM.sav}}  
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|localappdata}}\BANDAI NAMCO Entertainment\SCARLET NEXUS\Saved\SaveGames\{{p|uid}}\SAVEDATA_NORMAL.sav|{{P|localappdata}}\BANDAI NAMCO Entertainment\SCARLET NEXUS\Saved\SaveGames\{{p|uid}}\SAVEDATA_AUTO.sav}}
 
}}
 
}}
  
Line 91: Line 97:
  
 
==Video==
 
==Video==
 +
{{Image|ScarletNexusGraphics.png|Graphics settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 97: Line 104:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
Line 103: Line 110:
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = <ref>{{Refcheck|user=Fayaine|date=2021-06-23|comment=Tested with a custom resolution of 3840x2160.}}</ref>
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = Scales with '''Texture Quality''' setting.<ref>{{Refcheck|user=Fayaine|date=2021-06-23|comment=Tested by taking screenshots on low and high. Other than the texture quality improving the filtering into the distance also improved thus implying it scaling with said option.}}</ref>
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = [[FXAA]] and [[TXAA]].
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = 30 and 60 FPS caps and '''Not Fixed'''.
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown
Line 128: Line 135:
  
 
==Input==
 
==Input==
 +
{{Image|ScarletNexusInput.png|Input settings}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Full rebinding possible.
 
|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Referred to as '''Camera Sensitivity Settings''' as a slider from 1 to 5. Setting also affects controller input.
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = X-axis can also be inverted separately.
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = limited
|controller remap notes    =  
+
|controller remap notes    = Some actions can only be bound to predefined presets. Others can not be rebinded at all.
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Referred to as '''Camera Sensitivity Settings''' as a slider from 1 to 5. Setting also affects mouse input.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= X-axis can also be inverted separately.
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
Line 173: Line 181:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 190: Line 198:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
ScarletNexusKeyboard.png|Keyboard options
 +
ScarletNexusController.png|Controller options
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|ScarletNexusAudio.png|Audio settings}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Voice, BGM, SFX volume sliders.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = always on
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = always on
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
Line 360: Line 373:
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          =  
+
|physics          = PhysX
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = OggVorbis, Opus, Criware
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
Line 384: Line 397:
 
|minCPU2  = AMD FX-8350
 
|minCPU2  = AMD FX-8350
 
|minRAM  = 6 GB
 
|minRAM  = 6 GB
|minHD    = 50 GB
+
|minHD    = 50 GB<ref>{{Refcheck|user=Fayaine|date=2021-06-23|comment=Actual game size is only '''16.5 GB'''.}}</ref>
 
|minGPU  = Nvidia GeForce GTX 760
 
|minGPU  = Nvidia GeForce GTX 760
 
|minGPU2  = AMD Radeon HD 7970
 
|minGPU2  = AMD Radeon HD 7970

Revision as of 14:02, 23 June 2021

Scarlet Nexus
Cover image missing, please upload it
Developers
Tose
Bandai Namco Entertainment
Publishers
Bandai Namco Entertainment
Engines
Unreal Engine 4[Note 1]
Release dates
Windows June 25, 2021
Taxonomy
Monetization DLC
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres ARPG, Hack and slash, Quick time events
Art styles Anime
Themes Cyberpunk, Fantasy, Japan, Sci-fi
Scarlet Nexus on HowLongToBeat
Scarlet Nexus on Wikipedia

Scarlet Nexus is a singleplayer third-person ARPG game developed by Tose and Bandai Namco Entertainment. The game uses Unreal Engine 4.

The game was released on Steam on June 25, 2021 following an announcement on May 7, 2020 during an episode of Inside Xbox.[2]

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Deluxe Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Deluxe Edition also available.
Windows
Humble Store
Icon overlay.png
Deluxe Edition also available.
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM-free after creating a steam_appid.txt file containing its Steam ID number 775500 in
<path-to-game>\ScarletNexus\Binaries\Win64\.[3]
Deluxe Edition also available.
Windows
All versions require Steam DRM.

Monetization

DLC and expansion packs

Name Notes
Pre-Order Bundle Includes additional cosmetics. Only available as pre-order.
Windows
Red Battle Attire Set Includes additional cosmetics. Only available with the Deluxe Edition.
Windows
"The Other" Attachment Includes additional cosmetics. Only available with the Deluxe Edition..
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\BANDAI NAMCO Entertainment\SCARLET NEXUS\Saved\SaveGames\<user-id>\SAVEDATA_SYSTEM.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/775500/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\BANDAI NAMCO Entertainment\SCARLET NEXUS\Saved\SaveGames\<user-id>\SAVEDATA_NORMAL.sav
%LOCALAPPDATA%\BANDAI NAMCO Entertainment\SCARLET NEXUS\Saved\SaveGames\<user-id>\SAVEDATA_AUTO.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/775500/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
[4]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Scales with Texture Quality setting.[5]
Anti-aliasing (AA)
FXAA and TXAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
30 and 60 FPS caps and Not Fixed.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Input settings
Input settings

Keyboard and mouse State Notes
Remapping
Full rebinding possible.
Mouse acceleration
Mouse sensitivity
Referred to as Camera Sensitivity Settings as a slider from 1 to 5. Setting also affects controller input.
Mouse input in menus
Mouse Y-axis inversion
X-axis can also be inverted separately.
Controller
Controller support
Full controller support
Controller remapping
Some actions can only be bound to predefined presets. Others can not be rebinded at all.
Controller sensitivity
Referred to as Camera Sensitivity Settings as a slider from 1 to 5. Setting also affects mouse input.
Controller Y-axis inversion
X-axis can also be inverted separately.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Voice, BGM, SFX volume sliders.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio OggVorbis, Opus, Criware

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-3470
AMD FX-8350
System memory (RAM) 6 GB
Hard disk drive (HDD) 50 GB[6]
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon HD 7970
2 GB (Nvidia), 3 GB (AMD) of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.25[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Fayaine on 2021-06-22
  2. Bandai Namco Announces Scarlet Nexus for Xbox Series X and Xbox One - last accessed on 2021-06-23
  3. Verified by User:Fayaine on 2021-06-23
    Tested by creation the steam_appid.txt in the executable folder and putting 775500 in the first row of that file. Game starts without Steam required as a result.
  4. Verified by User:Fayaine on 2021-06-23
    Tested with a custom resolution of 3840x2160.
  5. Verified by User:Fayaine on 2021-06-23
    Tested by taking screenshots on low and high. Other than the texture quality improving the filtering into the distance also improved thus implying it scaling with said option.
  6. Verified by User:Fayaine on 2021-06-23
    Actual game size is only 16.5 GB.