Difference between revisions of "Salamander Remastered"
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Revision as of 19:38, 6 March 2024
Developers | |
---|---|
LKK | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | July 30, 2022 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view, Top-down view |
Controls | Direct control |
Genres | Shooter |
Vehicles | Flight |
Art styles | Pixel art |
Themes | Sci-fi, Space |
Series | Gradius |
Gradius | |
---|---|
Gradius Deluxe Pack | 1997 |
Salamander Remastered | 2022 |
Salamander Remastered is a singleplayer scrolling side view and top-down view shooter game developed by LKK. It is a part of the Gradius series.
It was released on July 30, 2022 along with the author's gameplay video on his Bilibili user page. This remastered version is based on the NES version of Life Force[Note 2]. On October 17, 2022, author updated the game to version 1.3a to include stages from the Gradius[Note 3] series. The latest version of the game is 1.5R which was released on November 2, 2022.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website |
Monetization
Type | Notes |
---|---|
Freeware | The game is freely available on author's user page |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\DefaultCompany\salamander\[Note 4] |
Save game data location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\DefaultCompany\salamander\[Note 4] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Alt + ↵ Enter to trigger | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Other information
API
Technical specs | Supported | Notes |
---|
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.33f1c1
- ↑ Known as Salamander (Japanese: 沙羅曼蛇) in Japan
- ↑ Known as グラディウス in Japan
- ↑ 4.0 4.1 Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details.