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Difference between revisions of "Primordia"

From PCGamingWiki, the wiki about fixing PC games
(Updated AGS version)
 
(79 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Primordia cover.jpg
 
|cover        = Primordia cover.jpg
Line 7: Line 6:
 
{{Infobox game/row/publisher|Wadjet Eye Games}}
 
{{Infobox game/row/publisher|Wadjet Eye Games}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Adventure Game Studio}}
+
{{Infobox game/row/engine|Adventure Game Studio|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2023-12-05}}</ref>|build=3.6.0.50}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|December 5, 2012}}
 
{{Infobox game/row/date|Windows|December 5, 2012}}
{{Infobox game/row/date|OS X|April 23, 2013|ref=<ref>[https://www.gog.com/news/april_mac_game_update_22_new_additions Mac Game Update: 22 New Additions - GOG.com]</ref>}}
+
{{Infobox game/row/date|OS X|April 23, 2013|ref=<ref>{{Refurl|url=https://www.gog.com/news/april_mac_game_update_22_new_additions|title=Mac Game Update: 22 New Additions - GOG.com|date=May 2023}}</ref>}}
 
{{Infobox game/row/date|Linux|June 2015}}
 
{{Infobox game/row/date|Linux|June 2015}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|primordia|72}}
 +
{{Infobox game/row/reception|IGDB|primordia|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Relaxed }}
 +
{{Infobox game/row/taxonomy/perspectives      | Flip screen, Side view }}
 +
{{Infobox game/row/taxonomy/controls          | Point and select }}
 +
{{Infobox game/row/taxonomy/genres            | Adventure }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Pixel art }}
 +
{{Infobox game/row/taxonomy/themes            | Post-apocalyptic, Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 227000
 
|steam appid  = 227000
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  = primordia
+
|gogcom id    = 1207659144
 +
|gogcom id side =
 +
|official site= https://www.primordia-game.com/
 +
|hltb        = 7285
 +
|igdb        =
 +
|lutris      = primordia
 +
|mobygames    = 59392
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Primordia (video game)
 
|wikipedia    = Primordia (video game)
 
|winehq      = 14699
 
|winehq      = 14699
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [https://discord.com/invite/kj2mkWs Publisher Discord server]
 
{{GOG.com links|1207659144|primordia}}
 
{{GOG.com links|1207659144|primordia}}
 
{{mm}} [https://steamcommunity.com/app/227000/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/227000/discussions/ Steam Community Discussions]
Line 27: Line 57:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| developer | http://www.wadjeteyegames.com/games/primordia/ | DRM-free | | | Windows }}
+
{{Availability/row| Publisher | http://www.wadjeteyegames.com/games/primordia/ | DRM-free | | | Windows }}
 
{{Availability/row| GOG.com | primordia | DRM-free | | | Windows, OS X, Linux }}
 
{{Availability/row| GOG.com | primordia | DRM-free | | | Windows, OS X, Linux }}
{{Availability/row| GMG | primordia | Playfire | | | Windows }}
+
{{Availability/row| Steam | 227000 | DRM-free | | | Windows, OS X, Linux }}
{{Availability/row| Steam | 227000 | Steam | | | Windows }}
+
{{Availability/row| GMG | primordia | Playfire | | | Windows | unavailable }}
 
}}
 
}}
 +
{{ii}} A demo is available from the [http://www.primordia-game.com/demo.html official website] and the [http://www.wadjeteyegames.com/games/primordia/ publisher website].
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{P|game}}\acsetup.cfg}}
+
{{Game data/config|Windows|{{P|userprofile}}\Saved Games\Primordia\acsetup.cfg}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
{{Game data/config|Linux|}}
+
{{Game data/config|Linux|{{P|xdgdatahome}}/ags/Primordia/acsetup.cfg}}
 
}}
 
}}
{{XDG|unknown}}
+
{{XDG|true}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{P|userprofile}}\Saved Games\Primordia\}}
 
{{Game data/saves|Windows|{{P|userprofile}}\Saved Games\Primordia\}}
{{Game data/saves|OS X|}}
+
{{Game data/saves|OS X|{{P|osxhome}}/Library/Application Support/Primordia/}}
{{Game data/saves|Linux|}}
+
{{Game data/saves|Linux|{{P|xdgdatahome}}/ags/Primordia/agssave.*}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{#vardefine:ScummVM|true}}
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = false
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = true
+
|gog galaxy               = true
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = true
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Primordia setup.png|Graphics options accessed through {{file|{{p|game}}\winsetup.exe}}}}
 +
{{Image|Primordia ingame settings.png|In-game settings.}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 70: Line 108:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = false
+
|widescreen resolution      = true
|widescreen resolution notes= The game supports stretching.
+
|widescreen resolution notes= {{term|Pixel-perfect}}, {{term|static aspect}}, or {{term|stretched}} 320x200 (16:10). Scaling algorithm is either {{term|nearest-neighbor}} or bilinear.
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
Line 77: Line 115:
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = false
 
|4k ultra hd                = false
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Resolution can be set, but either {{term|pillarboxed}} or {{term|stretched}}.
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = false
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = true
+
|antialiasing              = n/a
|antialiasing notes        = Since the game is rendered with low-resolution pixel art, traditional antialiasing is impossible. Though the game does support sprite scaling.
+
|antialiasing notes        = Since the game is rendered with low-resolution pixel art, traditional anti-aliasing is impossible. The game does support sprite scaling, however.
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = false
|60 fps notes              =  
+
|60 fps notes              = Frame rate is locked to 40 FPS.
|120 fps                    = unknown
+
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
Line 100: Line 141:
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
|key remap                = unknown
+
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = n/a
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
Line 164: Line 205:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Audio, Music
|surround sound          = unknown
+
|surround sound          = n/a
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = n/a
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = n/a
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 183: Line 226:
 
{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
|audio    = yes
+
|audio    = true
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Spanish
+
  |language  = French
  |interface = hackable
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = hackable
+
  |subtitles = true
  |fan      = yes
+
  |fan      =  
  |notes    = Fan translation, [http://www.primordia-game.com/spanish.html download].
+
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      =
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      =
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      =
 +
|notes    =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Russian
 
  |language  = Russian
 
  |interface = hackable
 
  |interface = hackable
  |audio    = no
+
  |audio    = false
 
  |subtitles = hackable
 
  |subtitles = hackable
  |fan      = yes
+
  |fan      = true
  |notes    = Fan translation, [https://forum.zoneofgames.ru/topic/27333-primordia/?tab=comments#comment-411514 download]. Recommended 0.91.  
+
  |notes    = Fan translation, [https://forum.zoneofgames.ru/topic/27333-primordia/?tab=comments#comment-411514 download]. v0.91 is recommended.
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      =
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Turkish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      =
 +
|notes    =
 
}}
 
}}
 
}}
 
}}
Line 210: Line 293:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9
|direct3d notes        =  
+
|direct3d notes        = Despite its name, the '''SDL 2D Software renderer''' option outputs to Direct3D 9.<ref>{{Refcheck|user=Baronsmoki|date=2023-12-05|comment=Tested with Bandicam, [[Special K]].}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|wing                  =
 +
|wing notes            =
 +
|opengl versions        = true
 
|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
Line 222: Line 307:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
 +
|metal support          =
 +
|metal support notes    =
 
|vulkan versions        =  
 
|vulkan versions        =  
 
|vulkan notes          =  
 
|vulkan notes          =  
Line 228: Line 315:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = false
 +
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux powerpc app     = unknown
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= true
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 238: Line 337:
 
|minOS    = XP SP2
 
|minOS    = XP SP2
 
|minCPU  = Intel Pentium
 
|minCPU  = Intel Pentium
|minRAM  = 64 MB
+
|minRAM  = 2 GB
 
|minHD    = 1.5 GB
 
|minHD    = 1.5 GB
 
|minGPU  =  
 
|minGPU  =  
 
|minDX    = 5
 
|minDX    = 5
  
|recOS    =  
+
|recOS    = Vista, 7
 
|recCPU  =  
 
|recCPU  =  
 
|recRAM  =  
 
|recRAM  =  
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
 +
|recDX    = 9.0c
 
}}
 
}}
  
 
{{System requirements
 
{{System requirements
 
|OSfamily = OS X
 
|OSfamily = OS X
|minOS    = 10.6.8
+
|minOS    = 10.11
|minCPU  = Intel Core 2 Duo 2.0
+
|minCPU  =  
|minRAM  = 1 GB
+
|minRAM  = 2 GB
|minHD    =  
+
|minHD    = 1.5 GB
 
|minGPU  =  
 
|minGPU  =  
|minVRAM  = 64 MB
+
|minVRAM  =  
  
 
|recOS    =  
 
|recOS    =  
Line 268: Line 368:
 
{{System requirements
 
{{System requirements
 
|OSfamily = Linux
 
|OSfamily = Linux
|minOS    = Ubuntu 14.04, Linux Mint 17
+
|minOS    = Ubuntu 16.04, Debian, Arch
|minCPU  = 1 GHz
+
|minCPU  = Pentium
|minRAM  = 256 MB
+
|minRAM  = 2 GB
|minHD    =  
+
|minHD    = 1.5 GB
 
|minGPU  =  
 
|minGPU  =  
|minVRAM  = 64 MB
+
|minVRAM  =  
  
 
|recOS    =  
 
|recOS    =  

Latest revision as of 23:05, 5 December 2023

Primordia
Primordia cover
Developers
Wormwood Studios
Publishers
Wadjet Eye Games
Engines
Adventure Game Studio[Note 1]
Release dates
Windows December 5, 2012
macOS (OS X) April 23, 2013[2]
Linux June 2015
Reception
Metacritic 72
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Flip screen, Side view
Controls Point and select
Genres Adventure
Art styles Pixel art
Themes Post-apocalyptic, Sci-fi
Primordia on HowLongToBeat
Primordia on IGDB
Primordia on MobyGames
Primordia on Wikipedia

Primordia is a singleplayer flip screen and side view adventure game.

General information

Publisher Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
DRM-free
Windows
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows
macOS (OS X)
Linux
Green Man Gaming (unavailable) Playfire Client
Windows
A demo is available from the official website and the publisher website.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\Primordia\acsetup.cfg
macOS (OS X)
Linux $XDG_DATA_HOME/ags/Primordia/acsetup.cfg
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Primordia\
macOS (OS X) $HOME/Library/Application Support/Primordia/
Linux $XDG_DATA_HOME/ags/Primordia/agssave.*

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.

Video

Graphics options accessed through <path-to-game>\winsetup.exe
Graphics options accessed through <path-to-game>\winsetup.exe
In-game settings.
In-game settings.

Graphics feature State Notes
Widescreen resolution
Pixel-perfect, static aspect, or stretched 320x200 (16:10). Scaling algorithm is either nearest-neighbor or bilinear.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Resolution can be set, but either pillarboxed or stretched.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Since the game is rendered with low-resolution pixel art, traditional anti-aliasing is impossible. The game does support sprite scaling, however.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate is locked to 40 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Audio, Music
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Hungarian
Italian
Russian
Fan translation, download. v0.91 is recommended.
Spanish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 9 Despite its name, the SDL 2D Software renderer option outputs to Direct3D 9.[3]
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) Intel Pentium
System memory (RAM) 2 GB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) DirectX 5 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.11
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 1.5 GB
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu 16.04, Debian, Arch
Processor (CPU) Pentium
System memory (RAM) 2 GB
Hard disk drive (HDD) 1.5 GB


Notes

  1. Adventure Game Studio engine build: 3.6.0.50[1]

References

  1. Verified by User:Baronsmoki on 2023-12-05
  2. Mac Game Update: 22 New Additions - GOG.com - last accessed on May 2023
  3. Verified by User:Baronsmoki on 2023-12-05
    Tested with Bandicam, Special K.