Difference between revisions of "Primordia"
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Baronsmoki (talk | contribs) m (Added introduction) |
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|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = Since the game is rendered with low-resolution pixel art, traditional anti-aliasing is impossible. The game does support sprite scaling, however. | |antialiasing notes = Since the game is rendered with low-resolution pixel art, traditional anti-aliasing is impossible. The game does support sprite scaling, however. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Turkish | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false |
Revision as of 12:12, 27 October 2022
Developers | |
---|---|
Wormwood Studios | |
Publishers | |
Wadjet Eye Games | |
Engines | |
Adventure Game Studio[Note 1] | |
Release dates | |
Windows | December 5, 2012 |
macOS (OS X) | April 23, 2013[2] |
Linux | June 2015 |
Reception | |
Metacritic | 72 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | Flip screen, Side view |
Controls | Point and select |
Genres | Adventure |
Art styles | Pixel art |
Themes | Post-apocalyptic, Sci-fi |
Primordia is a singleplayer flip screen and side view adventure game.
General information
- Publisher Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
- A demo is available from the official website and the publisher website.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Primordia\acsetup.cfg |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/ags/Primordia/acsetup.cfg |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Primordia\ |
macOS (OS X) | $HOME/Library/Application Support/Primordia/ |
Linux | $XDG_DATA_HOME/ags/Primordia/agssave.* |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.
Video
Graphics options accessed through
<path-to-game>\winsetup.exe
.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Pixel-perfect, static aspect, or stretched 320x200 (16:10). Scaling algorithm is either nearest-neighbor or bilinear. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Resolution can be set, but either pillarboxed or stretched. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Since the game is rendered with low-resolution pixel art, traditional anti-aliasing is impossible. The game does support sprite scaling, however. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate is locked to 40 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Audio, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Russian | Fan translation, download. v0.91 is recommended. | |||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
DirectDraw | 5 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista, 7 |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | DirectX 5 compatible | DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.11 | |
Processor (CPU) | ||
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1.5 GB |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 16.04, Debian, Arch | |
Processor (CPU) | Pentium | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1.5 GB |
Notes
- ↑ Adventure Game Studio engine build: 3.5.0.26[1]
References
- ↑ Verified by User:Mastan on 2022-06-10
- ↑ Mac Game Update: 22 New Additions - GOG.com