Difference between revisions of "Penumbra: Overture"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file and save game data location=== | ===Configuration file and save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|userprofile}}\Documents\Penumbra Overture\Episode1\}} | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\Penumbra Overture\Episode1\}} |
{{Game data/row|OS X|}} | {{Game data/row|OS X|}} | ||
{{Game data/row|Linux|~/.frictionalgames/Penumbra/Overture/}} | {{Game data/row|Linux|~/.frictionalgames/Penumbra/Overture/}} | ||
Line 126: | Line 126: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Frame rate is capped at 60 FPS by default. See [[#High frame rate|High frame rate]]. | + | |120 fps notes = Frame rate is capped at 60 FPS by default. See [[#High frame rate|High frame rate]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 256: | Line 256: | ||
|oculus rift = unknown | |oculus rift = unknown | ||
|oculus rift notes = | |oculus rift notes = | ||
+ | |osvr = unknown | ||
+ | |osvr notes = | ||
|tracked motion controllers = | |tracked motion controllers = | ||
|tracked motion controllers notes= | |tracked motion controllers notes= | ||
Line 272: | Line 274: | ||
|play area room-scale = | |play area room-scale = | ||
|play area room-scale notes = | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
Revision as of 09:54, 16 January 2017
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Frictional Games | |
Engines | |
HPL Engine 1|HPL Engine|HPL Engine 1 | |
Release dates | |
Windows | March 30, 2007 |
macOS (OS X) | January 10, 2008 |
Linux | May 25, 2007 |
Penumbra | |
---|---|
Penumbra: Overture | 2007 |
Penumbra: Black Plague | 2008 |
Key points
- Source code was made available in 2010.[1]
General information
- Official website
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Penumbra Collection | |||
Humble Store | Penumbra Collection | |||
Mac App Store | Penumbra Collection | |||
Steam |
- The Penumbra Collection includes Penumbra: Overture, Black Plague, and the Requiem expansion.
Essential improvements
Skip intro videos
Instructions |
---|
Enable quick save
Instructions |
---|
Enable simple swing
Instructions |
---|
Game data
Configuration file and save game data location
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Windowed
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | European retail version only. | |||
Turkish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | Use Penumbra: Overture VR Mod. | ||
Oculus VR (LibOVR) | This game might be playable with the SteamVR. | ||
Windows Mixed Reality | This game might be playable with the Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP, Vista | |
Processor (CPU) | 1.5 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Radeon 8500 GeForce 3 |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.4 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 1024 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Radeon 8500 GeForce 3 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Kernel 2.6 | |
Processor (CPU) | 1.5 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Radeon 8500 GeForce 3 |
References
Categories:
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (Localizations)
- Invalid template usage (VR support)
- VR games
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)