Difference between revisions of "Overwatch 2"
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− | {{State| | + | {{State|postdev}} |
{{Infobox game | {{Infobox game | ||
|cover = Overwatch 2 cover.jpg | |cover = Overwatch 2 cover.jpg | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Blizzard Entertainment}} | {{Infobox game/row/developer|Blizzard Entertainment}} | ||
− | |||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
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{{Infobox game/row/date|Windows|EA}} | {{Infobox game/row/date|Windows|EA}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | Free-to-play }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Shooter }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Stylized }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Sci-fi }} |
{{Infobox game/row/taxonomy/series | Overwatch }} | {{Infobox game/row/taxonomy/series | Overwatch }} | ||
|steam appid = | |steam appid = | ||
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|mobygames = | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Overwatch 2 |
|winehq = | |winehq = | ||
|license = free-to-play | |license = free-to-play | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows| | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\Overwatch\Settings\Settings_v0.ini}} |
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− | |||
− | |||
− | {{ | ||
− | |||
}} | }} | ||
+ | {{ii}} Progress, stats, and controls are saved automatically by Battle.net servers. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
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==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
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|online play players = | |online play players = | ||
|online play modes = Versus, co-op | |online play modes = Versus, co-op | ||
− | |online play notes = | + | |online play notes = Cross-platform play and progression with console versions. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
|windows exe notes = | |windows exe notes = | ||
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|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Vivox |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
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|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink Video |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= | ||
− | |anticheat = | + | |anticheat = |
|anticheat notes = | |anticheat notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 10 | + | |minOS = 10 |
|minCPU = Intel Core i3 | |minCPU = Intel Core i3 | ||
|minCPU2 = AMD Phenom X3 8650 | |minCPU2 = AMD Phenom X3 8650 | ||
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|recRAM = 8 GB | |recRAM = 8 GB | ||
|recHD = 50 GB | |recHD = 50 GB | ||
− | |recGPU = Nvidia GeForce GTX 1060 | + | |recGPU = Nvidia GeForce GTX 1060<br>Nvidia GeForce GTX 1650 |
− | |recGPU2 = AMD R9 380 | + | |recGPU2 = AMD Radeon R9 380<br>AMD Radeon RX 6400 |
− | |notes = | + | |notes = |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 08:25, 5 October 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Blizzard Entertainment | |
Release dates | |
Windows | Early access |
Taxonomy | |
Monetization | Free-to-play |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Stylized |
Themes | Sci-fi |
Series | Overwatch |
Overwatch | |
---|---|
Overwatch | 2016 |
Overwatch 2 | 2022 |
Warnings
- This game requires a constant internet connection for all game modes.
Overwatch 2 is a multiplayer first-person shooter game in the Overwatch series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Battle.net |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Overwatch\Settings\Settings_v0.ini |
- Progress, stats, and controls are saved automatically by Battle.net servers.
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Common ultrawide resolutions are pillarboxed to 21:9, which introduces small black bars even at the common resolutions marketed as 21:9. Only works in borderless windowed mode. | ||
4K Ultra HD | |||
Field of view (FOV) | 80 - 103 | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Versus, Co-op Cross-platform play and progression with console versions. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Vivox | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3 AMD Phenom X3 8650 |
Intel Core i7 AMD Ryzen 5 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 50 GB | 50 GB |
Video card (GPU) | Nvidia GeForce GTX 600 series AMD Radeon HD 7000 series | Nvidia GeForce GTX 1060 Nvidia GeForce GTX 1650 AMD Radeon R9 380 AMD Radeon RX 6400 |
- A 64-bit operating system is required.