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Ori and the Blind Forest: Definitive Edition

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Revision as of 16:09, 5 January 2020 by Baronsmoki (talk | contribs) (Added MobyGames)

This page is for the Definitive Edition. For the original release, see Ori and the Blind Forest.

Ori and the Blind Forest: Definitive Edition
Ori and the Blind Forest: Definitive Edition cover
Developers
Moon Studios
Publishers
Microsoft Studios
THQ Nordic
Engines
Unity 5[Note 1]
Release dates
Windows April 27, 2016
Ori and the Blind Forest: Definitive Edition on MobyGames
Ori and the Blind Forest: Definitive Edition on Wikipedia
Ori and the Blind Forest
Ori and the Blind Forest 2015
Ori and the Blind Forest: Definitive Edition 2016
Ori and the Will of the Wisps 2020

Key points

Microsoft Store version features Cross-save with Xbox One version.
Original release included for free on Steam.[2]
21:9 supported natively.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Standard Edition or Limited Edition.[3]
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Xbox Game Pass for PC
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Ori and the Blind Forest DE\
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/387290/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Ori and the Blind Forest DE\
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/387290/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud
Synced with Xbox One version

Video settings

General settings.
General settings.

Template:Video settings

Vertical sync (Vsync)

The game doesn't support exclusive fullscreen, only borderless windowed.
Driver forced Vsync has no effect on the game.
Ensure a smooth, stutter free experience
  1. Disable driver-forced Vsync.
  2. Enable Vsync in-game.
  3. Run the monitor at 60 Hz.

Notes

Only downside will be the usual Vysnc added input lag.

Input settings

Keyboard settings.
Keyboard settings.
Controller buttons.
Controller buttons.

Template:Input settings

Remapping

Modify key/button binding file[4]
  1. Go to the configuration file(s) location.
  2. Open KeyRebindings.txt if you want to modify keyboard bindings and ControllerButtonRemaps.txt for controller.
  3. Change Activate X rebinding: false from the top of the file into true.
  4. Make desired changes and save the file.

Notes

Neither controller axis nor D-pad can be rebound, resulting in a lesser experience with some controllers.
More details are included at the bottom of the file.
Premade controller configurations:
Dualshock 4
Activate DirectInput Button Rebinding: True
--------
A: 2
B: 3
X: 1
Y: 4
LShoulder: 5
RShoulder: 6
Select: 9
Start: 10
LStick: 11
RStick: 12
LTrigger: 7
RTrigger: 8

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
Brazilian Portuguese
English
French
German
Italian
Japanese
Russian
Spanish

VR support

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) AMD Athlon 64 X2 5600+ @ 2.8 GHz
Intel Core 2 Duo E4500 @ 2.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 11 GB
Video card (GPU) AMD Radeon HD 6570
Nvidia GeForce GT 240
1 GB of VRAM
DirectX 9.0c compatible
Microsoft Store version only works with Windows 10.

Notes

  1. Unity engine build: 5.3.2f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References