Difference between revisions of "Nina: Agent Chronicles"
From PCGamingWiki, the wiki about fixing PC games
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AlphaYellow (talk | contribs) (→Video) |
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|4k ultra hd = hackable | |4k ultra hd = hackable | ||
|4k ultra hd notes = See [[Widescreen resolution]]. | |4k ultra hd notes = See [[Widescreen resolution]]. | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Follow the '''Instructions for other aspect ratios''' section of the [https://community.pcgamingwiki.com/files/file/2847-nina-agent-chronicles-fov-fix/ FOV fix] to change the horizontal FOV. |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = Run the game with <code>+windowed 1</code> commandline argument. | |windowed notes = Run the game with <code>+windowed 1</code> commandline argument. | ||
Line 82: | Line 82: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
Line 89: | Line 89: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
|120 fps notes = Some game-breaking bugs related to physics and engine timing might appear during gameplay, and so it's recommended to cap the game at 60 FPS. | |120 fps notes = Some game-breaking bugs related to physics and engine timing might appear during gameplay, and so it's recommended to cap the game at 60 FPS. | ||
|hdr = false | |hdr = false | ||
Line 99: | Line 99: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Fixbox|description=Edit config file|ref=<ref>{{Refcheck|user=Demon272481|date=2023-03-31|comment=}}</ref>|fix= | {{Fixbox|description=Edit config file|ref=<ref>{{Refcheck|user=Demon272481|date=2023-03-31|comment=}}</ref>|fix= | ||
− | # | + | # Open {{file|{{p|game}}/autoexec.cfg}}. |
− | |||
# Find the lines <code>SCREENWIDTH</code> and <code>GameScreenWidth</code>, and set to the desired value, e.g. <code>1920</code>. | # Find the lines <code>SCREENWIDTH</code> and <code>GameScreenWidth</code>, and set to the desired value, e.g. <code>1920</code>. | ||
# Find the lines <code>SCREENHEIGHT</code> and <code>GameScreenHeight</code>, and set to the desired value, e.g. <code>1080</code>. | # Find the lines <code>SCREENHEIGHT</code> and <code>GameScreenHeight</code>, and set to the desired value, e.g. <code>1080</code>. |
Revision as of 20:19, 21 March 2024
Developers | |
---|---|
Detalion | |
Publishers | |
Europe | Lemon Interactive |
North America | ValuSoft |
Digital | CI Games |
Engines | |
Lithtech Talon | |
Release dates | |
Windows | August 19, 2002 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Puzzle, Shooter |
Art styles | Realistic |
Themes | Contemporary, Middle East |
Nina: Agent Chronicles is a singleplayer first-person action, FPS, puzzle and shooter game.
It's also known as Codename: Nina - Global Terrorism Strike Force in North America.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Follow the Instructions for other aspect ratios section of the FOV fix to change the horizontal FOV. | ||
Windowed | Run the game with +windowed 1 commandline argument. |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Some game-breaking bugs related to physics and engine timing might appear during gameplay, and so it's recommended to cap the game at 60 FPS. | ||
High dynamic range display (HDR) |
Widescreen resolution
Edit config file[1] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Only non-English versions are subtitled. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Polish |
Issues fixed
Mouse's Y-axis moving in a wavelike pattern
Set the mouse's polling rate to 125 Hz. |
---|
Corrupted sky
Use dgVoodoo 2. |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | Pentium III 600MHZ | |
System memory (RAM) | ||
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | DirectX 8.1 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Demon272481 on 2023-03-31