Nehrim: At Fate's Edge
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Developers | |
---|---|
SureAI | |
Engines | |
Gamebryo (TES Engine) | |
Release dates | |
Windows | June 9, 2010 |
Key points
- Total conversion mod for The Elder Scrolls IV: Oblivion.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1014940/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1014940/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | MSAA, up to 8 samples. Cannot be activated through the launcher at the same time as HDR, instead enable anti-aliasing through graphics control panel. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Physics issues above 60FPS. | ||
High dynamic range display (HDR) | Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Russian |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 1.7.3 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core 2 Duo E7400 | Quad Core |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 9800 GTX DirectX 9.0c compatible | Nvidia GeForce GTX 760 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1014940/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1014940) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.