Difference between revisions of "Murder Miners"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|Linux|October 26, 2015}} | {{Infobox game/row/date|Linux|October 26, 2015}} | ||
|reception = | |reception = | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Murder Miners }} | ||
|steam appid = 274900 | |steam appid = 274900 | ||
|steam appid side = | |steam appid side = | ||
Line 21: | Line 34: | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = | ||
}} | }} | ||
Line 26: | Line 40: | ||
{{ii}} Originally released for the Xbox 360 on September 9, 2012 under the Xbox LIVE Indie Games channel. | {{ii}} Originally released for the Xbox 360 on September 9, 2012 under the Xbox LIVE Indie Games channel. | ||
{{++}} Runs at a higher frame-rate than the Xbox 360 version, features in-game chat with other players, and cross-platform play. | {{++}} Runs at a higher frame-rate than the Xbox 360 version, features in-game chat with other players, and cross-platform play. | ||
− | |||
'''General information''' | '''General information''' | ||
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{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{p|game}}\}} | {{Game data/config|Windows|{{p|game}}\}} | ||
− | {{Game data/config|OS X| | + | {{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/MurderMiners/}} |
− | {{Game data/config|Linux| | + | {{Game data/config|Linux|{{p|linuxhome}}/.config/MurderMiners/}} |
}} | }} | ||
{{ii}} {{file|config.xml}} stores the game's window settings. | {{ii}} {{file|config.xml}} stores the game's window settings. | ||
Line 51: | Line 64: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{p|userprofile}}\Saved Games\Murder Miners\MurderMinersSaveData\{{p|uid}}\}} | {{Game data/saves|Windows|{{p|userprofile}}\Saved Games\Murder Miners\MurderMinersSaveData\{{p|uid}}\}} | ||
− | {{Game data/saves|OS X| | + | {{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/MurderMiners/}} |
− | {{Game data/saves|Linux| | + | {{Game data/saves|Linux|{{p|linuxhome}}/.local/share/MurderMiners/}} |
}} | }} | ||
{{ii}} {{file|player_save}} stores options and player avatar settings. | {{ii}} {{file|player_save}} stores options and player avatar settings. | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
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|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
Line 101: | Line 114: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[Glossary:Anti-aliasing (AA)#Supersampling .28SSAA.29|Super-sampling]] method is used. Image becomes blurred without anti-aliasing.<ref>{{Refcheck|user=AmethystViper|date=September 30|comment=Tested by disabling Super-sampling option in the game.}}</ref> | |antialiasing notes = [[Glossary:Anti-aliasing (AA)#Supersampling .28SSAA.29|Super-sampling]] method is used. Image becomes blurred without anti-aliasing.<ref>{{Refcheck|user=AmethystViper|date=September 30|comment=Tested by disabling Super-sampling option in the game.}}</ref> | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = Can be toggled through Graphics Options in the Options menu. | |vsync notes = Can be toggled through Graphics Options in the Options menu. | ||
Line 140: | Line 156: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |mac os x powerpc app = | + | |mac os x powerpc app = unknown |
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 23:06, 5 September 2023
Developers | |
---|---|
JForce Games | |
macOS (OS X) | Ethan Lee |
Linux | Ethan Lee |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | July 25, 2014 |
macOS (OS X) | October 26, 2015 |
Linux | October 26, 2015 |
Taxonomy | |
Modes | Multiplayer |
Series | Murder Miners |
Murder Miners | |
---|---|
Murder Miners | 2014 |
Murder Miners X | TBA |
Key points
- Originally released for the Xbox 360 on September 9, 2012 under the Xbox LIVE Indie Games channel.
- Runs at a higher frame-rate than the Xbox 360 version, features in-game chat with other players, and cross-platform play.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
macOS (OS X) | $HOME/Library/Application Support/MurderMiners/ |
Linux | $HOME/.config/MurderMiners/ |
-
config.xml
stores the game's window settings.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Murder Miners\MurderMinersSaveData\<user-id>\ |
macOS (OS X) | $HOME/Library/Application Support/MurderMiners/ |
Linux | $HOME/.local/share/MurderMiners/ |
-
player_save
stores options and player avatar settings.
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Set the display setting to Windowed, Borderless, Monitor Resolution in Window Options under Graphics Options. |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Super-sampling method is used. Image becomes blurred without anti-aliasing.[1] | ||
Vertical sync (Vsync) | Can be toggled through Graphics Options in the Options menu. | ||
60 FPS | |||
120+ FPS | Locked at 60 FPS.[2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Controls can be remapped in the Customize Controls menu under Controls. | |
Mouse acceleration | ||
Mouse sensitivity | Adjusted through Turn X and Turn Y through Customize Aim Settings under Controls. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | Can be enabled in Customize Aim Settings under Controls; also affects controller Y-axis. | |
Controller | ||
Controller support | XInput only.[3] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Other controller-related settings can be found in Extra Gamepad Aim Settings under Controls. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | Can be toggled under the Control settings. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music can only be muted instead of being adjusted. Volume slider affects all audio. | |
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10 | |
OpenGL | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | Nvidia GeForce 6 ATI Radeon X1300 DirectX 9.0c compatible | Nvidia GeForce 7 ATI Radeon X1950 DirectX 10 compatible |
Other | Broadband Internet connection |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) | |
Other | Broadband Internet connection |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) | |
Other | Broadband Internet connection |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AmethystViper on September 30
- Tested by disabling Super-sampling option in the game.
- ↑ Verified by User:AmethystViper on September 30
- Tested with using Steam's built-in FPS counter.
- ↑ Verified by User:AmethystViper on September
- Used a Logitech F310 in DirectInput mode and it did not register input from the controller in the game.