Difference between revisions of "Motor City Online"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Multiplayer}} |
{{Infobox game/row/taxonomy/pacing | }} | {{Infobox game/row/taxonomy/pacing | }} | ||
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Third-person}} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control}} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Racing }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
− | {{Infobox game/row/taxonomy/vehicles | }} | + | {{Infobox game/row/taxonomy/vehicles | Street racing}} |
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic}} |
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
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|mobygames = motor-city-online | |mobygames = motor-city-online | ||
|wikipedia = Motor City Online | |wikipedia = Motor City Online | ||
− | |winehq = | + | |winehq = 20857 |
|license = | |license = | ||
}} | }} | ||
Line 37: | Line 37: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | account, online | | | Windows }} |
}} | }} | ||
Line 76: | Line 76: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
Line 82: | Line 85: | ||
|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 165: | Line 168: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 177: | Line 182: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = false | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = false | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = false | ||
+ | |online play players = 6 | ||
+ | |online play modes = | ||
+ | |online play notes = Official servers were shut down in 29 August 2003. | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = false | ||
+ | |matchmaking notes = | ||
+ | |p2p = false | ||
+ | |p2p notes = | ||
+ | |dedicated = false | ||
+ | |dedicated notes = | ||
+ | |self-hosting = false | ||
+ | |self-hosting notes = | ||
+ | |direct ip = false | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Line 186: | Line 224: | ||
===Run in offline mode=== | ===Run in offline mode=== | ||
{{Fixbox|description=Running the game in offline mode|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Running the game in offline mode|ref={{cn|date=July 2016}}|fix= | ||
− | # Download [ | + | # Download [https://archive.org/details/mcity-update Motor City update files]. Extract content of the archive and launcher into the installation folder. |
− | |||
# Go to <code>{{p|game}}\3dSetup</code>, open <code>3dSetup.ini</code> and change <code>Hide_Resolutions=1</code> to <code>Hide_Resolutions=0</code>. | # Go to <code>{{p|game}}\3dSetup</code>, open <code>3dSetup.ini</code> and change <code>Hide_Resolutions=1</code> to <code>Hide_Resolutions=0</code>. | ||
# Open <code>3dSetup.exe</code> and set the resolution to 800x600 (1024x768 is also available, but it doesn't seem to work). | # Open <code>3dSetup.exe</code> and set the resolution to 800x600 (1024x768 is also available, but it doesn't seem to work). | ||
# Play the game by launching <code>MCity_Launcher.exe</code>. If you want to race against AI drivers, set Mode to 16. | # Play the game by launching <code>MCity_Launcher.exe</code>. If you want to race against AI drivers, set Mode to 16. | ||
}} | }} | ||
− | |||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 19:54, 16 April 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
EA Seattle | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | October 29, 2001 |
Taxonomy | |
Modes | Multiplayer |
Perspectives | Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Street racing |
Art styles | Realistic |
Key points
- The game contains hidden debug mode, which makes it possible to play offline single races against AI. See Issues fixed.
- Servers were shut down on August 29, 2003. Due to that, many functions aren't available.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\SaveData\options.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Stretched. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Open <path-to-game>\SaveData\options.ini, find windowed=0 and change it to windowed=1. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Menu can be navigated with mouse only. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 6 | Official servers were shut down in 29 August 2003. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Resolution limited to 800x600
- Resolution is limited to 800x600.[citation needed]
Issues fixed
Run in offline mode
Running the game in offline mode[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, 2000, ME, XP | |
Processor (CPU) | 350 MHz Intel Pentium II or AMD K6 | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | DirectX 8 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).