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Difference between revisions of "Michelin Rally Masters: Race of Champions"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
 
(14 intermediate revisions by 6 users not shown)
Line 1: Line 1:
 +
{{Distinguish|Master Rallye}}
 +
 
{{Infobox game
 
{{Infobox game
 
|cover        = Michelin Rally Masters Race of Champions cover.jpg
 
|cover        = Michelin Rally Masters Race of Champions cover.jpg
Line 7: Line 9:
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|September 13, 2000}}
+
{{Infobox game/row/date|Windows|July 25, 2000}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Racing }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile, Off-roading, Track racing }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|mobygames    = michelin-rally-masters-race-of-champions
 +
|wikipedia    = Michelin_Rally_Masters:_Race_of_Champions
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
Line 17: Line 30:
  
 
'''Key points'''
 
'''Key points'''
{{++}} Runs great on modern systems
+
{{++}} Runs great on modern systems.
{{++}} Supports a wide variety of resolutions
+
{{++}} Supports a wide variety of resolutions.
{{--}} Has a couple of minor issues. See the [[#Issues fixed|fixed issues]] section below.
+
{{--}} Has a couple of minor issues. See the [[#Issues fixed|Issues fixed]] section below.
 +
 
 +
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | unknown | | | Windows }}
+
{{Availability/row| Retail | | Disc | Simple disc check. | | Windows }}
 
}}
 
}}
 +
 +
===Demo===
 +
{{ii}} A demo [https://community.pcgamingwiki.com/files/file/2745-michelin-rally-masters-race-of-champions-demo/ is available].
 +
{{ii}} Limited to 1 car ('''Toyota Corolla''') and 2 stages.
  
 
==Essential improvements==
 
==Essential improvements==
Line 49: Line 74:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= {{term|vert-}}; game looks cropped when using widescreen resolutions. See [https://community.pcgamingwiki.com/files/file/2639-michelin-rally-masters-race-of-champions-widescreen-fix/ Widescreen Patch].
|multimonitor              = hackable
+
|multimonitor              = false
|multimonitor notes        = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2].
+
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|vert-}}; game looks cropped when using ultrawide resolutions. See [https://community.pcgamingwiki.com/files/file/2639-michelin-rally-masters-race-of-champions-widescreen-fix/ Widescreen Patch].
|4k ultra hd                = hackable
+
|4k ultra hd                = true
|4k ultra hd notes          = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2].
+
|4k ultra hd notes          = {{term|vert-}}; game looks cropped when using widescreen resolutions. See [https://community.pcgamingwiki.com/files/file/2639-michelin-rally-masters-race-of-champions-widescreen-fix/ Widescreen Patch].
 
|fov                        = true
 
|fov                        = true
|fov notes                  = 60-90°, cockpit cam is fixed at 80°.
+
|fov notes                  = 60-90°, cockpit cam is fixed at 80°. For higher FOVs, see [https://community.pcgamingwiki.com/files/file/2639-michelin-rally-masters-race-of-champions-widescreen-fix/ Widescreen Patch].
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2].
+
|windowed notes            = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo2].
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = hackable
+
|anisotropic                = false
|anisotropic notes          = Can be forced through driver control or through [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2].
+
|anisotropic notes          =  
|antialiasing              = hackable
+
|antialiasing              = false
|antialiasing notes        = Can be forced through driver control or through [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2].
+
|antialiasing notes        =  
|vsync                      = hackable
+
|upscaling                  =
|vsync notes                = On by default. Can be forced off through driver.
+
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 +
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = false
 
|color blind                = false
Line 82: Line 110:
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = n/a
|acceleration option notes =  
+
|acceleration option notes = The game doesn't support mouse.
|mouse sensitivity        = true
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = true
 
|full controller          = true
|full controller notes    = Rumble only works on DirectInput controllers
+
|full controller notes    = Rumble only works on DirectInput controllers.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
Line 120: Line 148:
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
|button prompts            = false
 
|button prompts notes      =
 
 
|controller hotplug        = false
 
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
Line 147: Line 173:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes       = A3D 2.0,<ref>[https://web.archive.org/web/19990828164536/http://www.aureal.com/cgi-bin/pub/display.pl?template=press_aur_detail.htm&serial=1026 Hot New Gremlin Games to Support Aureal A3D - Aureal.com (retrieved)]</ref> EAX<ref>[http://ikupon.com/old/cont01/pc202t.htm Rally Masters - Michelin Race of Champions demo review]</ref>
+
|eax support notes         = A3D 2.0,<ref>{{Refurl|url=https://web.archive.org/web/19990828164536/http://www.aureal.com/cgi-bin/pub/display.pl?template=press_aur_detail.htm&serial=1026|title=Hot New Gremlin Games to Support Aureal A3D - Aureal.com (retrieved)|date=May 2023}}</ref> EAX<ref>{{Refurl|url=http://ikupon.com/old/cont01/pc202t.htm|title=Rally Masters - Michelin Race of Champions demo review|date=17 May 2023}}</ref>
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 
}}
 
}}
  
Line 154: Line 182:
 
  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
  |subtitles = unknown
+
  |subtitles = n/a
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = n/a
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = n/a
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = n/a
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = n/a
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Swedish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |ref      =  
 
  |ref      =  
Line 197: Line 270:
 
==Issues fixed==
 
==Issues fixed==
  
===Game crashes on car selection or when the resolution is set to above 1920x1200===
+
===Game crashes on car selection, stage loading, or when the resolution is set to above 1920x1200===
{{Fixbox|description=Use the dgVoodoo2 wrapper|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Use the dgVoodoo2 wrapper|ref=<ref name='alphayellow-ref'>{{Refcheck|user=AlphaYellow|date=2023-05-09}}</ref>|fix=
# Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2 dgVoodoo2]
+
# Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2 dgVoodoo2].
# Unpack <code>dgVoodooCpl.exe</code>, <code>dgVoodoo.conf</code> and the contents of the <code>MS</code> folder into the <code>{{p|game}}</code>.
+
# Extract {{file|dgVoodooCpl.exe}}, {{file|dgVoodoo.conf}}, {{file|MS\x86\D3DImm.dll}} and {{file|MS\x86\DDraw.dll}} to {{folder|{{p|game}}}}.
 
# Run dgVoodooCpl.exe and go to the <code>DirectX</code> tab.
 
# Run dgVoodooCpl.exe and go to the <code>DirectX</code> tab.
# Change <code>Videocard</code> to the GeForce FX 5700 Ultra with 256MB VRAM.
+
# Change <code>Videocard</code> to <code>GeForce FX 5700 Ultra</code> with 256MB VRAM.
 
# Check <code>Fast video memory access</code> and uncheck <code>dgVoodoo Watermark</code>.
 
# Check <code>Fast video memory access</code> and uncheck <code>dgVoodoo Watermark</code>.
# (Optionaly) Change <code>Filtering</code> to the <code>Force anisotropic x16</code> and <code>Antyaliasing (MSAA)</code> to the preferred value.
+
# (Optionally) Change <code>Filtering</code> to <code>Force anisotropic x16</code> and <code>Antialiasing (MSAA)</code> to the preferred value.
 +
}}
 +
 
 +
===Game crashes and/or freezes on the initial splash screen===
 +
{{Fixbox|description=Use dinputto8|ref=<ref>{{Refcheck|user=Silent|date=2023-08-31}}</ref>|fix=
 +
# Download [https://github.com/elishacloud/dinputto8/releases/ dinputto8].
 +
# Extract {{file|dinput.dll}} to {{folder|{{p|game}}}}.
 
}}
 
}}
  
 
===Audio is muted when a stage starts===
 
===Audio is muted when a stage starts===
{{Fixbox|description=Pause and then unpause the game|ref={{cn|date=July 2016}}}}
+
{{Fixbox|description=Pause and then unpause the game|ref=<ref name='alphayellow-ref'/>}}
 +
 
 +
===Menu backgrounds don't show up===
 +
{{Fixbox|description=Use the [[#Game_crashes_on_car_selection.2C_stage_loading.2C_or_when_the_resolution_is_set_to_above_1920x1200|dgVoodoo2 wrapper]]|ref=<ref name='alphayellow-ref'/>|fix=
 +
}}
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 7
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 235: Line 318:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        =
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =
 +
|macos arm app          =  
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          =
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 01:16, 27 January 2024

Not to be confused with Master Rallye.

Michelin Rally Masters: Race of Champions
Michelin Rally Masters: Race of Champions cover
Developers
DICE
Publishers
Infogrames
Release dates
Windows July 25, 2000
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Racing
Vehicles Automobile, Off-roading, Track racing
Art styles Realistic
Michelin Rally Masters: Race of Champions on MobyGames
Michelin Rally Masters: Race of Champions on Wikipedia

Key points

Runs great on modern systems.
Supports a wide variety of resolutions.
Has a couple of minor issues. See the Issues fixed section below.

Michelin Rally Masters: Race of Champions is a singleplayer and multiplayer first-person and third-person racing game.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows

Demo

A demo is available.
Limited to 1 car (Toyota Corolla) and 2 stages.

Essential improvements

Patches

Patch 3.2 is the latest version (Make sure to download the right patch for your region) (Try to open the download link in a new tab/window in case it doesn't work)

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Digital Illusions\Rally Masters\Configurations\Default\

Save game data location

System Location
Windows <path-to-game>\SavedGames[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Vert-; game looks cropped when using widescreen resolutions. See Widescreen Patch.
Multi-monitor
Ultra-widescreen
Vert-; game looks cropped when using ultrawide resolutions. See Widescreen Patch.
4K Ultra HD
Vert-; game looks cropped when using widescreen resolutions. See Widescreen Patch.
Field of view (FOV)
60-90°, cockpit cam is fixed at 80°. For higher FOVs, see Widescreen Patch.
Windowed
Use dgVoodoo2.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
A3D 2.0,[1] EAX[2]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Swedish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Direct IP
Online play
8 Direct IP with an interface that can save server addresses

Connection types

Issues fixed

Game crashes on car selection, stage loading, or when the resolution is set to above 1920x1200

Use the dgVoodoo2 wrapper[3]
  1. Download dgVoodoo2.
  2. Extract dgVoodooCpl.exe, dgVoodoo.conf, MS\x86\D3DImm.dll and MS\x86\DDraw.dll to <path-to-game>.
  3. Run dgVoodooCpl.exe and go to the DirectX tab.
  4. Change Videocard to GeForce FX 5700 Ultra with 256MB VRAM.
  5. Check Fast video memory access and uncheck dgVoodoo Watermark.
  6. (Optionally) Change Filtering to Force anisotropic x16 and Antialiasing (MSAA) to the preferred value.

Game crashes and/or freezes on the initial splash screen

Use dinputto8[4]
  1. Download dinputto8.
  2. Extract dinput.dll to <path-to-game>.

Audio is muted when a stage starts

Pause and then unpause the game[3]

Menu backgrounds don't show up

Use the dgVoodoo2 wrapper[3]

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium II 233 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 8 MB of VRAM
DirectX 7.0 compatible
Other 4x CD-ROM drive


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Hot New Gremlin Games to Support Aureal A3D - Aureal.com (retrieved) - last accessed on May 2023
  2. Rally Masters - Michelin Race of Champions demo review - last accessed on 17 May 2023
  3. 3.0 3.1 3.2 Verified by User:AlphaYellow on 2023-05-09
  4. Verified by User:Silent on 2023-08-31