Difference between revisions of "Metal Gear (MSX2)"
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SirYodaJedi (talk | contribs) m (→API: Actually, it's DirectX 8, but it uses a wrapper. (where the heck did this port come from?)) |
SirYodaJedi (talk | contribs) m (→Video: Cleanup) |
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'''Key points''' | '''Key points''' | ||
− | {{ii}} This release is a standalone version of the Metal Gear Solid 3: Subsistence port of Metal Gear for the MSX | + | {{ii}} This release is a standalone version of the Metal Gear Solid 3: Subsistence port of Metal Gear for the MSX. |
'''General information''' | '''General information''' | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= {{Term|Stretched}} | + | |widescreen resolution notes= 4:3 only. Graphics drawn at 256x212. Dialogue and inventory text drawn at 512x424. Windowboxed to 640x480.<br/>GOG.com release can be {{Term|Stretched}}, {{Term|Letterboxed}}, or {{term|integer-scaled}} to output resolution. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 81: | Line 81: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = n/a | |fov = n/a | ||
− | |fov notes = | + | |fov notes = Uses 2D sprites. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
− | |antialiasing notes = | + | |antialiasing notes = Dialogue and inventory text is antialiased. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown |
Revision as of 18:35, 27 September 2020
This page may require cleanup to meet basic quality standards. The specific problem is: This article has been hastily-copy-pasted and modified from the original article for the sake of quickly eliminating ambiguity. You can help by modifying
the article. The discussion page may contain useful suggestions.
This page is for the 2020 port of the MSX version. For the 1990 port of the NES version, see Metal Gear.
Developers | |
---|---|
Konami | |
Release dates | |
Windows | September 25, 2020[1] |
Taxonomy | |
Series | Metal Gear |
Key points
- This release is a standalone version of the Metal Gear Solid 3: Subsistence port of Metal Gear for the MSX.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com |
- The in-game soundtrack can be found at
<path-to-game>\Sound
as uncompressed DAT-quality WAV files. - The manual for the MSX version can be found on Archive.org.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveData[Note 1] |
- Up to 64 saves can be created.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 only. Graphics drawn at 256x212. Dialogue and inventory text drawn at 512x424. Windowboxed to 640x480. GOG.com release can be Stretched, Letterboxed, or integer-scaled to output resolution. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Uses 2D sprites. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Dialogue and inventory text is antialiased. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 16 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse is not used in the game. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | No spoken dialogue. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | GOG.com release uses a custom Direct3D8 to Direct3D9 wrapper. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB[Note 2] | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Installer is 135 MB, installed game is 80 MB
References
- ↑ Classic KONAMI games return to modern computers on GOG.COM - GOG.com - last accessed on 2020-09-25