Difference between revisions of "Mass Effect 2"
(→Video settings: Added fix on the 62 frame rate lock. Might be in need or formatting) |
(named references, removed mod fix, reworked v-sync and high frame rate) |
||
Line 70: | Line 70: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|%USERPROFILE%\My Documents\BioWare\Mass Effect 2\BIOGame\Config}} | + | {{Game data/row|Windows|%USERPROFILE%\My Documents\BioWare\Mass Effect 2\BIOGame\Config\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|%USERPROFILE%\My Documents\BioWare\Mass Effect 2\Save}} | + | {{Game data/row|Windows|%USERPROFILE%\My Documents\BioWare\Mass Effect 2\Save\}} |
}} | }} | ||
{{ii}} For the folders used for importing saves see [[Mass Effect]]. | {{ii}} For the folders used for importing saves see [[Mass Effect]]. | ||
Line 93: | Line 93: | ||
===Import [[Mass Effect]] saves=== | ===Import [[Mass Effect]] saves=== | ||
− | In essence you have to run the importer that is found in the ME2 launcher. However, this often crashes. If this happens you have to find your Mass Effect 1 character save file and transfer it into a newly create ME1 save folder in your ME2 folder.<ref>http://tehparadox.com/forum/f18/how-import-me1-saves-me2-774192/</ref> | + | In essence you have to run the importer that is found in the ME2 launcher. However, this often crashes. If this happens you have to find your Mass Effect 1 character save file and transfer it into a newly create ME1 save folder in your ME2 folder.<ref>[http://tehparadox.com/forum/f18/how-import-me1-saves-me2-774192/ How To Import ME1 Saves For ME2 - tehPARADOX]</ref> |
===Import Xbox 360 Mass Effect 2 saves=== | ===Import Xbox 360 Mass Effect 2 saves=== | ||
Line 143: | Line 143: | ||
|antialiasing notes = Can be forced in driver control panel | |antialiasing notes = Can be forced in driver control panel | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = | + | |vsync notes = Enabled by default; see [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. |
|oculus rift = unknown | |oculus rift = unknown | ||
|oculus rift notes = | |oculus rift notes = | ||
Line 155: | Line 155: | ||
{{ii}}This method involves [[Mass Effect 2#Editing Coalesced.ini|Coalesced.ini file]]. Make sure you have read what this means. | {{ii}}This method involves [[Mass Effect 2#Editing Coalesced.ini|Coalesced.ini file]]. Make sure you have read what this means. | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|ref=<ref>http://hamstergene.github.io/blog/2012-11-27-mass-effect-fov/</ref>|FoV}} | + | {{Fixbox/fix|ref=<ref>[http://hamstergene.github.io/blog/2012-11-27-mass-effect-fov/ How to actually fix FOV in Mass Effect - hamstergene]</ref>|FoV}} |
# Open your Coalesced.ini and find the <code>Bindings=( Name="LeftShift", Command="PC_EnterCommandMenu" )</code> entry | # Open your Coalesced.ini and find the <code>Bindings=( Name="LeftShift", Command="PC_EnterCommandMenu" )</code> entry | ||
# Add a new line below that (replace XXX with desired FOV, 100 recommended) : | # Add a new line below that (replace XXX with desired FOV, 100 recommended) : | ||
Line 166: | Line 166: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Disable Vsync}} | {{Fixbox/fix|Disable Vsync}} | ||
− | # | + | # Open {{file|[[#Configuration file(s) location|GamerSettings.ini]]}} |
− | # | + | # Add <code>UseVsync=False</code> line under the [SystemSettings] section |
− | + | # Save changes | |
− | # | ||
− | |||
− | # | ||
}} | }} | ||
===[[High frame rate]]=== | ===[[High frame rate]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Arrange frame rate smoothing}} |
− | # | + | # Open {{file|[[#Configuration file(s) location|GamerSettings.ini]]}} |
− | # | + | # Add one of the following lines to either disable or increase the frame limiter: |
− | # Save | + | #:<code>SmoothFrameRate=False</code> to completely disable it |
+ | #:<code>MaxSmoothedFrameRate=XX</code> to raise the fps cap (where XX is the threshold) | ||
+ | # Save changes | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Input settings== | ==Input settings== | ||
Line 218: | Line 208: | ||
{{ii}}This method involves [[Mass Effect 2#Editing Coalesced.ini|Coalesced.ini file]]. Make sure you have read what this means. | {{ii}}This method involves [[Mass Effect 2#Editing Coalesced.ini|Coalesced.ini file]]. Make sure you have read what this means. | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|ref=<ref>http://social.bioware.com/forum/1/topic/106/index/784595/3#821127</ref> | + | {{Fixbox/fix|Disable Mouse acceleration|ref=<ref>[http://social.bioware.com/forum/1/topic/106/index/784595/3#821127 Fix / Tweak Guide to PC Issues (updated 1-27-10 | 7:14PM) | BioWare Social Network]</ref>}} |
# Open your Coalesced.ini and edit the following values like below | # Open your Coalesced.ini and edit the following values like below | ||
<code>bEnableMouseSmoothing=false</code><br /> | <code>bEnableMouseSmoothing=false</code><br /> | ||
Line 241: | Line 231: | ||
|separate volume notes = | |separate volume notes = | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = <ref>http://social.bioware.com/forum/1/topic/106/index/2982948#8019013</ref> | + | |surround sound notes = <ref>[http://social.bioware.com/forum/1/topic/106/index/2982948#8019013 Can ME1 and ME2 support 7.1 surround sound? | BioWare Social Network]</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 324: | Line 314: | ||
{{ii}} As long as you have less than 50 <code>Save_00xx.pcsav</code> files you should be able to continue saving the universe. | {{ii}} As long as you have less than 50 <code>Save_00xx.pcsav</code> files you should be able to continue saving the universe. | ||
}} | }} | ||
− | |||
− | |||
− | |||
===Dark Lighting=== | ===Dark Lighting=== |
Revision as of 20:17, 26 February 2014
Cover image missing, please upload it | |
Developers | |
---|---|
BioWare | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 26, 2010 |
Mass Effect | |
---|---|
Mass Effect | 2008 |
Mass Effect 2 | 2010 |
Mass Effect 3 | 2012 |
Mass Effect: Andromeda | 2017 |
Mass Effect Legendary Edition | 2021 |
Key points
- Saves can be imported from Mass Effect (see Import Mass Effect saves).
- DLCs are available only through Bioware website which accepts only the extremely expensive "Bioware points" currency
General information
- Official game site
- Official forums
- Mass Effect Wiki
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
- DLC need to be bought through Social.Bioware.com, website uses BioWare points.
Essential improvements
Patch
Skip intro videos
Instructions |
---|
Mods
Higher Resolution Character Textures
A set of high resolution textures has been made available on the official forum by modder JeanLuc761. They have been used on Deadendthrills too.
Instructions |
---|
Improved loading times
On middle-end computers and higher especially on little areas, the game usually loads resources faster than the loading animation and it will wait till this finishes
A user patch replace animations and decrease times needed by some seconds
An included readme file lists unique loading screens you may not want to remove.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/24980/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/24980/pfx/[Note 1] |
- For the folders used for importing saves see Mass Effect.
- DLC files are saved in
<path-to-game>\BioGame\DLC
; an explanation of the folder names and which DLC they represent can be found here.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Import Mass Effect saves
In essence you have to run the importer that is found in the ME2 launcher. However, this often crashes. If this happens you have to find your Mass Effect 1 character save file and transfer it into a newly create ME1 save folder in your ME2 folder.[2]
Import Xbox 360 Mass Effect 2 saves
Instructions |
---|
Video settings
Field of view (FOV)
- This method involves Coalesced.ini file. Make sure you have read what this means.
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Mouse acceleration
- This method involves Coalesced.ini file. Make sure you have read what this means.
Instructions |
---|
Controller support
Instructions |
---|
Audio settings
Editing Coalesced.ini
Many of the fixes for this game require you to modify this special file, but editing it in the normal way will cause the game to crash.
Instructions |
---|
Issues fixed
Installation interrupted
When installing, some people get an error message saying: "Installation Failed!: The Installation of Mass Effect 2 has failed. A data error occured." This can be solved by using a second computer. Put the Mass Effect 2 DVD in another computer on the same network, set the DVD drive up for sharing, and then connect to it from the computer you wish to install it on. It takes time but works. The only trick is that when ME2 asks for the second DVD you have to first stop sharing the DVD drive, eject disk1, insert disk2, set the drive for sharing again, and continue with the installation.
Black screen when entering/exiting planets
Instructions |
---|
Long loading times
Instructions |
---|
Unable to save games any more
There is a limit to the number of save games you can make on the PC. After 50 saved games you will no longer be able to save any further progress.
Instructions |
---|
Dark Lighting
Instructions |
---|
Game freeze on Illium
When on Illium, some users experience a black screen and CTD while walking through the ground level corridor under Liara's office, connecting to the other side of the map. To fix this issue, change the settings from fullscreen to windowed, or windowed borderless. This will solve the issue. Once through the corridor, fullscreen mode can be enabled. This process must also be repeated when crossing from the other direction.
It is recommended to enable windowed mode after passing through the corridor, as leaving the game in windowed or windowed borderless can cause an additional freeze during startup.
Clipping into walls/objects
- This method involves Coalesced.ini file. Make sure you have read what this means.
Instructions |
---|
Cerberus Network autologin failure
Go to Control Panel -> Programs and Features -> Turn Windows Features on/off -> Microsoft .NET Framework 3.5.1. Make sure that both Windows communication foundation HTTP Activation and Non-HTTP Activation are checked and then click OK.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz or equivalent | Intel Core 2 Duo 2.6+ GHz or equivalent |
System memory (RAM) | ||
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | ATI X1600 Pro NVIDIA GeForce 6800 256 MB of VRAM | ATI Radeon HD 2900 XT NVIDIA GeForce 8800 GT 512 MB of VRAM |
- AMD video cards below minimum system requirements: ATI Radeon HD 3200, and HD 4350
- NVIDIA video cards below minimum system requirements: GeForce 7300, 8100, 8200, 8300, 8400, and 9300
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (24980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.