Difference between revisions of "Mass Effect"
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|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Borderless window|Borderless window]]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Point, Linear and Anisotropic (Default is 4 samples, can be set up to 16 samples; see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]) | |anisotropic notes = Point, Linear and Anisotropic (Default is 4 samples, can be set up to 16 samples; see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]) | ||
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# Save file. | # Save file. | ||
{{ii}} For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]]. | {{ii}} For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]]. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Borderless fullscreen windowed|Borderless window]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Force borderless windowed mode}} | ||
+ | # Set the game to run in windowed mode in the in-game video settings, make sure it's set to the same resolution as your desktop. | ||
+ | # Close the game. | ||
+ | # Install [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming]. | ||
+ | # Go to <code>{{p|game}}\BioGame\Splash</code>. | ||
+ | # Delete or rename <code>Splash.bmp</code>, this prevents Borderless Gaming from making the splash window borderless, as this causes a crash for unknown reasons. | ||
+ | # Run the game and wait for it to get to the main menu. | ||
+ | # Run Borderless Gaming, click <code>Mass Effect</code> on the left panel, click the arrow pointing to the right. | ||
+ | # In a few moments the game window should become borderless fullscreen. | ||
+ | {{ii}} Additionally, you may want to set Borderless Gaming to run on startup, you can access that and other useful options in the <code>Options</code> menu in the program window. | ||
}} | }} | ||
Revision as of 16:10, 23 August 2016
Developers | |
---|---|
BioWare | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | May 28, 2008 |
Mass Effect | |
---|---|
Mass Effect | 2008 |
Mass Effect 2 | 2010 |
Mass Effect 3 | 2012 |
Mass Effect: Andromeda | 2017 |
Mass Effect Legendary Edition | 2021 |
General information
- Official game site
- Official forums
- Mass Effect Wiki
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: SecuROM, three machine limit.[1] A De-Authorization Tool is available. | |||
Amazon.com | ||||
Amazon.co.uk | ||||
GamersGate | ||||
Origin | ||||
Steam | Steam DRM late v1.5. The key that Steam provides is invalid to Origin, need to contact EA Support |
DLC and expansion packs
- Origin version includes all DLC (existing Origin owners can install the latest update to get the DLC).
Name | Notes | |
---|---|---|
Bring Down the Sky | Free download from Bring Down the Sky DLC Redemption or by activating the base game on Origin. | |
Pinnacle Station | Activate the game on Origin or download it separately for the Steam version. Pinnacle Station download |
Essential improvements
Skip videos
Instructions |
---|
Instructions |
---|
Patches
The latest patch is update 1.02 which fixes various issues. The Steam and Origin versions are already patched.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17460/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17460/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Instructions |
---|
High frame rate
Instructions |
---|
Borderless window
Instructions |
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Input settings
Controller support
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Retail only[2] | |||
Russian | ||||
Spanish |
No surround sound
Instructions |
---|
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Mass Effect for better support. | |||
iZ3D |
Issues unresolved
Playing in 4:3 resolutions like 1600x1200(useful for non-widescreen monitors and projectors) results in some menu screens displaying incorrectly: the left and right hand sides of the screen are clipped (as if "zoomed in" too far), so important information cannot be seen (like journal details and the map legend). Screens affected include: Map, Party Selection, Planet details, and Journal. Currently the only known fix is to use a 16:9 screen resolution when playing, like 1920x1080.
People and objects become black
Instructions |
---|
Instructions |
---|
Black screen after loading a save
Instructions |
---|
FIX: activate the console (instructions on how to enable the console further down) and type At BIOA_NOR00 Start_BIOA_NOR00_01
and press ↵ Enter. This will place you at the entrance to the Normandy and you will be able to save and load your game with no problems. If you fall through anywhere else in the game, pctweaks has a comprehensive list of all the "At string newArea" commands.
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game[3]
Game simply doesn't start
Instructions |
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Launcher crashes (retail)
Instructions |
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Game always asks for admin permissions
Instructions |
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Failed to compile shader ** error
Instructions |
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Instructions |
---|
Instructions |
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Therum missing textures
Instructions |
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If this however wouldn't fix the problem. The issue is not to be found anywhere else than on Therum.
IGameExplorer --> Verify Access. Unable to verify access to the game
Instructions |
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No high resolution option
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | 2.7.2 |
Audio | ISACT, [4] OpenAL | |
Interface | Scaleform | |
Cutscenes | Bink Video | 1.8v |
Large Address Aware
Improves stability on 64 bit systems with at least 3GB RAM by allowing the application to use more than 2GB RAM.
Low res textures fix
Instructions |
---|
Mods
Mass Effect 1 Updated/Improved Textures Mod
Instructions |
---|
Enable developer console
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium 4 2.4 GHz AMD Athlon XP 2400+ 2.0 GHz |
Intel Pentium 4 2.6 GHz AMD Athlon 64 3700+ 2.2 GHz |
System memory (RAM) | 1 GB (XP) 2 GB (Vista) |
2 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce 6800 ATI Radeon X1300 XT 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 7900 GTX ATI Radeon X1800 XL 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (17460) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Mass Effect Community - Mass Effect for PC System Specs, SecuROM and FAQ Part 2
- ↑ Polish language for Origin's version of Mass Effect 1 - The BioWare Forum - last accessed on 2016-6-17
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedTweakguides
- ↑ Exclusive Interview with the Sound Design Team of “Mass Effect 2″ | Designing Sound