Difference between revisions of "Marine Heavy Gunner: Vietnam"
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AlphaYellow (talk | contribs) |
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| retail | | | + | {{Availability/row| retail | | DRM-free | | | Windows }} |
}} | }} | ||
{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. | ||
Line 103: | Line 103: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{ii}} Custom resolutions can be set manually. Note that for the first two options, the image is {{term|Vert-}}, and FOV should be increased to compensate; HUD is correct in-game but menus remain stretched. | ||
+ | |||
+ | {{Fixbox|description=Set custom resolution in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-10}}</ref>|fix= | ||
+ | # While in game, open the console with {{key|ç}}. | ||
+ | # Enter <code>setres XXXXxYYYY</code> (for example <code>setres 1920x1080</code>). | ||
+ | }} | ||
+ | |||
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-15}}</ref>|fix= | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-15}}</ref>|fix= | ||
# Launch the game at least once then close it. | # Launch the game at least once then close it. | ||
Line 110: | Line 117: | ||
'''Notes''' | '''Notes''' | ||
− | {{--}} HUD | + | {{--}} HUD and menus are stretched. |
− | |||
{{--}} Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see [[#Field of view (FOV)|Field of view (FOV)]]. | {{--}} Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see [[#Field of view (FOV)|Field of view (FOV)]]. | ||
}} | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023- | + | {{--}} Game could start to randomly reset those values. If so, edit those values in <code>{{p|game}}\System\{{file|DefUser.ini}}</code> too. |
+ | {{--}} Weapon FOV stays the same. | ||
+ | |||
+ | {{Fixbox|description=Set custom FOV in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-10}}</ref>|fix= | ||
+ | # While in game, open the console with {{key|ç}}. | ||
+ | # Enter <code>fov x</code> (for example <code>fov 100</code>). | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-10}}</ref>|fix= | ||
# Launch the game at least once then close it. | # Launch the game at least once then close it. | ||
# Open {{file|[[#Game data|User.ini]]}}. | # Open {{file|[[#Game data|User.ini]]}}. | ||
− | # | + | # Change the following lines to the desired value: |
<pre> | <pre> | ||
− | DesiredFOV= | + | DesiredFOV=90.000000 |
− | DefaultFOV= | + | DefaultFOV=90.000000 |
</pre> | </pre> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 301: | Line 310: | ||
==Issues fixed== | ==Issues fixed== | ||
+ | ===Game doesn't start on any Windows newer than XP=== | ||
+ | {{Fixbox|description=Use this [https://community.pcgamingwiki.com/files/file/2835-marine-heavy-gunner-vietnam-windows-vista788110-fix/ fix].}} | ||
+ | |||
===Poor performance on Windows 8/8.1/10/11=== | ===Poor performance on Windows 8/8.1/10/11=== | ||
{{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].}} | {{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].}} |
Revision as of 03:25, 10 December 2023
Developers | |
---|---|
Brainbox Games | |
Publishers | |
North America | Groove Games |
Europe | City Interactive |
Russia | Russobit-M |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | June 2004 |
Reception | |
Metacritic | 50 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Cold War |
Marine Heavy Gunner: Vietnam is a singleplayer first-person action, FPS and shooter game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\*ini[Note 1] |
-
HG.ini
contains general settings. -
User.ini
contains camera FOV, mouse, keyboard/controller bindings and other settings.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | 65° by default. See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter. See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Off by default. To turn it on, see Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) |
Widescreen resolution
- Custom resolutions can be set manually. Note that for the first two options, the image is Vert-, and FOV should be increased to compensate; HUD is correct in-game but menus remain stretched.
Set custom resolution in-game[1] |
---|
|
Edit ini file[2] |
---|
Notes
|
Field of view (FOV)
- Game could start to randomly reset those values. If so, edit those values in
<path-to-game>\System\
too.DefUser.ini
- Weapon FOV stays the same.
Set custom FOV in-game[3] |
---|
|
Edit ini file[4] |
---|
DesiredFOV=90.000000 DefaultFOV=90.000000 |
Windowed
Edit ini file[5] |
---|
|
Anisotropic filtering (AF)
Edit ini file[6] |
---|
|
Vertical sync (Vsync)
Edit ini file[7] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | See Mouse acceleration. | |
Mouse sensitivity | See Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Set UseJoystick=True in HG.ini under [WinDrv.WindowsClient] . |
|
Full controller support | ||
Controller remapping | Edit in User.ini . |
|
Controller sensitivity | Edit in User.ini . |
|
Controller Y-axis inversion | Edit in User.ini . |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Edit ini file[8] |
---|
Notes
|
Mouse sensitivity
Edit ini file[9] |
---|
Notes
|
Jerky/Uneven mouse movement
Edit ini file[10] |
---|
Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3.0. | |
Royalty free audio |
Surround sound
- By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
- Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[11] |
---|
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | CD Expert release. |
Issues fixed
Game doesn't start on any Windows newer than XP
Use this fix. |
---|
Poor performance on Windows 8/8.1/10/11
Install dgVoodoo2. |
---|
Use crosire's d3d8to9 wrapper |
---|
|
Run the game at screen refresh rate
- Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
Set fullscreen refresh rate[12] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | XP |
Processor (CPU) | Intel Pentium III 750 MHz | Intel Pentium 4 1.0 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 600 MB | 600 MB |
Video card (GPU) | 32 MB of VRAM DirectX 8 compatible | 128 MB of VRAM DirectX 8 compatible |
Sound (audio device) | 16-bit DirectX 8 compatible | 16-bit DirectX 8 compatible |
Other | Windows 2000/XP require a minimum of 256 MB of RAM. |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2023-12-10
- ↑ Verified by User:AlphaYellow on 2023-07-15
- ↑ Verified by User:AlphaYellow on 2023-12-10
- ↑ Verified by User:AlphaYellow on 2023-12-10
- ↑ Verified by User:AlphaYellow on 2023-07-15
- ↑ Verified by User:AlphaYellow on 2023-07-15
- ↑ Verified by User:AlphaYellow on 2023-07-15
- ↑ Verified by User:AlphaYellow on 2023-07-15
- ↑ Verified by User:AlphaYellow on 2023-07-15
- ↑ Verified by User:AlphaYellow on 2023-07-15
- ↑ Verified by User:AlphaYellow on 2023-05-17
- ↑ Verified by User:AlphaYellow on 2023-07-15