Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

M.A.S.S. Builder

From PCGamingWiki, the wiki about fixing PC games
Revision as of 09:28, 17 August 2020 by Williamjcm (talk | contribs) (Set Xbox prompts to true.)
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
M.A.S.S. Builder
M.A.S.S. Builder cover
Developers
Vermillion Digital
Publishers
Sekai Project
Engines
Unreal Engine 4[Note 1]
Release dates
Windows Early access

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
A demo is available from Steam.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\MASS_Builder\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/956680/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\MASS_Builder\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/956680/pfx/[Note 2]

Photo mode screenshots location

System Location
Windows %LOCALAPPDATA%\Saved\Screenshots\WindowsNoEditor

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
See Lock-on issues at vertical resolutions higher than 1080p
Multi-monitor
Ultra-widescreen
4K Ultra HD
See Lock-on issues at vertical resolutions higher than 1080p
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Tied to texture quality setting. Low is 0, medium is 2, high is 4, very high and ultra are 8.
Anti-aliasing (AA)
TAA, with different sampling rates depending on setting.[2]
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Input settings
Input settings
Camera settings
Camera settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
X-axis inversion also supported.
Controller
Controller support
Full controller support
Some input fields require a keyboard.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
X-axis inversion also supported.
Controller types
XInput-compatible controllers
Xbox button prompts
Shoulder buttons use PlayStation-style prompts.
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Prompts will switch based on the last input received by the game.

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Background music, sound effects, and UI sounds.
Surround sound
The game doesn't seem to output to the centre channel on 7.1 setups.
Subtitles
The game has no spoken dialogue.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
No speech; all dialogue is displayed as text. No closed captions.
Simplified Chinese
Traditional Chinese
Japanese
Thai

Issues unresolved

Lock-on issues at vertical resolutions higher than 1080p

At such resolutions, the lock-on marker will prefer targets towards the right side of the screen when not locked on, and will flicker when locked on. Setting the resolution to one that is 1080 pixels high or less will result in the lock-on marker behaving normally again.[3]

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5 or better / AMD Phenom II X3
System memory (RAM) 8 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GTX 1050
AMD Radeon RX 560
A 64-bit system is required.


Notes

  1. Unreal Engine 4 engine build: 4.24.3.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Williamjcm on 2020-08-16
  2. M.A.S.S. Builder AA conversation Discord snippet - last accessed on 2020-06-22
    "We use post process effect Temporal AA [...] Low is always on, with very very low sampling rate"
  3. M.A.S.S. Builder Feedback Hub - (Bug) Issues with the lock-on system at vertical resolutions above 1080p - last accessed on 2020-08-17