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Difference between revisions of "Lyne"

From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
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|epic games launcher       =  
|epic games store notes =  
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|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
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|gog galaxy notes         =  
|origin                 =  
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|origin                   =  
|origin notes           =  
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|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     = Cloud Syncing Support added in Patch 1.2.0<ref>[https://steamcommunity.com/games/266010/announcements/detail/2533687504388025000 LYNE version 1.2.0 - Cloud Saves]</ref>. Sync between Windows and Linux works <ref>{{Refcheck|user=Kaede|date=2020-07-19|comment=Comment (optional)}}</ref>
+
|steam cloud notes         = Cloud Syncing Support added in Patch 1.2.0.<ref>[https://steamcommunity.com/games/266010/announcements/detail/2533687504388025000 LYNE version 1.2.0 - Cloud Saves]</ref> Sync between Windows and Linux works <ref>{{Refcheck|user=Kaede|date=2020-07-19|comment=Comment (optional)}}</ref>
|uplay                  =  
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|ubisoft connect          =  
|uplay notes           =  
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|ubisoft connect notes     =  
|xbox cloud             =  
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|xbox cloud               =  
|xbox cloud notes       =  
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|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
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==Video==
 
{{Image|LYNE-generalsettings.png|Unity launcher}}
 
{{Image|LYNE-generalsettings.png|Unity launcher}}
 
{{Image|Lyne ingame settings.png|In-game general settings.}}
 
{{Image|Lyne ingame settings.png|In-game general settings.}}
{{Video settings
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{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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}}
 
}}
  
==Input settings==
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==Input==
{{Input settings
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{{Input
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
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==Audio==
 
{{Image|Lyne language settings.png|In-game language settings.}}
 
{{Image|Lyne language settings.png|In-game language settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    = Toggle only.
 
|separate volume notes    = Toggle only.

Revision as of 10:02, 27 September 2021

Lyne
Lyne cover
Developers
Thomas Bowker
Engines
Former Unity 4[Note 1]
Unity 2019[Note 2]
Release dates
Windows March 17, 2014
macOS (OS X) March 17, 2014[citation needed]
Linux March 17, 2014[citation needed]
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Flip screen, Top-down view
Controls Point and select
Genres Puzzle
Art styles Abstract, Vector art
Lyne on HowLongToBeat
Lyne on IGDB
Lyne on MobyGames

General information

Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Thomas Bowker\LYNE\
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Thomas Bowker/LYNE/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\saves\lyne.sav[Note 3]
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Thomas Bowker/LYNE/lyne.sav

Save game cloud syncing

System Native Notes
Steam Cloud
Cloud Syncing Support added in Patch 1.2.0.[3] Sync between Windows and Linux works [4]

Video

Unity launcher
Unity launcher
In-game general settings.
In-game general settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Background adapts to ultrawidescreen resolutions without black bars, but actual gameplay area is close to square or narrower.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Fullscreen is always borderless.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse, touch State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Controller
Controller support

Audio

In-game language settings.
In-game language settings.

Audio feature State Notes
Separate volume controls
Toggle only.
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Dutch
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL
OS X and Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) 10
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) 256 MB of VRAM
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) 256 MB of VRAM
A 64-bit operating system is required.


Notes

  1. Unity engine build: 4.5.2f1[1]
  2. Unity engine build: 2019.4.28f1[2]
  3. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Vetle on 2017-05-25
  2. Verified by User:Mastan on 2021-07-08
  3. LYNE version 1.2.0 - Cloud Saves
  4. Verified by User:Kaede on 2020-07-19