Difference between revisions of "Line of Sight"
From PCGamingWiki, the wiki about fixing PC games
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|steam appid = 436520 | |steam appid = 436520 | ||
|steam appid side = 520900 | |steam appid side = 520900 | ||
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Revision as of 01:27, 5 November 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
BlackSpot Entertainment | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 31, 2017 |
Key points
- Originally supposed to be called Combat Arms: Line of Sight, when the game was going to be published by Nexon.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Founders Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\LSGame\Config[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/436520/pfx/[Note 2] |
- Standard Unreal Engine 3 configuration files exist but the developers have encrypted all of them to prevent players from reading and editing them.
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/436520/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Player FOV up to 120°, Weapon FOV up to 90°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Separate sensitivity for movement and ADS(Zoom). | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Main, BGM, SFX, Environment, Voice, and UI | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Multiplayer | Steamworks | |
Anti-cheat | BattlEye, Easy Anti-Cheat | ,[2][3] Easy Anti-Cheat was only used in Brazilian Combat Arms: Line of Sight? Unsure if either one is still being used. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Dual Core 2.0 GHz from Intel or AMD 2.0 GHz | Dual Core 2.6 from Intel or AMD 2.6 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 8600/9600GT AMD Radeon HD2600/3600 ATI DirectX 9.0c compatible | Nvidia GeForce 460 GTX AMD Radeon HD6850 ATI |
- A 64-bit system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (436520) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.