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Difference between revisions of "Lemony Snicket's A Series of Unfortunate Events"

From PCGamingWiki, the wiki about fixing PC games
m
 
(14 intermediate revisions by 7 users not shown)
Line 1: Line 1:
 
 
{{Infobox game
 
{{Infobox game
 
|title        = Lemony Snicket's<br>A Series of Unfortunate Events
 
|title        = Lemony Snicket's<br>A Series of Unfortunate Events
Line 15: Line 14:
 
{{Infobox game/row/reception|IGDB|lemony-snicket-s-a-series-of-unfortunate-events|59}}
 
{{Infobox game/row/reception|IGDB|lemony-snicket-s-a-series-of-unfortunate-events|59}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Action, Adventure, Platform, Puzzle, TPS }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Realistic }}
{{Infobox game/row/taxonomy/themes            | }}
+
{{Infobox game/row/taxonomy/themes            | Steampunk }}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
Line 34: Line 33:
 
|hltb        = 5281
 
|hltb        = 5281
 
|igdb        =  
 
|igdb        =  
|mobygames    = lemony-snickets-a-series-of-unfortunate-events__
+
|mobygames    = lemony-snickets-a-series-of-unfortunate-events
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Lemony Snicket's A Series of Unfortunate Events (video game)
 
|wikipedia    = Lemony Snicket's A Series of Unfortunate Events (video game)
Line 42: Line 41:
  
 
{{Introduction
 
{{Introduction
|introduction      =  
+
|introduction      = '''''Lemony Snicket's A Series of Unfortunate Events''''' is a platform video game based on the Lemony Snicket book series and the 2004 film of the same name. The game is based primarily on the 2004 film, which in turn is loosely based on the plots of the first three books from ''A Series of Unfortunate Events'': ''The Bad Beginning'' (1999), ''The Reptile Room'' (1999), and ''The Wide Window'' (2000). The Windows version of the game runs on Unreal Engine 2.0, sharing much of the same underpinnings as ''Unreal Tournament 2003''.
  
|release history  =  
+
|release history  = The game was released on November 2004 to tie in with the film, and is a separate release from the console releases, sharing the same basic plot and premise but with different levels and gameplay mechanics. While most releases of the Windows version are shipped without DRM, the German-language release came with SafeDisc v3.
  
 
|current state    =
 
|current state    =
Line 51: Line 50:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| retail | | unknown | |  | Windows }}
+
{{Availability/row| retail | | DRM-free | Uses {{DRM|SafeDisc|3}} for disc checking on the German-language release. |  | Windows }}
{{Availability/row| Amazon.com | B0002V3JP0 | unknown |  |  | Windows }}
+
{{Availability/row| Amazon.com | B0002V3JP0 | DRM-free |  |  | Windows }}
 
}}
 
}}
 +
'''Key points'''
 +
{{ii}} This game is not available digitally.
 +
{{ii}} Different game compared to the console versions.
 +
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{code|{{P|game}}\System\*.ini}}|}}
 
}}
 
}}
 +
{{ii}} {{file|Default.ini}} contains general settings.
 +
{{ii}} {{file|DefUser.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings.
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|}}
 
{{Game data/saves|Windows|}}
}}
 
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
|discord                =
 
|discord notes          =
 
|epic games store      =
 
|epic games store notes =
 
|gog galaxy            =
 
|gog galaxy notes      =
 
|origin                =
 
|origin notes          =
 
|steam cloud            =
 
|steam cloud notes      =
 
|ubisoft connect        =
 
|ubisoft connect notes  =
 
|xbox cloud            =
 
|xbox cloud notes      =
 
 
}}
 
}}
  
Line 91: Line 78:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = false
+
|widescreen resolution      = hackable
|widescreen resolution notes=  
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = false
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = true
+
|upscaling                  = false
|vsync notes                = Enable by default (Use d3d8to9 on Windows 10)
+
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 +
|vsync notes                = Always on by default. To turn it off, see [[#Vertical sync (Vsync)|Vertical sync (Vsync)]] (Not recommended to do so).
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]].
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-15}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|[[#Game data|Default.ini]]}}.
 +
# Go to the <code>[WinDrv.WindowsClient]</code> section.
 +
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution.
 +
 +
'''Notes'''
 +
{{--}} HUD and menus are stretched.
 +
{{--}} Some menu elements become cropped.
 +
{{--}} Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see [[#Field of view (FOV)|Field of view (FOV)]].
 +
}}
 +
 +
{{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/2707-lemony-snickets-a-series-of-unfortunate-events-widescreen-fix/ Widescreen Fix]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-15}}</ref>|fix=
 +
 +
'''Notes'''
 +
{{++}} Camera FOV is fixed both during gameplay and in-engine cutscenes.
 +
{{++}} Menu elements are no longer cropped.
 +
{{--}} HUD and menus are stretched.
 +
}}
 +
 +
===[[Glossary:Windowed|Windowed]]===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-15}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|[[#Game data|Default.ini]]}}.
 +
# Find the section <code>[WinDrv.WindowsClient]</code>.
 +
# In that section, find an entry <code>WindowedViewportX=</code> and set its value to your desired window width.
 +
# In that section, find an entry <code>WindowedViewportY=</code> and set its value to your desired window height.
 +
# Set <code>StartupFullscreen=</code> to <code>False</code> to start the game in windowed mode.
 +
}}
 +
 +
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-15}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|[[#Game data|Default.ini]]}}.
 +
# Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16).
 +
}}
 +
 +
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-15}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|[[#Game data|Default.ini]]}}.
 +
# Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>.
 
}}
 
}}
  
Line 135: Line 170:
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = false
+
|controller support        = hackable
|controller support notes  =  
+
|controller support notes  = Set <code>UseJoystick=True</code> in {{file|[[#Game data|Default.ini]]}} under <code>[WinDrv.WindowsClient]</code>.
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = hackable
|controller remap notes    =  
+
|controller remap notes    = Edit in {{file|[[#Game data|DefUser.ini]]}}.
|controller sensitivity    = unknown
+
|controller sensitivity    = hackable
|controller sensitivity notes=  
+
|controller sensitivity notes= Edit in {{file|[[#Game data|DefUser.ini]]}}.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = hackable
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Edit in {{file|[[#Game data|DefUser.ini]]}}.
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
Line 195: Line 230:
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes       =  
+
|eax support notes         =  
|red book cd audio        =  
+
|royalty free audio        = unknown
|red book cd audio notes  =  
+
|royalty free audio notes  =  
 
}}
 
}}
  
Line 216: Line 251:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Spanish
+
  |language  = Italian
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
Line 223: Line 258:
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
}}
+
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Italian
+
  |language  = Spanish
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
Line 232: Line 267:
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
 +
}}
 +
}}
 +
 +
==Issues fixed==
 +
===Vsync (Always on) not working on Windows 10===
 +
{{Fixbox|description=Use dgVoodoo2|fix=
 +
# Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgvoodoo2].
 +
# Copy {{file|D3D8.DLL}} from the {{folder|\MS\x86\}} folder to the game install directory.
 +
}}
 +
 +
===Game crashes to desktop when running at higher resolutions===
 +
{{Fixbox|description=Use dgVoodoo2|fix=
 +
# Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgvoodoo2].
 +
# Copy {{file|D3D8.DLL}} from the {{folder|\MS\x86\}} folder to the game install directory.
 +
# Run {{file|dgVoodooCpl.exe}}.
 +
# Go to the "DirectX" tab and set desired resolution.
 +
}}
 +
 +
===Poor performance on Windows 8/8.1/10/11===
 +
{{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].}}
 +
 +
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
 +
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
 +
# Place it in {{folder|{{p|game}}\System}}.
 
}}
 
}}
 +
 +
===Run the game at screen refresh rate===
 +
{{--}} Maximum selectable refresh rate is 60&nbsp;Hz. This does not limit FPS, but may set your monitor's refresh rate to 100&nbsp;Hz, which may result in screen tearing on a 120&nbsp;Hz or 144&nbsp;Hz monitor.
 +
 +
{{Fixbox|description=Set fullscreen refresh rate<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|[[#Game data|Default.ini]]}}.
 +
# Find the line <code>DesiredRefreshRate=60</code>.
 +
# Change the value to set your monitor's refresh rate. For example, 120 or 144.
 +
 +
'''Notes'''
 +
{{ii}} Modifying any video options will undo the custom refresh rate.
 
}}
 
}}
  
Line 262: Line 333:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        =
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
|macos intel 32-bit app = unknown
+
|macos intel 32-bit app =  
|macos intel 64-bit app = unknown
+
|macos intel 64-bit app =
 
|macos app notes        =  
 
|macos app notes        =  
|macos arm app          = unknown
+
|macos arm app          =  
|macos arm notes        =  
 
 
|linux powerpc app      =  
 
|linux powerpc app      =  
|linux 32-bit executable= unknown
+
|linux 32-bit executable=
|linux 64-bit executable= unknown
+
|linux 64-bit executable=
 +
|linux arm app          =
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 279: Line 351:
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = OpenAL
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
Line 285: Line 357:
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = Bink Video
|cutscenes notes  =  
+
|cutscenes notes  = 1.5.21.0
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  

Latest revision as of 05:11, 27 September 2023

Lemony Snicket's
A Series of Unfortunate Events
Lemony Snicket's A Series of Unfortunate Events cover
Developers
KnowWonder
Publishers
Activision
Engines
Unreal Engine 2
Release dates
Windows November 9, 2004
Reception
Metacritic 64
IGDB 59
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Adventure, Platform, Puzzle, TPS
Art styles Realistic
Themes Steampunk
Lemony Snicket's A Series of Unfortunate Events on HowLongToBeat
Lemony Snicket's A Series of Unfortunate Events on IGDB
Lemony Snicket's A Series of Unfortunate Events on MobyGames
Lemony Snicket's A Series of Unfortunate Events on Wikipedia

Lemony Snicket's A Series of Unfortunate Events is a platform video game based on the Lemony Snicket book series and the 2004 film of the same name. The game is based primarily on the 2004 film, which in turn is loosely based on the plots of the first three books from A Series of Unfortunate Events: The Bad Beginning (1999), The Reptile Room (1999), and The Wide Window (2000). The Windows version of the game runs on Unreal Engine 2.0, sharing much of the same underpinnings as Unreal Tournament 2003.

The game was released on November 2004 to tie in with the film, and is a separate release from the console releases, sharing the same basic plot and premise but with different levels and gameplay mechanics. While most releases of the Windows version are shipped without DRM, the German-language release came with SafeDisc v3.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Uses SafeDisc 3 DRM[Note 1] for disc checking on the German-language release.
Windows
Amazon.com
DRM-free
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Key points

This game is not available digitally.
Different game compared to the console versions.


Game data

Configuration file(s) location

System Location
Windows <path-to-game>\System\*.ini[Note 2]
Default.ini contains general settings.
DefUser.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.

Save game data location

System Location
Windows

Video

Widescreen resolution

Edit ini file[3]
  1. Launch the game at least once then close it.
  2. Open Default.ini.
  3. Go to the [WinDrv.WindowsClient] section.
  4. Set FullscreenViewportX and FullscreenViewportY to the desired resolution.

Notes

HUD and menus are stretched.
Some menu elements become cropped.
Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see Field of view (FOV).
Use the Widescreen Fix[4]

Notes

Camera FOV is fixed both during gameplay and in-engine cutscenes.
Menu elements are no longer cropped.
HUD and menus are stretched.

Windowed

Edit ini file[5]
  1. Launch the game at least once then close it.
  2. Open Default.ini.
  3. Find the section [WinDrv.WindowsClient].
  4. In that section, find an entry WindowedViewportX= and set its value to your desired window width.
  5. In that section, find an entry WindowedViewportY= and set its value to your desired window height.
  6. Set StartupFullscreen= to False to start the game in windowed mode.

Anisotropic filtering (AF)

Edit ini file[6]
  1. Launch the game at least once then close it.
  2. Open Default.ini.
  3. Change the line LevelOfAnisotropy=1 to any value desired (between 1 and 16).

Vertical sync (Vsync)

Edit ini file[7]
  1. Launch the game at least once then close it.
  2. Open Default.ini.
  3. Change the line UseVSync=False to UseVSync=True.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Italian
Spanish

Issues fixed

Vsync (Always on) not working on Windows 10

Use dgVoodoo2
  1. Download dgvoodoo2.
  2. Copy D3D8.DLL from the \MS\x86\ folder to the game install directory.

Game crashes to desktop when running at higher resolutions

Use dgVoodoo2
  1. Download dgvoodoo2.
  2. Copy D3D8.DLL from the \MS\x86\ folder to the game install directory.
  3. Run dgVoodooCpl.exe.
  4. Go to the "DirectX" tab and set desired resolution.

Poor performance on Windows 8/8.1/10/11

Install dgVoodoo2.
Use crosire's d3d8to9 wrapper
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System.

Run the game at screen refresh rate

Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
Set fullscreen refresh rate[8]
  1. Launch the game at least once then close it.
  2. Open Default.ini.
  3. Find the line DesiredRefreshRate=60.
  4. Change the value to set your monitor's refresh rate. For example, 120 or 144.

Notes

Modifying any video options will undo the custom refresh rate.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL
Cutscenes Bink Video 1.5.21.0

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME
Processor (CPU) Intel Pentium III 600 MHz
AMD Athlon 800 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 998 MB
Video card (GPU) 32 MB of VRAM
DirectX 9.0b compatible


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  2. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  3. Verified by User:AlphaYellow on 2023-07-15
  4. Verified by User:AlphaYellow on 2023-07-15
  5. Verified by User:AlphaYellow on 2023-07-15
  6. Verified by User:AlphaYellow on 2023-07-15
  7. Verified by User:AlphaYellow on 2023-07-15
  8. Verified by User:AlphaYellow on 2023-06-05