Difference between revisions of "Lego Star Wars III: The Clone Wars"
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SirYodaJedi (talk | contribs) (→Mods: added section, and made consistent with other Nu2 games. (yes, this will eventually have more than just music)) |
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+ | ===Mods=== | ||
+ | {{ii}} See the [https://www.rockraidersunited.com/topic/6593-modding-tt-lego-games-beginners-preparationsetup/ beginners setup guide] for instructions on how to configure the game for mod support. | ||
+ | {{--}} Setting up mods requires extracting the game's .DAT files, which noticeably increases file size. | ||
+ | |||
+ | '''Audio enhancements''' | ||
+ | * [https://cdn.discordapp.com/attachments/825838383317254174/825841485361709087/better_jedi_rocks.rar Better Jedi Rocks by SirYodaJedi] - Replaces the 10-second snippet of the vocal section of Jedi Rocks that plays in the "Castle of Doom" bonus level with a looping 34-second snippet of the instrumental guitar section. | ||
+ | * [https://cdn.discordapp.com/attachments/587344389068685317/802293243429257286/CREDITS_Kevin_Kiner.ogg Clone Wars Credits by Gabriel Bezerra] - Changes the end credits music to use a medley of tracks from TV series, instead of reusing the track from ''Attack of the Clones''. Rename to {{code|Credits2M.ogg}}<ref>{{Refcheck|user=SirYodaJedi|date=2021-05-08|comment=}}</ref> and place in {{code|{{p|game}}\AUDIO\TRACKS\MUSIC}}. | ||
+ | * [https://cdn.discordapp.com/attachments/587344389068685317/795505526984933417/TEXTSCROLL.OGG Clone Wars Opening Crawl music by SirYodaJedi] - Replaces the Prequel Trilogy text crawl music with the version from the Clone Wars movie. | ||
==System requirements== | ==System requirements== |
Revision as of 15:50, 8 May 2021
Developers | |
---|---|
Traveller's Tales | |
Publishers | |
LucasArts | |
OS X | Feral Interactive |
Disney Interactive Studios | |
Engines | |
Nu2 | |
Release dates | |
Windows | March 22, 2011 |
macOS (OS X) | October 27, 2011 |
Reception | |
Metacritic | 76 |
IGDB | 70 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Action, Adventure, Strategy |
Vehicles | Space flight, Hovercraft |
Themes | Space, Sci-fi |
Series | Lego Star Wars |
Lego Star Wars | |
---|---|
Subseries of Lego | |
Subseries of Star Wars | |
Lego Star Wars: The Video Game | 2005 |
Lego Star Wars II: The Original Trilogy | 2006 |
Lego Star Wars: The Complete Saga | 2009 |
Lego Star Wars III: The Clone Wars | 2011 |
Lego Star Wars: The Force Awakens | 2016 |
Lego Star Wars Battles | 2021 |
Lego Star Wars: Castaways | 2021 |
Lego Star Wars: The Skywalker Saga | 2022 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Lego Star Wars III: The Clone Wars is a singleplayer and multiplayer cinematic camera action, adventure and strategy game in the Lego Star Wars series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM. | |||
GamersGate | ||||
GOG.com | ||||
Humble Store | ||||
Origin | Included with EA Play. | |||
Steam |
- The Mac OS X version is no longer sold digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Lucasarts\LEGOStarWarsIII\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32510/pfx/[Note 1] |
-
Mappings.dat
stores Keyboard and Controller mappings -
pcconfig.txt
stores all general settings
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Lucasarts\LEGOStarWarsIII\SavedGames\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32510/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Danish | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op, Versus Story Mode and Free Play support drop-in/drop-out co-op. 2 Player Arcade is versus only. |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | 32-bit only.[1] |
Mods
- See the beginners setup guide for instructions on how to configure the game for mod support.
- Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.
Audio enhancements
- Better Jedi Rocks by SirYodaJedi - Replaces the 10-second snippet of the vocal section of Jedi Rocks that plays in the "Castle of Doom" bonus level with a looping 34-second snippet of the instrumental guitar section.
- Clone Wars Credits by Gabriel Bezerra - Changes the end credits music to use a medley of tracks from TV series, instead of reusing the track from Attack of the Clones. Rename to
Credits2M.ogg
[2] and place in<path-to-game>\AUDIO\TRACKS\MUSIC
. - Clone Wars Opening Crawl music by SirYodaJedi - Replaces the Prequel Trilogy text crawl music with the version from the Clone Wars movie.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7 |
Processor (CPU) | Intel Pentium 4 2.24 GHz AMD Athlon 64 |
Intel Core 2 Duo AMD Athlon 64 X2 |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | ATI Radeon X1300 Nvidia GeForce FX 5800 Intel GMA 3-Series 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
ATI Radeon HD 2900 Nvidia GeForce 9800 512 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | 10.7.2 |
Processor (CPU) | Intel 1.4 GHz | Intel 2.4 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | 128 MB of VRAM | 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/32510/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (32510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Last chance to buy these Mac classics! | Feral News
- ↑ Verified by User:SirYodaJedi on 2021-05-08