Laser Squad: Nemesis
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Developers | |
---|---|
Codo Technologies | |
Publishers | |
Just Play | |
Got Game Entertainment | |
Merscom | |
Release dates | |
Windows | February 1, 2002 |
Reception | |
Metacritic | 73 |
IGDB | n/a |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Turn-based |
Perspectives | Bird's-eye view |
Controls | Point and select |
Genres | Strategy |
Themes | Sci-fi |
Series | Laser Squad |
Laser Squad | |
---|---|
Laser Squad | 1992 |
Laser Squad: Nemesis | 2002 |
Laser Squad: Nemesis is a multiplayer-oriented turn-based tactics game designed by Julian Gollop. It required an account and monthly subscription to play online multiplayer, but also features a singleplayer campaign as well as hotseat play that do not require account registration or subscriptions.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/Configs[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Fullscreen is 640x480, 800x600, or 1024x768 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Allows higher resolutions than fullscreen by resizing the window. Resizing the window does not stretch the image. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Can only turn sound on or off. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play | 2 | Versus Required an account with a monthly subscription. No longer available. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98 | |
Processor (CPU) | Pentium III | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 40 MB |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).