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Difference between revisions of "KeeperRL"

From PCGamingWiki, the wiki about fixing PC games
m (Typo)
m (Reverted edits by Softmonster (talk) to last revision by Dandelion Sprout)
Tag: Rollback
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 +
{{stub}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = KeeperRL cover.jpg
 
|cover        = KeeperRL cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Michal Brzozowski}}
 
{{Infobox game/row/developer|Michal Brzozowski}}
|publishers  = Electic Succubi
+
|publishers  =  
 
|engines      =  
 
|engines      =  
|release dates= March 2013 until present
+
|release dates=  
 
{{Infobox game/row/date|Windows|EA}}
 
{{Infobox game/row/date|Windows|EA}}
 
{{Infobox game/row/date|OS X|EA}}
 
{{Infobox game/row/date|OS X|EA}}
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|taxonomy    =  
 
|taxonomy    =  
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | None}}
+
{{Infobox game/row/taxonomy/microtransactions | }}
{{Infobox game/row/taxonomy/controls          | Keyboard and mouse }}
+
{{Infobox game/row/taxonomy/modes            | }}
{{Infobox game/row/taxonomy/genres           | RTS }}
+
{{Infobox game/row/taxonomy/pacing           | }}
{{Infobox game/row/taxonomy/genres            | Roguelike }}
+
{{Infobox game/row/taxonomy/perspectives      | }}
{{Infobox game/row/taxonomy/sports            | None }}
+
{{Infobox game/row/taxonomy/controls          | }}
{{Infobox game/row/taxonomy/vehicles          | None }}
+
{{Infobox game/row/taxonomy/genres            | }}
{{Infobox game/row/taxonomy/art styles        | Tiled pixel art }}
+
{{Infobox game/row/taxonomy/sports            | }}
{{Infobox game/row/taxonomy/themes            | Fantasy RPG }}
+
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 329970
 
|steam appid  = 329970
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|mobygames    =  
 
|mobygames    =  
|strategywiki = www.keeperrl.com/wiki
+
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
|license      = Free in Ascii or commercial featuring graphics
+
|license      =  
 
}}
 
}}
  
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{{mm}} [https://github.com/miki151/keeperrl Source code]
 
{{mm}} [https://github.com/miki151/keeperrl Source code]
 
{{mm}} [https://steamcommunity.com/app/329970/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/329970/discussions/ Steam Community Discussions]
{{mm}} [http://keeperrl.com/ Main Site]
 
{{mm}} [https://www.youtube.com/results?search_query=keeperrl YouTube Videos]
 
{{mm}} [https://keeperrl.com/category/News Developmemt News]
 
{{mm}} [https://discord.gg/XZfCCs5 Live Discord]
 
{{mm}} [https://www.reddit.com/r/Keeperrl Reddit]
 
{{mm}} [https://www.facebook.com/keeperrl Facebook]
 
{{mm}} [https://twitter.com/keeperRL Twitter]
 
{{mm}} [http://www.roguebasin.com/index.php?title=KeeperRL RogueBasin]
 
 
KeeperRL is a game that stands out for its unique blend of Realtime Strategy and Rogue-like gameplay. In this game, players assume the role of a Keeper, controlling their minions in an RTS style while also engaging in turn-based Rogue-like combat against enemy creatures and invaders. The game offers a deep and addictive experience, although the combination of these two genres may take some time to master.
 
 
Permadeath for both minions and the Keeper character is a crucial feature of the game, making it imperative for players to exercise caution when sending their forces into danger. Success in KeeperRL requires players to strike a balance between the RTS and Rogue-like aspects of the game. This involves developing technology, recruiting and training minions, and equipping them with the best gear for battles.
 
 
Strategic thinking is essential to triumph over tough opponents in KeeperRL. Players must think creatively and use all available tools to overcome challenges, including using a combination of ranged and melee units, and considering army composition carefully. Sometimes, a small elite team may be more effective than a large army, particularly when facing well-defended fortifications or ambush points.
 
  
 
==Availability==
 
==Availability==
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{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|Linux|}}
 
{{Game data/saves|Linux|}}
 +
}}
 +
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|discord                  =
 +
|discord notes            =
 +
|epic games launcher      =
 +
|epic games launcher notes =
 +
|gog galaxy                =
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              = true
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 +
}}
 +
 +
==Video==
 +
{{Video
 +
|wsgf link                  =
 +
|widescreen wsgf award      =
 +
|multimonitor wsgf award    =
 +
|ultrawidescreen wsgf award =
 +
|4k ultra hd wsgf award    =
 +
|widescreen resolution      = true
 +
|widescreen resolution notes=
 +
|multimonitor              = unknown
 +
|multimonitor notes        =
 +
|ultrawidescreen            = true
 +
|ultrawidescreen notes      =
 +
|4k ultra hd                = unknown
 +
|4k ultra hd notes          =
 +
|fov                        = unknown
 +
|fov notes                  =
 +
|windowed                  = true
 +
|windowed notes            =
 +
|borderless windowed        = unknown
 +
|borderless windowed notes  =
 +
|anisotropic                = unknown
 +
|anisotropic notes          =
 +
|antialiasing              = unknown
 +
|antialiasing notes        =
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = unknown
 +
|vsync notes                =
 +
|60 fps                    = true
 +
|60 fps notes              =
 +
|120 fps                    = true
 +
|120 fps notes              =
 +
|hdr                        = unknown
 +
|hdr notes                  =
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 +
|color blind                = unknown
 +
|color blind notes          =
 +
}}
 +
 +
==Input==
 +
{{Input
 +
|key remap                = unknown
 +
|key remap notes          =
 +
|acceleration option      = unknown
 +
|acceleration option notes =
 +
|mouse sensitivity        = unknown
 +
|mouse sensitivity notes  =
 +
|mouse menu                = unknown
 +
|mouse menu notes          =
 +
|invert mouse y-axis      = unknown
 +
|invert mouse y-axis notes =
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 +
|controller support        = false
 +
|controller support notes  =
 +
|full controller          = unknown
 +
|full controller notes    =
 +
|controller remap          = unknown
 +
|controller remap notes    =
 +
|controller sensitivity    = unknown
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = unknown
 +
|invert controller y-axis notes=
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = unknown
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 +
}}
 +
 +
==Audio==
 +
{{Audio
 +
|separate volume          = unknown
 +
|separate volume notes    =
 +
|surround sound          = unknown
 +
|surround sound notes    =
 +
|subtitles                = n/a
 +
|subtitles notes          =
 +
|closed captions          = n/a
 +
|closed captions notes    =
 +
|mute on focus lost      = unknown
 +
|mute on focus lost notes =
 +
|eax support              =
 +
|eax support notes        =
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 
}}
 
}}
  
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|fan      =  
 
|fan      =  
 
}}
 
}}
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = unknown
 +
|windows 64-bit exe    = unknown
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux powerpc app      = true
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= true
 +
|linux arm app          = true
 +
|linux executable notes =
 
}}
 
}}
  

Revision as of 17:21, 29 April 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
KeeperRL
KeeperRL cover
Developers
Michal Brzozowski
Release dates
Windows Early access
macOS (OS X) Early access
Linux Early access
Taxonomy
Monetization One-time game purchase

General information

Source code
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Publisher website
DRM-free
Open-source version with some assets absent
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

ExecutablePPC 32-bit 64-bitARM Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 1 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7 Lion
Processor (CPU) 1 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
Linux
Minimum Recommended
Operating system (OS) Ubuntu
Processor (CPU) 1 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB


References