Katamari Damacy Reroll
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
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Original | Bandai Namco Entertainment |
Remastered | Monkeycraft |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | December 7, 2018 |
Reception | |
Metacritic | 81 |
OpenCritic | 83 |
IGDB | 87 |
Key points
- Remake of Katamari Damacy.
- The voiceovers from the western PlayStation 2 release have been replaced with the original Japanese audio. Cutscene audio can be replaced with the English version through modding.
- Core gameplay is capped at 30 FPS; several animations play at an unlocked framerate.
General information
Availability
Source | DRM | Notes | Keys | OS |
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Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\BANDAI NAMCO Entertainment\katamaridamacy %LOCALAPPDATA%\BANDAI NAMCO Entertainment\kataramidamacy\Saved\SaveTemporary\<user-id>\Setting |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/848350/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BANDAI NAMCO Entertainment\kataramidamacy\Saved\SaveGames\<user-id> |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/848350/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 and 16:10 aspect ratios are letterboxed. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | While the game plays at an unlocked framerate, only certain animations (e.g. The Prince's animations on the lower-right corner of the screen during gameplay) are displayed at this framerate. Proper gameplay is capped at 30 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
- The space portions of the game have a bad background image, when compared to the original PS2 game[1]
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Limited to two presets: "Usual controls" and "Simple controls". | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Static, light blue | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for BGM and SE. | |
Surround sound | Stereo only.[2] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | See here for English audio. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Issues fixed
Incorrect resolution scaling causing pixelated image quality
- Increasing your resolution will cause the game to upscale improperly from the previous window size, leaving image quality to be desired. This is particularly apparent when inside of a level.
Restarting the game will fix this and the game will now render out at the correct native resolution across the board |
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Stuck on Black Loading Screen
- Some users report a black screen after the intro video to the game
Procure the following dlls (widely available on the internet): vcruntime140.dll and msvcp140.dll, and put them in the katamari_data folder. [1] |
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Users in Europe who use Windows 10 N, may also see a fix using the April 2018 Windows Media Feature Pack Version 1803 for Windows 10 N available here |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
English Voiceover mod
- Replaces the Japanese cutscene tracks with the voiceovers from the western PlayStation 2 release.
Incomplete 60 FPS hex edit
- Makes aspects of the game to run at 60 frames per second rather than 30.
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Cutscenes | Criware |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 10 |
Processor (CPU) | Intel Core i3-2125 AMD Phenom II X4 965 |
Intel Core i5-2300 AMD FX-4350 |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 4 GB | 6 GB |
Video card (GPU) | Integrated: Intel Iris Pro 580 AMD Radeon RX Vega 8 | Nvidia GeForce GTX 660 AMD Radeon HD 7850 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2018.1.9f2
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/848350/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (848350) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ The space background is not supposed to look like that - last accessed on 2020-05-20
- ↑ Verified by User:MasterBlaster on 2020-05-09
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.