Difference between revisions of "Jane's F-15"
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==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = |
|local play players = | |local play players = | ||
|local play notes = | |local play notes = | ||
Line 170: | Line 170: | ||
|online play players = 8 | |online play players = 8 | ||
|online play notes = | |online play notes = | ||
− | |local co-op = | + | |local co-op = |
|local co-op players = | |local co-op players = | ||
|local co-op notes = | |local co-op notes = | ||
− | |lan co-op = | + | |lan co-op = |
|lan co-op players = | |lan co-op players = | ||
|lan co-op notes = | |lan co-op notes = | ||
− | |online co-op = | + | |online co-op = |
|online co-op players = | |online co-op players = | ||
|online co-op notes = | |online co-op notes = | ||
− | |hot-seat = | + | |hot-seat = |
|hot-seat players = | |hot-seat players = | ||
|hot-seat notes = | |hot-seat notes = | ||
− | |asynchronous = | + | |asynchronous = |
|asynchronous notes = | |asynchronous notes = | ||
− | }}{{Network/Connections | + | }} |
+ | |||
+ | {{Network/Connections | ||
|matchmaking = false | |matchmaking = false | ||
|matchmaking notes = | |matchmaking notes = |
Revision as of 00:56, 17 January 2015
Developers | |
---|---|
EA Baltimore | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | February 28, 1998 |
⤏ Go to series page | |
US Navy Fighters | 1994 |
Jane's Advanced Tactical Fighters | 1996 |
Jane's AH-64D Longbow | 1996 |
Jane's US Navy Fighters '97 | 1996 |
Jane's Longbow Gold | 1997 |
688(I) Hunter/Killer | 1997 |
Jane's Fighters Anthology | 1997 |
Jane's Longbow 2 | 1997 |
Jane's WWII Fighters | 1998 |
Jane's F-15 | 1998 |
Jane's Israeli Air Force | 1998 |
Jane's Fleet Command | 1999 |
Jane's USAF | 1999 |
Jane's F/A-18 | 2000 |
Jane's Attack Squadron | 2002 |
Jane's Advanced Strike Fighters | 2011 |
Key points
- The game requires a Glide and DirectDraw wrapper to be playable on Windows 7.
- A joystick is required for proper gameplay in Expert mode.
- DirectX compatibility is only available through a patch and does not work on modern versions of Windows.
- The game will run on almost any computer out there.
- The game is locked to 20 frames per second and cannot be unlocked.
General information
- CombatSim.com - A huge hub dedicated to all war games and simulations
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | There are both 1-CD and 2-CD versions. The differences between the two are unknown. |
Essential improvements
Patches
V1.17f and V1.12f
- This patch will not work for the Spanish version of the game.
The 1.17f patch is the latest official patch for the game. It fixes many of the crashing issues that earlier versions had, increases multiplayer stability, enhances the avionics\flight model, adds Direct3D support, along with many other things.
Modern Windows Patching
- F-15 cannot be started from a shortcut. It must be started from the executable it self or the main menu will be broken.
The menus for F-15 do not work correctly on Windows 7 and requires a DirectDraw wrapper to fix. ddwrapper is the only DirectDraw wrapper that works with F-15 currently. The simulation will work correctly if nGlide is used to emulate the 3dfx renderer.
Instructions |
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Game data
Configuration file(s) location
System | Location |
---|
Save game data location
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | Spanish is not available in any version but the Spanish version of the game. It cannot be updated past the original version. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 95 | 98 |
Processor (CPU) | Intel Pentium, Cyrix 6x86, or AMD K6 at 166 MHz | 200 MHz or faster Intel Pentium |
System memory (RAM) | 16MB | 32 MB |
Hard disk drive (HDD) | 50MB | 150 MB |
Video card (GPU) | DirectX 5 or Glide capable video card 2MB of VRAM DirectX 5 compatible |