Horace
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Developers | |
---|---|
Paul Helman | |
Sean Scaplehorn | |
Publishers | |
505 Games | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | July 18, 2019 |
Reception | |
Metacritic | 81 |
OpenCritic | 81 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Action, Metroidvania, Mini-games, Platform |
Art styles | Pixel art |
Themes | Europe, Post-apocalyptic, Sci-fi |
Horace is a singleplayer scrolling and side view action, metroidvania, mini-games and platform game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched directly from executable.[1] | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- A demo is available.
Essential improvements
Skip intro videos
Replace ident.bk2 with blank bk2 file[1]
|
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\505 Games\Horace\Options HKEY_CURRENT_USER\Software\505 Games\Horace\ |
Steam | <Steam-folder>\userdata\<user-id>\629090\remote\Options |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/629090/pfx/[Note 2] |
- Config files are encrypted.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\505 Games\Horace\ |
Steam | <Steam-folder>\userdata\<user-id>\629090\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/629090/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 16:9 anamorphic.[2] | ||
Multi-monitor | 16:9 pillarboxed.[3] | ||
Ultra-widescreen | 16:9 pillarboxed.[4] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Press Alt+↵ Enter to toggle (or use in-game option). | ||
Borderless fullscreen windowed | Used instead of exclusive fullscreen. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Framerate is capped at display refresh rate up to 70 FPS.[5][6] | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | In-game button prompts will not change. | |
Mouse acceleration | Mouse is not supported. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Keyboard is required for typing at certain points in the game. | |
Controller remapping | Axes and menu buttons cannot be remapped. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effect, Cut Scene | |
Surround sound | Stereo.[7] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5 | Intel Core i7 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | DirectX 12 compatible |
Notes
- ↑ Unity engine build: 5.6.6f2[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/629090/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (629090) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 Verified by User:Baronsmoki on 2020-01-16
- ↑ Verified by User:Baronsmoki on 2021-06-05
- Tested at 2560x1600 resolution.
- ↑ Verified by User:Baronsmoki on 2021-06-05
- Tested at 2560x480 custom resolution.
- ↑ Verified by User:Baronsmoki on 2021-06-05
- Tested at 2560x1080 custom resolution.
- ↑ Verified by User:Baronsmoki on 2021-06-05
- Tested at 50 Hz, 60 Hz.
- ↑ Verified by User:SavvyKat on 2024-02-12
- Tested above 60 Hz.
- ↑ Verified by User:Baronsmoki on 2021-06-05
- Tested with Special K.