Difference between revisions of "Highrise City"
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{{Infobox game/row/reception|IGDB|highrise-city|rating}} | {{Infobox game/row/reception|IGDB|highrise-city|rating}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
{{Infobox game/row/taxonomy/perspectives | }} | {{Infobox game/row/taxonomy/perspectives | }} | ||
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | Building, Simulation }} | + | {{Infobox game/row/taxonomy/genres | Building, Simulation, Sandbox, Strategy }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
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}} | }} | ||
{{ii}} A demo is available from {{store link|GOG.com|highrise_city_demo}}. | {{ii}} A demo is available from {{store link|GOG.com|highrise_city_demo}}. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = None | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
+ | }} | ||
==Game data== | ==Game data== | ||
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|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = false |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
|controller remap = unknown | |controller remap = unknown | ||
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|minOS = 10 | |minOS = 10 | ||
− | |minCPU = Intel Core i7-4770 | + | |minCPU = Intel Core i7-4770 |
|minRAM = 16 GB | |minRAM = 16 GB | ||
|minHD = 30 GB | |minHD = 30 GB | ||
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|recOS = | |recOS = | ||
− | |recCPU = AMD Ryzen 9 3900X | + | |recCPU = AMD Ryzen 9 3900X |
|recRAM = 32 GB | |recRAM = 32 GB | ||
|recHD = | |recHD = |
Revision as of 07:25, 10 February 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Fourexo Entertainment | |
Publishers | |
Deck13 Interactive | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | Early access |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Controls | Direct control |
Genres | Building, Simulation, Sandbox, Strategy |
Art styles | Realistic |
Highrise City is a singleplayer building, simulation, sandbox and strategy game.
General information
Availability
- A demo is available from GOG.com.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1489970/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1489970/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Adjustment slider with values between 50° and 120°. (default 90°) | ||
Windowed | |||
Borderless fullscreen windowed | Known as Windowed Mode (Frameless) | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | DLSS 2.4 [1] |
||
Vertical sync (Vsync) | 30 to 240 FPS lock | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Known as Hardware Mouse Cursor | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | sliders for Master, Music, Voice, Effect, Ambient and Interface. Toggle for Voice Notification. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Known as Window Unfocused Sound. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX 3.4.0, APEX 1.4.0, Aftermath 2.9.0 | |
Audio | XAudio 2.9, Vorbis 1.3.2.0, LibOGG 1.2.2.0 | |
Interface | Chromium Embedded Framework |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i7-4770 | AMD Ryzen 9 3900X |
System memory (RAM) | 16 GB | 32 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 DirectX 11 compatible | Nvidia GeForce GTX 1080 Ti AMD Radeon RX 5700 XT |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1489970/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1489970) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Polishing, polishing, polishing. That’s what we do improve your experience! - last accessed on 2023-02-08
Verified by User:Phyziyx on 2023-02-10- DLSS DLL (nvngx_dlss.dll) is 2.4.0.0)