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Difference between revisions of "Guilty Gear Xrd -Revelator-"

From PCGamingWiki, the wiki about fixing PC games
m (Added Connection types)
Line 110: Line 110:
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
+
|4k ultra hd notes          = Maximum resolution is 1080p. See [[#Widescreen resolution|Widescreen resolution]] for custom resolutions.
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
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|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
+
|anisotropic notes          = 4x by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for custom values.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = FXAA, MLAA, SMAA
+
|antialiasing notes        = Option between [[FXAA]], [[MLAA]], [[SMAA]]. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for [[MSAA]].
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|description=Custom Resolutions|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=818606016 How to make the game look good af (Resolution Fixes)]</ref>{{cn|date=December 2017}}|fix=
+
{{Fixbox|description=Adjust ResX and ResY for custom resolutions|ref=<ref>{{Refcheck|user=Somewhatviable|date=2022-09-26|comment=Checked by testing game after editing config files.}}</ref>|fix=
# Go to <code>{{p|game}}\REDGame\Config\</code>
+
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|REDSystemSettings.ini}}.
 
# Open {{file|REDSystemSettings.ini}}.
# Find <code>ResX=</code> and <code>ResY=</code> under <code>[SystemSettings]</code>
+
# Under <code>[SystemSettings]</code>, find <code>ResX=</code> and <code>ResY=</code>.
# Set to the desired value  i.e. <code>ResX=2560</code> and <code>ResY=1440</code>.
+
# Set both to the desired values (For 4K, set <code>ResX=3840</code> and <code>ResY=2160</code>).
 
}}
 
}}
  
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
{{Fixbox|description=Anisotropic Filtering|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Adjust MaxAnisotropy|ref=<ref>{{Refcheck|user=Somewhatviable|date=2022-09-26|comment=Checked by testing game after editing config files.}}</ref>|fix=
# Go to <code>{{p|game}}\REDGame\Config\</code>
+
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|REDSystemSettings.ini}}.
 
# Open {{file|REDSystemSettings.ini}}.
# Find <code>MaxAnisotropy=4</code> under <code>[SystemSettings]</code>
+
# Under <code>[SystemSettings]</code>, find <code>MaxAnisotropy=4</code>.
# Set to the desired value <code>MaxAnisotropy=**</code>.
+
# Change <code>4</code> to the desired value, the maximum being <code>16</code>.
 +
}}
 +
 
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Adjust MaxMultiSamples and bAllowD3D9MSAA for MSAA|ref={{cn|date=September 2022}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|REDSystemSettings.ini}}.
 +
# Under <code>[SystemSettings]</code>, find <code>MaxMultiSamples=1</code> and <code>bAllowD3D9MSAA=False</code>
 +
# Change <code>MaxMultiSamples=1</code> to the desired value, <code>2</code> being the minimum and <code>8</code> being the maximum.
 +
# Change <code>bAllowD3D9MSAA=False</code> to <code>bAllowD3D9MSAA=True</code>.
 
}}
 
}}
  

Revision as of 04:17, 26 September 2022

Guilty Gear Xrd -Revelator-
Guilty Gear Xrd -Revelator- cover
Developers
Arc System Works
Engines
Unreal Engine 3
Release dates
Windows December 14, 2016
Taxonomy
Monetization DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Arcade, Fighting
Art styles Anime
Series Guilty Gear
Guilty Gear Xrd -Revelator- guide on StrategyWiki
Guilty Gear Xrd -Revelator- on MobyGames
Guilty Gear Xrd -Revelator- on Wikipedia
Guilty Gear
Guilty Gear X 2001
Guilty Gear X2 #Reload 2006
Guilty Gear Isuka 2006
Guilty Gear XX Accent Core Plus R 2015
Guilty Gear Xrd -SIGN- 2015
Guilty Gear 2: Overture 2016
Guilty Gear Xrd -Revelator- 2016
Guilty Gear 2019
Guilty Gear Strive 2021

Key points

This game does not support cross-platform multiplayer.[1]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

DLC and expansion packs

Name Notes
Additional Playable Character KUM HAEHYUN
Windows
Additional Playable Character DIZZY
Windows
Additional Playable Character RAVEN Can be unlocked using in-game currency.
Windows
GGXrdR System Voice Pack
Windows
GGXrdR Character Colors Pack
Windows
Arrange Costume Set Elphelt Can be unlocked using in-game currency.
Windows
System Voice - BAIKEN
Windows
System Voice - ANSWER
Windows
Additional Character Color - BAIKEN
Windows
Additional Character Color - ANSWER
Windows
Additional Character Color - Eclipse (for Answer&Baiken)
Windows
GUILTY GEAR Xrd REV 2 Upgrade
Windows

Essential improvements

Skip intro videos

Skip intro videos[citation needed]
  1. Go to <path-to-game>\REDGame\Config\REDEngine.ini
  2. Find the section [FullScreenMovie]
  3. Change bForceNoMovies=FALSE to bForceNoMovies=TRUE

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\REDGame\Config[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/520440/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\SAVE[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/520440/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game display settings.
In-game display settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Maximum resolution is 1080p. See Widescreen resolution for custom resolutions.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
4x by default. See Anisotropic filtering (AF) for custom values.
Anti-aliasing (AA)
Option between FXAA, MLAA, SMAA. See Anti-aliasing (AA) for MSAA.
Vertical sync (Vsync)
60 FPS
120+ FPS
Game capped to 60fps; game speed tied to framerate.
High dynamic range display (HDR)

Widescreen resolution

Adjust ResX and ResY for custom resolutions[2]
  1. Go to the configuration file(s) location.
  2. Open REDSystemSettings.ini.
  3. Under [SystemSettings], find ResX= and ResY=.
  4. Set both to the desired values (For 4K, set ResX=3840 and ResY=2160).

Anisotropic filtering (AF)

Adjust MaxAnisotropy[3]
  1. Go to the configuration file(s) location.
  2. Open REDSystemSettings.ini.
  3. Under [SystemSettings], find MaxAnisotropy=4.
  4. Change 4 to the desired value, the maximum being 16.

Anti-aliasing (AA)

Adjust MaxMultiSamples and bAllowD3D9MSAA for MSAA[citation needed]
  1. Go to the configuration file(s) location.
  2. Open REDSystemSettings.ini.
  3. Under [SystemSettings], find MaxMultiSamples=1 and bAllowD3D9MSAA=False
  4. Change MaxMultiSamples=1 to the desired value, 2 being the minimum and 8 being the maximum.
  5. Change bAllowD3D9MSAA=False to bAllowD3D9MSAA=True.

Input

Audio

In-game sound settings.
In-game sound settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Japanese

Network

Multiplayer types

Type Native Players Notes
Local play
2
LAN play
Online play
2

Connection types

Type Native Notes
Peer-to-peer
Uses delay-based netcode.
Rollback netcode to enter public beta testing in October 2022.[4]

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Core i5 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) Nvidia GeForce GTX 560
AMD Radeon HD 7770
DirectX 9.0c compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Steam Discussion - 2/12/2016 FAQ regarding -REVELATOR-
  2. Verified by User:Somewhatviable on 2022-09-26
    Checked by testing game after editing config files.
  3. Verified by User:Somewhatviable on 2022-09-26
    Checked by testing game after editing config files.
  4. ROLLBACK is coming to Guilty Gear Xrd - ArcSystemWorks, Twitter.