Difference between revisions of "Guilty Gear Xrd -Revelator-"
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|gogcom id = | |gogcom id = | ||
|strategywiki = Guilty Gear Xrd Revelator | |strategywiki = Guilty Gear Xrd Revelator | ||
− | |mobygames = | + | |mobygames = 84059 |
|wikipedia = Guilty Gear Xrd | |wikipedia = Guilty Gear Xrd | ||
|winehq = | |winehq = | ||
+ | |license = | ||
+ | |official site= http://guiltygear.us/ggxrdr/ | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
'''Key points''' | '''Key points''' | ||
− | |||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [https://steamcommunity.com/app/520440/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/520440/discussions/ Steam Community Discussions] | ||
Line 59: | Line 67: | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Edit configuration file|ref={{cn|date=December 2016}}|fix= |
− | # Go to | + | # Go to {{folder|{{p|game}}\REDGame\Config}} |
+ | # Open {{file|REDEngine.ini}} with a text editor. | ||
# Find the section <code>[FullScreenMovie]</code> | # Find the section <code>[FullScreenMovie]</code> | ||
# Change <code>bForceNoMovies=FALSE</code> to <code>bForceNoMovies=TRUE</code> | # Change <code>bForceNoMovies=FALSE</code> to <code>bForceNoMovies=TRUE</code> | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Revelator Graphic Options.jpg|In-game display settings.}} | {{Image|Revelator Graphic Options.jpg|In-game display settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 104: | Line 113: | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Maximum resolution is 1080p. See [[#Widescreen resolution|Widescreen resolution]] for custom resolutions. |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
Line 117: | Line 126: | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | + | |anisotropic notes = 4x by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for custom values. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = FXAA, MLAA, SMAA | + | |antialiasing notes = Option between [[FXAA]], [[MLAA]], [[SMAA]]. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for [[MSAA]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = | + | |120 fps notes = Capped to 60 fps; game speed is tied to the framerate. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Adjust ResX and ResY for custom resolutions|ref=<ref>{{Refcheck|user=Somewhatviable|date=2022-09-26|comment=Checked by testing game after editing config files.}}</ref>|fix= |
− | # Go to | + | # Go to the [[#Game data|configuration file(s) location]]. |
# Open {{file|REDSystemSettings.ini}}. | # Open {{file|REDSystemSettings.ini}}. | ||
− | # | + | # Under <code>[SystemSettings]</code>, find <code>ResX=</code> and <code>ResY=</code>. |
− | # Set to the desired | + | # Set both to the desired values (For 4K, <code>ResX=3840</code> and <code>ResY=2160</code>). |
+ | # Set {{file|REDSystemSettings.ini}} to read-only mode. | ||
}} | }} | ||
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Adjust MaxAnisotropy|ref=<ref>{{Refcheck|user=Somewhatviable|date=2022-09-26|comment=Checked by testing game after editing config files.}}</ref>|fix= |
− | # Go to | + | # Go to the [[#Game data|configuration file(s) location]]. |
+ | # Open {{file|REDSystemSettings.ini}}. | ||
+ | # Under <code>[SystemSettings]</code>, find <code>MaxAnisotropy=4</code>. | ||
+ | # Change <code>4</code> to the desired value, the maximum being <code>16</code>. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Adjust MaxMultiSamples and bAllowD3D9MSAA for MSAA|ref={{cn|date=September 2022}}|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open {{file|REDSystemSettings.ini}}. | # Open {{file|REDSystemSettings.ini}}. | ||
− | # | + | # Under <code>[SystemSettings]</code>, find <code>MaxMultiSamples=1</code> and <code>bAllowD3D9MSAA=False</code> |
− | # | + | # Change <code>MaxMultiSamples=1</code> to the desired value, <code>2</code> being the minimum and <code>8</code> being the maximum. |
+ | # Change <code>bAllowD3D9MSAA=False</code> to <code>bAllowD3D9MSAA=True</code>. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 194: | Line 213: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |||
− | |||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 220: | Line 237: | ||
</gallery> | </gallery> | ||
− | ==Audio | + | ==Audio== |
{{Image|Revelator Audio Options.jpg|In-game sound settings.}} | {{Image|Revelator Audio Options.jpg|In-game sound settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
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==Network== | ==Network== | ||
+ | {{--}} This game does not support cross-platform multiplayer.<ref>{{Refurl|url=https://steamcommunity.com/app/520440/discussions/0/154642447913636196/|title=Steam Discussion - 2/12/2016 FAQ regarding -REVELATOR-|date=May 2023}}</ref> | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = true | |local play = true | ||
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|matchmaking = | |matchmaking = | ||
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = true |
− | |p2p notes = | + | |p2p notes = Uses rollback netcode.<ref>{{Refurl|url=https://twitter.com/ArcSystemWorksU/status/1616503270133927949|title=The official implementation of rollback netcode has come to #GuiltyGear Xrd REV2 on Steam! - ArcSystemWorks, Twitter.|date=9 June 2023}}</ref> |
|dedicated = | |dedicated = | ||
|dedicated notes = | |dedicated notes = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= |
Latest revision as of 18:01, 22 February 2024
Developers | |
---|---|
Arc System Works | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | December 14, 2016 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Arcade, Fighting |
Art styles | Anime |
Series | Guilty Gear |
Guilty Gear | |
---|---|
Guilty Gear X | 2001 |
Guilty Gear X2 #Reload | 2006 |
Guilty Gear Isuka | 2006 |
Guilty Gear XX Accent Core Plus R | 2015 |
Guilty Gear Xrd -SIGN- | 2015 |
Guilty Gear 2: Overture | 2016 |
Guilty Gear Xrd -Revelator- | 2016 |
Guilty Gear | 2019 |
Guilty Gear Strive | 2021 |
Guilty Gear Xrd -Revelator- is a singleplayer and multiplayer side view arcade and fighting game in the Guilty Gear series.
Key points
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Additional Playable Character KUM HAEHYUN | ||
Additional Playable Character DIZZY | ||
Additional Playable Character RAVEN | Can be unlocked using in-game currency. | |
GGXrdR System Voice Pack | ||
GGXrdR Character Colors Pack | ||
Arrange Costume Set Elphelt | Can be unlocked using in-game currency. | |
System Voice - BAIKEN | ||
System Voice - ANSWER | ||
Additional Character Color - BAIKEN | ||
Additional Character Color - ANSWER | ||
Additional Character Color - Eclipse (for Answer&Baiken) | ||
GUILTY GEAR Xrd REV 2 Upgrade |
Essential improvements
Skip intro videos
Edit configuration file[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\REDGame\Config[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/520440/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVE[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/520440/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Maximum resolution is 1080p. See Widescreen resolution for custom resolutions. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | 4x by default. See Anisotropic filtering (AF) for custom values. | ||
Anti-aliasing (AA) | Option between FXAA, MLAA, SMAA. See Anti-aliasing (AA) for MSAA. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped to 60 fps; game speed is tied to the framerate. | ||
High dynamic range display (HDR) |
Widescreen resolution
Adjust ResX and ResY for custom resolutions[1] |
---|
|
Anisotropic filtering (AF)
Adjust MaxAnisotropy[2] |
---|
|
Anti-aliasing (AA)
Adjust MaxMultiSamples and bAllowD3D9MSAA for MSAA[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Network
- This game does not support cross-platform multiplayer.[3]
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play | 2 |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | Uses rollback netcode.[4] |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 AMD Radeon HD 7770 DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/520440/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (520440) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Somewhatviable on 2022-09-26
- Checked by testing game after editing config files.
- ↑ Verified by User:Somewhatviable on 2022-09-26
- Checked by testing game after editing config files.
- ↑ Steam Discussion - 2/12/2016 FAQ regarding -REVELATOR- - last accessed on May 2023
- ↑ The official implementation of rollback netcode has come to #GuiltyGear Xrd REV2 on Steam! - ArcSystemWorks, Twitter. - last accessed on 9 June 2023