Difference between revisions of "Grounded"
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(set AF and AA to unknown as there is no sign of them in the options, set HDR to unknown based on multiple incorrect additions of the edits that introduced it) |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Microsoft Store|{{p|localappdata}}\Packages\Microsoft.Maine_8wekyb3d8bbwe\LocalCache\Local\Maine\Saved\Config\ | + | {{Game data/config|Microsoft Store|{{p|localappdata}}\Packages\Microsoft.Maine_8wekyb3d8bbwe\LocalCache\Local\Maine\Saved\Config\WinGDK\}} |
− | {{Game data/config|Steam|}} | + | {{Game data/config|Steam|{{p|localappdata}}\Maine\Saved\Config\}} |
}} | }} | ||
Line 56: | Line 56: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = true |
|steam cloud notes = | |steam cloud notes = | ||
|uplay = | |uplay = | ||
Line 85: | Line 85: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = always on |
− | |anisotropic notes = | + | |anisotropic notes = Scales with the Quality option.<ref>{{Refcheck|user=Rose|date=2020-07-29|comment=r.MaxAnisotropy was set from 2 to 8 depending on the setting, as seen in the [[Engine:Unreal_Engine_4#Enable_developer_console|console]].}}</ref> |
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = | + | |antialiasing notes = [[TAA]].<ref>{{Refcheck|user=Rose|date=2020-07-29|comment=r.DefaultFeature.AntiAliasing was set to 2 on the low Quality preset, as seen in the [[Engine:Unreal_Engine_4#Enable_developer_console|console]] and from visually comparing it to 1 and 0 in real time.}}</ref> |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 108: | Line 108: | ||
# Save the changes. | # Save the changes. | ||
{{ii}} The in-game slider will not display any values beyond its limits. | {{ii}} The in-game slider will not display any values beyond its limits. | ||
+ | }} | ||
+ | ===Chromatic aberration=== | ||
+ | {{Fixbox|description=Disable chromatic aberration|ref=<ref>{{Refcheck|user=Darktalon|date=2020-07-29}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code> with a text editor. | ||
+ | # Add <code>[SystemSettings]</code> to the bottom of the file, if that section doesn't already exist. | ||
+ | # Inside that section, add <code>r.SceneColorFringeQuality=0</code>. | ||
+ | # Save the file. | ||
+ | }} | ||
+ | ===Depth of field=== | ||
+ | {{Fixbox|description=Disable depth of field|ref=<ref>{{Refcheck|user=Darktalon|date=2020-07-29}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code> with a text editor. | ||
+ | # Add <code>[SystemSettings]</code> to the bottom of the file, if that section doesn't already exist. | ||
+ | # Inside that section, add <code>r.DepthOfFieldQuality=0</code>. | ||
+ | # Save the file. | ||
}} | }} | ||
Line 199: | Line 215: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D,Z3D,DirectVR | ||
+ | |vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list]. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 18:47, 29 November 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Obsidian Entertainment | |
Publishers | |
Xbox Game Studios | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | Xbox Play Anywhere, Xbox Game Pass for PC | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.Maine_8wekyb3d8bbwe\LocalCache\Local\Maine\Saved\Config\WinGDK\ |
Steam | %LOCALAPPDATA%\Maine\Saved\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/962130/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Microsoft Store | |
Steam | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/962130/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video settings
Field of view (FOV)
Set FOV to any value beyond the in-game limits through a config file[2] |
---|
|
Chromatic aberration
Disable chromatic aberration[3] |
---|
|
Depth of field
Disable depth of field[4] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D, DirectVR Officially supported game, see official vorpx game list. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 SP1 | |
Processor (CPU) | Intel Core i3-3225 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 Ti |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/962130/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (962130) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Awesome games coming in 2020 and beyond - last accessed on 2020-01-02
- ↑ Verified by User:Rose on 2020-07-29
- ↑ Verified by User:Darktalon on 2020-07-29
- ↑ Verified by User:Darktalon on 2020-07-29