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Difference between revisions of "Grime"

From PCGamingWiki, the wiki about fixing PC games
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|full controller          = true
 
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|controller remap          = unknown
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|controller remap          = true
|controller remap notes    =  
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|controller remap notes    = Specific directions of the left stick cannot be mapped; only the x and y axis can be mapped. This prevents mapping movement to the d-pad. Specific directions of the right stick can be mapped.
 
|controller sensitivity    = unknown
 
|controller sensitivity    = unknown
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  

Revision as of 17:38, 4 August 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Grime
Grime cover
Developers
Clover Bite
Publishers
Akupara Games
Engines
Unity 2019
Release dates
Windows August 2, 2021
Grime on HowLongToBeat
Grime on IGDB
Grime on MobyGames

General information

Official Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

A demo is available from Steam.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Clover Bite\GRIME
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1123050/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Clover Bite\GRIME\Save Files\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1123050/pfx/[Note 1]

Save game cloud syncing

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Hor+ scaling and spanned HUD. Some settings buttons are out of view in the main menu but accessible at the gameplay.[1]
Ultra-widescreen
Hor+ scaling.[1]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA/SMAA/TAA toggle.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Specific directions of the left stick cannot be mapped; only the x and y axis can be mapped. This prevents mapping movement to the d-pad. Specific directions of the right stick can be mapped.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Global, SFX, Music, Ambiance.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-3470
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 960
DirectX 10 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. 1.0 1.1 Verified by User:Rose on 2021-08-03
    Screenshots of a cutscene and gameplay taken at 1920x1080, 2560x1080, 3440x1440, 3840x1080, 5760x1080 and 7680x1080, then vertically compared. Additionally checked with a 16:9 video.