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Difference between revisions of "Gore: Ultimate Soldier"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
 
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Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Gore- Ultimate Soldier cover.jpg
 
|cover        = Gore- Ultimate Soldier cover.jpg
Line 7: Line 6:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|DreamCatcher Interactive}}
 
{{Infobox game/row/publisher|DreamCatcher Interactive}}
 +
{{Infobox game/row/publisher|Noviy Disk|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|AMP}}
 
{{Infobox game/row/engine|AMP}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|June 5, 2002}}
 
{{Infobox game/row/date|Windows|June 5, 2002}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|gore-ultimate-soldier|58}}
 +
{{Infobox game/row/reception|IGDB|gore-ultimate-soldier|rating}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | Freeware }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter, TPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
 
|steam appid side  =  
 
|steam appid side  =  
Line 21: Line 37:
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{++}} [https://download.cnet.com/Gore-Special-Edition/3000-7441_4-10871348.html Re-released as a free download] (Gore: Special Edition).  
+
|introduction      =
 +
 
 +
|release history  = In 2008, the developer 4D Rulers re-released the game for free as [https://archive.org/download/gore-ultimatesoldier/Gore%20-%20Special%20Edition Gore: Special Edition].
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
Line 31: Line 52:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | disc | {{DRM|SafeDisc|2}} |  | Windows }}
+
{{Availability/row| Retail | | disc, key | US release, {{DRM|SafeDisc|2}} |  | Windows }}
 +
{{Availability/row| Retail | | key | EU release |  | Windows }}
 
}}
 
}}
{{ii}} [https://archive.org/details/GoreUltimateSoldierDemo Demo]
+
{{ii}} A demo is available [https://archive.org/details/GoreUltimateSoldierDemo here].
  
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
{{ii}} [https://www.patches-scrolls.de/patch/1866/7/ Patch 1.48] are the latest patch available
+
{{ii}} [https://www.patches-scrolls.de/patch/1866/7/ Patch 1.48] is the latest patch available.
  
 
==Game data==
 
==Game data==
Line 47: Line 69:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\gorerules\save}}
 
}}
 
}}
  
Line 57: Line 79:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = hackable
+
|widescreen resolution      = true
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes= {{term|Vert-}}, increase FOV to compensate.
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
+
|fov notes                  = 90° by default, see [[#Field of view (FOV)|Field of view (FOV)]].
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = 1x, 2x, 4x, 6x, 8x.
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = [[FSAA]] 1x, 2x, 4x, 6x, 8x, 16x.
|vsync                      = hackable
+
|upscaling                  = false
|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync]].
+
|upscaling tech            =
 +
|upscaling notes            =  
 +
|vsync                      = true
 +
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Extremely high FPS (in the high hundreds) significantly reduces jumping height and may make certain sections (such as climbing the rope net in the first level) impossible to progress past. Turning on Vsync should prevent this.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{ii}} Image is {{term|Vert-}} and FOV should be increased to compensate.
 
{{Fixbox|description=Set custom resolution|ref=|fix=
 
{{Fixbox|description=Set custom resolution|ref=|fix=
# Go to <code>{{p|game}}\settings</code>.
+
# Go to {{folder|{{p|game}}\settings\}}.
# Open <code>client_system.cfg</code>.
+
# Open {{file|client_system.cfg}}.
 
# Change <code>res 1024x768</code> to your desired resolution.
 
# Change <code>res 1024x768</code> to your desired resolution.
 
}}
 
}}
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|description=Change the Field of View|ref=|fix=
+
{{ii}} The game supports from 80 to 90 FOV natively through the {{file|autoclient.cfg}} file and the console.
# Go to <code>{{p|game}}\settings</code>.
+
{{Fixbox|description=Hex edit {{file|Gore.exe}} and change the field of view|ref=|fix=
# Open <code>autoclient.cfg</code>.
+
# Open {{file|Gore.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].
# Change <code>fov 90</code> to your desired Field of View.
+
# Press {{key|Ctrl|F}}, change the data type to hex values, search for <code>00 00 '''B4''' 42</code> and change it to <code>00 00 '''F0''' 42</code>.
}}
+
# Now do either of the following:
 +
#* Start the game, press {{key|`}} to open the console and type <code>fov</code> up to <code>120</code>.
 +
#* Go to {{folder|{{p|game}}\settings\}}, open {{file|autoclient.cfg}}, change <code>fov</code> up to <code>120</code>, save the file and launch the game.
  
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
+
'''Notes'''
{{Fixbox|description=Enable vertical sync|ref=|fix=
+
{{ii}} For other values, consult the [https://gregstoll.com/~gregstoll/floattohex/ Floating Point to Hex Converter] (Make sure to tick the box '''Swap to use big-endian''' at the top before converting the float value to hexadecimal).
# Go to <code>{{p|game}}\settings</code>.
 
# Open <code>autoclient.cfg</code>.
 
# Change {{code|1=vsync 0}} to {{code|1=vsync 1}}
 
 
}}
 
}}
  
 
==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = unknown
 
|controller support        = unknown
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==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = unknown
 
|mute on focus lost      = unknown
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|lan play modes      = Co-op, Versus
 
|lan play modes      = Co-op, Versus
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = unknown
+
|online play          = false
 
|online play players  = 16
 
|online play players  = 16
 
|online play modes    = Co-op, Versus
 
|online play modes    = Co-op, Versus
Line 262: Line 289:
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==Issues unresolved==
 +
===Game crashing when enabling any of the anti-aliasing options in the settings menu===
 +
{{Fixbox|description=Workaround: Force anti-aliasing in the GPU control panel|fix=
 +
}}
 +
 +
==Issues fixed==
 +
===Can't change the resolution in the settings menu===
 +
{{Fixbox|description=Change Windows compatibility mode|fix=
 +
# Right-click {{file|Gore.exe}} and select '''Properties'''.
 +
# Go to the '''Compatibility''' tab.
 +
# Make sure '''Run this program in compatibility mode for''' is checked and set to '''Windows XP (Service Pack 2)'''.
 +
}}
 +
 +
===Game zoomed in at high resolutions (DPI issues)===
 +
{{Fixbox|description=Change high DPI settings|fix=
 +
# Right-click {{file|Gore.exe}} and select '''Properties'''.
 +
# Go to the '''Compatibility''' tab.
 +
# Near the bottom of the window, select '''Change high DPI settings'''.
 +
# Make sure '''Override high DPI scaling behaviour''' is set to '''Application''' in the drop down list.
 +
# Click on '''Apply''' and launch the game.
 
}}
 
}}
  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 8.1
+
|direct3d versions      =  
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|opengl versions        = true
 
|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
Line 289: Line 338:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        =
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =
 +
|macos arm app          =
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          =
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 02:41, 26 January 2024

Gore: Ultimate Soldier
Gore: Ultimate Soldier cover
Developers
4D Rulers
Eyecon
Publishers
DreamCatcher Interactive
Russia Noviy Disk
Engines
AMP
Release dates
Windows June 5, 2002
Reception
Metacritic 58
Taxonomy
Monetization Freeware
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, FPS, Shooter, TPS
Art styles Realistic
Themes Sci-fi
Gore: Ultimate Soldier on IGDB
Gore: Ultimate Soldier on MobyGames
Gore: Ultimate Soldier on Wikipedia

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
GameSpy online services have been shut down (see Network for solutions).

Gore: Ultimate Soldier is a singleplayer and multiplayer first-person and third-person action, FPS, shooter and TPS game.

In 2008, the developer 4D Rulers re-released the game for free as Gore: Special Edition.

General information

Official website (4D Rulers)
Official website (DreamCatcher Interactive, archived)
Gore fansite (archived)

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
US release, SafeDisc 2 DRM[Note 1]
Windows
Retail
CD key
EU release
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
A demo is available here.

Essential improvements

Patches

Patch 1.48 is the latest patch available.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\settings[Note 2]

Save game data location

System Location
Windows <path-to-game>\gorerules\save[Note 2]

Video

Graphics feature State Notes
Widescreen resolution
Vert-, increase FOV to compensate.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
90° by default, see Field of view (FOV).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
1x, 2x, 4x, 6x, 8x.
Anti-aliasing (AA)
FSAA 1x, 2x, 4x, 6x, 8x, 16x.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Extremely high FPS (in the high hundreds) significantly reduces jumping height and may make certain sections (such as climbing the rope net in the first level) impossible to progress past. Turning on Vsync should prevent this.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Image is Vert- and FOV should be increased to compensate.
Set custom resolution
  1. Go to <path-to-game>\settings\.
  2. Open client_system.cfg.
  3. Change res 1024x768 to your desired resolution.

Field of view (FOV)

The game supports from 80 to 90 FOV natively through the autoclient.cfg file and the console.
Hex edit Gore.exe and change the field of view
  1. Open Gore.exe with a hex editor such as HxD.
  2. Press Ctrl+F, change the data type to hex values, search for 00 00 B4 42 and change it to 00 00 F0 42.
  3. Now do either of the following:
    • Start the game, press ~ to open the console and type fov up to 120.
    • Go to <path-to-game>\settings\, open autoclient.cfg, change fov up to 120, save the file and launch the game.

Notes

For other values, consult the Floating Point to Hex Converter (Make sure to tick the box Swap to use big-endian at the top before converting the float value to hexadecimal).

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Polish
Fan translation, download.
Russian

Network

Multiplayer types

Type Native Players Notes
LAN play
16 Co-op, Versus
Online play
16 Co-op, Versus
GameSpy services have been shut down;[3] see GameSpy for workarounds.

Connection types

Issues unresolved

Game crashing when enabling any of the anti-aliasing options in the settings menu

Workaround: Force anti-aliasing in the GPU control panel

Issues fixed

Can't change the resolution in the settings menu

Change Windows compatibility mode
  1. Right-click Gore.exe and select Properties.
  2. Go to the Compatibility tab.
  3. Make sure Run this program in compatibility mode for is checked and set to Windows XP (Service Pack 2).

Game zoomed in at high resolutions (DPI issues)

Change high DPI settings
  1. Right-click Gore.exe and select Properties.
  2. Go to the Compatibility tab.
  3. Near the bottom of the window, select Change high DPI settings.
  4. Make sure Override high DPI scaling behaviour is set to Application in the drop down list.
  5. Click on Apply and launch the game.

Other information

API

Technical specs Supported Notes
OpenGL
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Multiplayer GameSpy

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium II 350 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 700 MB
Video card (GPU) OpenGL compatible
16 MB of VRAM
DirectX 8.1 compatible
Other 4x CD-ROM Drive


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References