Difference between revisions of "Gladiator: Sword of Vengeance"
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{{Infobox game/row/date|Windows|November 18, 2003}} | {{Infobox game/row/date|Windows|November 18, 2003}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Third-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action, Platform }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Fantasy, Classical }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 577580 | |steam appid = 577580 | ||
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|gogcom id = | |gogcom id = | ||
|strategywiki = Gladiator: Sword of Vengeance | |strategywiki = Gladiator: Sword of Vengeance | ||
− | |mobygames = | + | |mobygames = 14164 |
|wikipedia = Gladiator: Sword of Vengeance | |wikipedia = Gladiator: Sword of Vengeance | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
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{{Availability/row| Retail | | disc | {{DRM|SecuROM}} | | Windows }} | {{Availability/row| Retail | | disc | {{DRM|SecuROM}} | | Windows }} | ||
{{Availability/row| Steam | 577580 | Steam | | | Windows }} | {{Availability/row| Steam | 577580 | Steam | | | Windows }} | ||
+ | {{Availability/row| Microsoft Store | 9p0dxtttks4v | Microsoft Store | | | Windows | unavailable }} | ||
}} | }} | ||
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|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = Only available in the Microsoft Store and Steam version. <br> | |4k ultra hd notes = Only available in the Microsoft Store and Steam version. <br> | ||
− | 4K downsampling results in distorted and blurred image.<ref> | + | 4K downsampling results in distorted and blurred image.<ref>{{Refurl|url=https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-207#post-5520860|title=NVidia Anti-Aliasing Guide - Guru3D.com Forums post|date=May 2023}}</ref> |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
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|subtitles = false | |subtitles = false | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = false | |mute on focus lost = false | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 2000/XP | + | |minOS = 2000/XP<br />7 (Steam) |
− | |minCPU = Intel Pentium 3 1 GHz | + | |minCPU = Intel Pentium 3 1 GHz<br />Pentium 4 (Steam) |
− | |minRAM = 256 MB | + | |minRAM = 256 MB<br />1 GB (Steam) |
− | |minHD = 1.3 GB | + | |minHD = 1.3 GB<br />2 GB (Steam) |
|minGPU = GeForce 3 | |minGPU = GeForce 3 | ||
− | |minVRAM = | + | |minVRAM = Steam: 512 MB |
|minDX = 9.0a | |minDX = 9.0a | ||
Latest revision as of 20:28, 2 January 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Acclaim Studios Manchester | |
Re-release | Throwback Entertainment |
Publishers | |
Acclaim Entertainment | |
Re-release | Throwback Entertainment |
Release dates | |
Windows | November 18, 2003 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Platform |
Themes | Fantasy, Classical |
Gladiator: Sword of Vengeance is a singleplayer third-person action and platform game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM | |||
Steam | ||||
Microsoft Store (unavailable) |
Version differences
- The Microsoft Store and Steam release is an updated version featuring widescreen resolutions, full XInput controller support, and compatibility fixes for modern machines.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\GladiatorSoV\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/577580/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\GladiatorSoV\Save\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/577580/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Only available in the Microsoft Store and Steam version. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Only available in the Microsoft Store and Steam version. 4K downsampling results in distorted and blurred image.[1] |
||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | On by default. Can be forced off through the graphics card control panel. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput support is only available in the Microsoft Store and Steam version. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | You can turn vibration on/off in game settings, but it does not work. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000/XP 7 (Steam) |
7 |
Processor (CPU) | Intel Pentium 3 1 GHz Pentium 4 (Steam) | Intel Core i3 |
System memory (RAM) | 256 MB 1 GB (Steam) |
2 GB |
Hard disk drive (HDD) | 1.3 GB 2 GB (Steam) |
3 GB |
Video card (GPU) | GeForce 3 Steam: 512 MB of VRAM DirectX 9.0a compatible | 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/577580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (577580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ NVidia Anti-Aliasing Guide - Guru3D.com Forums post - last accessed on May 2023