Difference between revisions of "Ghosts 'n Goblins Resurrection"
From PCGamingWiki, the wiki about fixing PC games
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|developers = | |developers = | ||
{{Infobox game/row/developer|Capcom}} | {{Infobox game/row/developer|Capcom}} | ||
+ | {{Infobox game/row/developer|M-Two}} | ||
+ | {{Infobox game/row/developer|K2}} | ||
+ | {{Infobox game/row/developer|Whoopee Camp}} | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
Line 11: | Line 14: | ||
{{Infobox game/row/reception|Metacritic|ghosts-n-goblins-resurrection|69}} | {{Infobox game/row/reception|Metacritic|ghosts-n-goblins-resurrection|69}} | ||
{{Infobox game/row/reception|OpenCritic|10970/ghosts-n-goblins-resurrection|75}} | {{Infobox game/row/reception|OpenCritic|10970/ghosts-n-goblins-resurrection|75}} | ||
− | {{Infobox game/row/reception|IGDB|ghosts-n-goblins-resurrection--1| | + | {{Infobox game/row/reception|IGDB|ghosts-n-goblins-resurrection--1|69}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | None}} | {{Infobox game/row/taxonomy/microtransactions | None}} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
Line 63: | Line 66: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{P|game}}\}} | + | {{Game data/config|Windows|{{P|game}}\config.ini}} |
}} | }} | ||
Line 116: | Line 119: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 329: | Line 337: | ||
==Issues fixed== | ==Issues fixed== | ||
===Game uses incorrect refresh rate=== | ===Game uses incorrect refresh rate=== | ||
− | {{--}} The game's refresh rate setting | + | {{--}} The game's refresh rate setting only allows selecting 60 Hz. |
{{ii}} DirectX11 mode must be used for this fix to work. | {{ii}} DirectX11 mode must be used for this fix to work. | ||
Line 347: | Line 355: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 12 | + | |direct3d versions = 11, 12 |
− | |direct3d notes = | + | |direct3d notes = Not changeable in-game. Must be changed via editing the "TargetPlatform" line in {{file|config.ini}} to "DirectX11" or "DirectX12".<ref>{{Refcheck|user=Fds29|date=2023-04-12}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 371: | Line 379: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 377: | Line 386: | ||
|macos app notes = | |macos app notes = | ||
|macos arm app = unknown | |macos arm app = unknown | ||
− | |||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Windows Media Video |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = |
Latest revision as of 16:52, 20 December 2023
Developers | |
---|---|
Capcom | |
M-Two | |
K2 | |
Whoopee Camp | |
Engines | |
RE Engine | |
Release dates | |
Windows | June 1, 2021 |
Reception | |
Metacritic | 69 |
OpenCritic | 75 |
IGDB | 69 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Action, Platform |
Art styles | Stylized |
Themes | Fantasy |
Series | Ghosts 'n Goblins |
Ghosts 'n Goblins | |
---|---|
Ghosts 'n Goblins | 1987 |
Ghosts 'n Goblins Resurrection | 2021 |
Ghosts 'n Goblins Resurrection is a singleplayer and multiplayer scrolling and side view action and platform game in the Ghosts 'n Goblins series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1375400/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\1375400\remote\win64_save\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1375400/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped at 60 FPS. Fullscreen mode forced at 60 Hz (see Issues fixed to fix). | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Two presets are available, with two optional rapid fire variants. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [1] |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for BGM, and Sound Effects. | |
Surround sound | Plays up to 5.0.[2] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Issues fixed
Game uses incorrect refresh rate
- The game's refresh rate setting only allows selecting 60 Hz.
- DirectX11 mode must be used for this fix to work.
Use Special K to hack the refresh rate[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Not changeable in-game. Must be changed via editing the "TargetPlatform" line in config.ini to "DirectX11" or "DirectX12".[4] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Cutscenes | Windows Media Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4460 AMD FX-6300 |
Intel Core i7-3770 AMD FX-9590 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R7 260X 2 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 8 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1375400/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1375400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:MasterBlaster on 2021-06-10
- Tested by connecting my DualShock 4 controller to my PC via a wired connection and Bluetooth with Steam Input disabled.
- ↑ Verified by User:MasterBlaster on 2021-06-10
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Verified by User:Keith on 2021-06-27
- ↑ Verified by User:Fds29 on 2023-04-12