Difference between revisions of "Game of Thrones"
From PCGamingWiki, the wiki about fixing PC games
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|cover = Game of Thrones Cover.jpg | |cover = Game of Thrones Cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Cyanide}} | + | {{Infobox game/row/developer|Cyanide Studio}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Atlus|NA}} | {{Infobox game/row/publisher|Atlus|NA}} | ||
{{Infobox game/row/publisher|Focus Home Interactive|EU/AU}} | {{Infobox game/row/publisher|Focus Home Interactive|EU/AU}} | ||
+ | {{Infobox game/row/publisher|1C-SoftClub|Russia}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 3}} | {{Infobox game/row/engine|Unreal Engine 3}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 15, 2012}} | {{Infobox game/row/date|Windows|May 15, 2012}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Game of Thrones }} | ||
|steam appid = 208730 | |steam appid = 208730 | ||
|gogcom id = | |gogcom id = | ||
Line 19: | Line 33: | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
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|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
|ultrawidescreen notes = Set [[#Field of view (FOV)|Field of view (FOV)]] appropriately (see the [https://www.wsgf.org/dr/game-thrones/en WSGF entry]). | |ultrawidescreen notes = Set [[#Field of view (FOV)|Field of view (FOV)]] appropriately (see the [https://www.wsgf.org/dr/game-thrones/en WSGF entry]). | ||
− | |4k ultra hd = | + | |4k ultra hd = limited |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Death screen is 1080p overlay without scaling |
|fov = hackable | |fov = hackable | ||
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
Line 88: | Line 101: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = Game caps at 62 | + | |120 fps notes = Game caps at 62, although this can be changed in config files |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox|description=Edit input configuration file|ref=<ref> | + | {{Fixbox|description=Edit input configuration file|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=176021508|title=Steam Community Guide|date=May 2023}}</ref>|fix= |
1. Open <code>{{p|userprofile\Documents}}\Game of Thrones\UnrealEngine3\AGOTGame\Config\AGOTInput.ini</code> | 1. Open <code>{{p|userprofile\Documents}}\Game of Thrones\UnrealEngine3\AGOTGame\Config\AGOTInput.ini</code> | ||
:2. Find a section <code>[AGOTGame.AGOTPlayerInput]</code>. | :2. Find a section <code>[AGOTGame.AGOTPlayerInput]</code>. | ||
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'''Notes''' | '''Notes''' | ||
{{ii}} You have to run a game at least once, in order for it to create configuration files. | {{ii}} You have to run a game at least once, in order for it to create configuration files. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|description=Change frame rate smoothing|ref={{cn|date=June 2022}}|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open AGOTEngine.ini | ||
+ | # Find the section entitled [Engine.GameEngine]. | ||
+ | # Add the line MaxSmoothedFramerate=X, where X is your preferred framerate. | ||
+ | {{ii}} For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]]. | ||
}} | }} | ||
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==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = hackable |
− | |key remap notes = | + | |key remap notes = Can be changed in AGOTInput.ini |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
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|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Controller must be manually enabled via a checkbox in the options menu. |
− | |full controller = | + | |full controller = true |
− | |full controller notes = | + | |full controller notes = |
− | |controller remap = | + | |controller remap = hackable |
− | |controller remap notes = | + | |controller remap notes = Can be changed in AGOTInput.ini |
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
Line 171: | Line 196: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | + | |controller hotplug = true | |
− | |||
− | |controller hotplug = | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
− | |haptic feedback notes = | + | |haptic feedback notes = Very little actual use in-game |
− | |simultaneous input = | + | |simultaneous input = limited |
− | |simultaneous input notes = | + | |simultaneous input notes = Mouse disabled in menus once controller is enabled |
}} | }} | ||
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|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = limited |
− | |surround sound notes = | + | |surround sound notes = Up to 7.1 (no in-game option). |
|subtitles = true | |subtitles = true | ||
|subtitles notes = Under '''Game''' options. | |subtitles notes = Under '''Game''' options. | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Retail only | ||
|fan = | |fan = | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 314: | Line 347: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 3 |
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 06:53, 17 October 2023
For the Telltale Games series, see Game of Thrones: A Telltale Games Series.
Developers | |
---|---|
Cyanide Studio | |
Publishers | |
NA | Atlus |
EU/AU | Focus Home Interactive |
Russia | 1C-SoftClub |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | May 15, 2012 |
Taxonomy | |
Series | Game of Thrones |
General information
Availability
Essential improvements
- Common fixes and improvements for games using Unreal Engine 3 can be found here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Game of Thrones\UnrealEngine3\AGOTGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/208730/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Game of Thrones\UnrealEngine3\Binaries\SaveData\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/208730/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | https://steamdb.info/app/208730/ufs/ |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Set Field of view (FOV) appropriately (see the WSGF entry). | ||
Ultra-widescreen | Set Field of view (FOV) appropriately (see the WSGF entry). | ||
4K Ultra HD | Death screen is 1080p overlay without scaling | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Disable fullscreen mode and choose desktop resolution in-game. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | Game caps at 62, although this can be changed in config files | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Edit input configuration file[1] |
---|
1. Open
Bindings=(Name="F8",Command="FOV 75",Control=False,Shift=False,Alt=False) Bindings=(Name="F9",Command="FOV 80",Control=False,Shift=False,Alt=False) Bindings=(Name="F10",Command="FOV 90",Control=False,Shift=False,Alt=False)
Notes
|
High frame rate
Change frame rate smoothing[citation needed] |
---|
|
Vertical sync (Vsync)
Edit configuration file[citation needed] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be changed in AGOTInput.ini | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Controller must be manually enabled via a checkbox in the options menu. | |
Full controller support | ||
Controller remapping | Can be changed in AGOTInput.ini | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Very little actual use in-game | |
Digital movement supported | ||
Simultaneous controller+KB/M | Mouse disabled in menus once controller is enabled |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1 (no in-game option). | |
Subtitles | Under Game options. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | Retail only | |||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP2 | 7 |
Processor (CPU) | AMD/Intel Dual Core 2.2 GHz p/core | AMD/Intel Dual Core 2.2 GHz p/core or greater |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce 7900 GTX AMD Radeon HD 2600 XT 256 MB of VRAM | Nvidia GeForce 7900 GTX or greater AMD Radeon HD 2600 XT or greater 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/208730/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (208730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Steam Community Guide - last accessed on May 2023