Difference between revisions of "Extreme Assault"
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{{Infobox game | {{Infobox game | ||
|cover = Extreme Assault - cover.jpg | |cover = Extreme Assault - cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Blue Byte}} | + | {{Infobox game/row/developer|Blue Byte Software}} |
|publishers = | |publishers = | ||
|engines = | |engines = | ||
Line 9: | Line 8: | ||
{{Infobox game/row/date|DOS|1997}} | {{Infobox game/row/date|DOS|1997}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/ | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/ | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/ | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
− | {{Infobox game/row/taxonomy/ | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/ | + | {{Infobox game/row/taxonomy/genres | Action, Shooter, Vehicle combat }} |
− | {{Infobox game/row/taxonomy/ | + | {{Infobox game/row/taxonomy/vehicles | Helicopter, Tank }} |
− | + | {{Infobox game/row/taxonomy/themes | Sci-fi }} | |
− | {{Infobox game/row/taxonomy/themes | }} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
Line 38: | Line 36: | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} The last official patch is '''1.2.3'''. Those focus in general on improving 3dfx support and network support. No cumulative patches were ever released. | + | {{ii}} The last official patch is '''1.2.3'''. Those focus in general on improving 3dfx support and network support. No cumulative patches were ever released. Two additional multiplayer levels were also released for free as separate patches. All of them are available for download [https://community.pcgamingwiki.com/files/file/1892-extreme-assault-patches/ here] and at [https://soggi.org/misc/game-patches.htm soggi.org]. |
+ | |||
+ | ===Setup freeze=== | ||
+ | When the SETUP program is run from pure DOS, and after the game is copied to the HDD, "Setup Sound" is selected, the program will freeze the PC. This will not happen if the SETUP program is run from Windows 95. This is a bug in the installation procedure, apparently they only tested running the setup process from Windows 95. | ||
+ | |||
+ | The solution, is to not run the "Setup Sound" part, but to select "Quit program", and then manually run <code>C:\BLUEBYTE\EXTREME\SETSOUND.BAT</code> to run the sound setup. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|DOS|}} | + | {{Game data/config|DOS|{{p|game}}\INIT.CFG|{{p|game}}\SETUP.INI}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|DOS|}} | + | {{Game data/saves|DOS|{{p|game}}\SAVEGAME}} |
}} | }} | ||
==Video== | ==Video== | ||
+ | {{Image|Extreme Assault - resolution settings.png|Resolution settings (this menu is not available when using 3dfx / glide)}} | ||
+ | {{Image|Extreme Assault - graphics detail settings.png|Graphics detail settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
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|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
|borderless windowed = false | |borderless windowed = false | ||
Line 76: | Line 81: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = false |
− | |60 fps notes = | + | |60 fps notes = 30 fps cap |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
Line 89: | Line 97: | ||
==Input== | ==Input== | ||
+ | {{Image|Extreme Assault - control settings.png|Control settings}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = Keyboard remapping becomes available when '''Control Type''' is set to '''Customize'''. |
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Depends on direction used when binding axis to action. |
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
− | |controller support notes = | + | |controller support notes = Supports 2-button and 4-button joysticks as well as Thrustmaster, with or without rudder for all 3. |
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Only deadzone and linearity |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Depends on direction used when binding axis to action. |
|xinput controllers = unknown | |xinput controllers = unknown | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 134: | Line 143: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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==Audio== | ==Audio== | ||
+ | {{Image|Extreme Assault - sound settings.png|Sound settings}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = limited |
− | |separate volume notes = | + | |separate volume notes = Sound effects and MIDI volume. CD Audio volume can't be configured directly from within the game. |
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = false |
− | |eax support notes = | + | |eax support notes = |
− | |red book cd audio = | + | |royalty free audio = unknown |
− | |red book cd audio notes = | + | |royalty free audio notes = |
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = A switch between Midi Music and CD Audio is available under Audio settings. | ||
}} | }} | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = true |
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 184: | Line 205: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 193: | Line 214: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = true |
− | |lan play players = | + | |lan play players = 4 |
− | |lan play modes = | + | |lan play modes = Versus |
− | |lan play notes = | + | |lan play notes = Using IPX. |
− | |online play = | + | |online play = false |
− | |online play players = | + | |online play players = 4 |
− | |online play modes = | + | |online play modes = Versus |
− | |online play notes = | + | |online play notes = Disabled after MPlayer.com acquisition by GameSpy Arcade in 2001. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
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|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
− | |glide versions = | + | |glide versions = 2 |
− | |glide notes = | + | |glide notes = Patch 1.2.0 is required to support Voodoo Rush chips. Patch 1.2.3 adds support for Voodoo 2. Requires running the game using {{file|XA_3DFX.EXE}} executable. |
|software mode = | |software mode = | ||
|software mode notes = | |software mode notes = | ||
Line 251: | Line 272: | ||
|windows 32-bit exe = | |windows 32-bit exe = | ||
|windows 64-bit exe = | |windows 64-bit exe = | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
− | |linux 32-bit executable= | + | |linux 32-bit executable= |
− | |linux 64-bit executable= unknown | + | |linux 64-bit executable= |
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 274: | Line 298: | ||
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = MPlayer.com |
|multiplayer notes= | |multiplayer notes= | ||
|anticheat = | |anticheat = | ||
Line 284: | Line 308: | ||
|OSfamily = DOS | |OSfamily = DOS | ||
− | |minOS = | + | |minOS = 5.0 |
− | |minCPU = | + | |minCPU = 486 DX 4/100 MHz |
− | |minRAM = | + | |minRAM = 16 MB |
− | |minHD = | + | |minHD = 40 MB |
− | |minGPU = | + | |minGPU = VESA compatible |
− | + | |recCPU = Intel Pentium 133 MHz | |
− | |recCPU = | + | |recHD = 110 MB |
− | + | |notes = Supports Intel MMX for software rendering. | |
− | |recHD = | ||
− | |||
− | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 10:03, 30 April 2023
Developers | |
---|---|
Blue Byte Software | |
Release dates | |
DOS | 1997 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter, Vehicle combat |
Vehicles | Helicopter, Tank |
Themes | Sci-fi |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Patches
- The last official patch is 1.2.3. Those focus in general on improving 3dfx support and network support. No cumulative patches were ever released. Two additional multiplayer levels were also released for free as separate patches. All of them are available for download here and at soggi.org.
Setup freeze
When the SETUP program is run from pure DOS, and after the game is copied to the HDD, "Setup Sound" is selected, the program will freeze the PC. This will not happen if the SETUP program is run from Windows 95. This is a bug in the installation procedure, apparently they only tested running the setup process from Windows 95.
The solution, is to not run the "Setup Sound" part, but to select "Quit program", and then manually run C:\BLUEBYTE\EXTREME\SETSOUND.BAT
to run the sound setup.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\INIT.CFG <path-to-game>\SETUP.INI |
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVEGAME |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS | 30 fps cap | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keyboard remapping becomes available when Control Type is set to Customize. | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Depends on direction used when binding axis to action. | |
Controller | ||
Controller support | Supports 2-button and 4-button joysticks as well as Thrustmaster, with or without rudder for all 3. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Only deadzone and linearity | |
Controller Y-axis inversion | Depends on direction used when binding axis to action. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects and MIDI volume. CD Audio volume can't be configured directly from within the game. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio | ||
Red Book CD audio | A switch between Midi Music and CD Audio is available under Audio settings. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Polish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 4 | Versus Using IPX. |
||
Online play | 4 | Versus Disabled after MPlayer.com acquisition by GameSpy Arcade in 2001. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Glide | 2 | Patch 1.2.0 is required to support Voodoo Rush chips. Patch 1.2.3 adds support for Voodoo 2. Requires running the game using XA_3DFX.EXE executable. |
DOS video modes | VGA, SVGA |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | MPlayer.com |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | |
Processor (CPU) | 486 DX 4/100 MHz | Intel Pentium 133 MHz |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 40 MB | 110 MB |
Video card (GPU) | VESA compatible |