Difference between revisions of "EVE: Gunjack"
From PCGamingWiki, the wiki about fixing PC games
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|oculus rift = true | |oculus rift = true | ||
|oculus rift notes = Supported in both Steam and Oculus Store versions (not listed on Steam store page).<ref>[https://steamcommunity.com/app/410570/discussions/0/351659808496933161/ Works with Rift :: Gunjack General Discussions]</ref> | |oculus rift notes = Supported in both Steam and Oculus Store versions (not listed on Steam store page).<ref>[https://steamcommunity.com/app/410570/discussions/0/351659808496933161/ Works with Rift :: Gunjack General Discussions]</ref> | ||
+ | |osvr = true | ||
+ | |osvr notes = | ||
|tracked motion controllers = false | |tracked motion controllers = false | ||
|tracked motion controllers notes= Steam version uses HTC Vive controller inputs but does not support motion tracking.<ref>{{store link|Steam|410570|Gunjack on Steam}}</ref> | |tracked motion controllers notes= Steam version uses HTC Vive controller inputs but does not support motion tracking.<ref>{{store link|Steam|410570|Gunjack on Steam}}</ref> | ||
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|play area room-scale = | |play area room-scale = | ||
|play area room-scale notes = | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
Revision as of 03:23, 16 January 2017
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Developers | |
---|---|
CCP Games | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | March 28, 2016[2] |
Warnings
- This game requires a virtual reality headset (see VR support for details).
EVE | |
---|---|
EVE Online | 2003 |
EVE: Gunjack | 2016 |
EVE: Valkyrie | 2016 |
EVE: Valkyrie - Warzone | 2017 |
EVE Aether Wars - Tech Demo | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Oculus Store | ||||
Steam |
- Uses Denuvo Anti-Tamper DRM.[3]
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/410570/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/410570/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | Supported in both Steam and Oculus Store versions (not listed on Steam store page).[4] | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | |
Processor (CPU) | Intel i5-4590 AMD FX 8350 | |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | NVIDIA GeForce GTX 970 AMD Radeon R9 290 DirectX 11 compatible | |
Other | Oculus Rift or HTC Vive |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (410570) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.