Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Desert Thunder"

From PCGamingWiki, the wiki about fixing PC games
 
(11 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Desert Thunder cover.jpg
+
|cover        = Desert Thunder (PC Cover).png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Brainbox Games}}
 
{{Infobox game/row/developer|Brainbox Games}}
Line 13: Line 12:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 19, 2003}}
 
{{Infobox game/row/date|Windows|November 19, 2003}}
|reception    =
 
{{Infobox game/row/reception|Metacritic|desert-thunder|rating}}
 
{{Infobox game/row/reception|OpenCritic|link|rating}}
 
{{Infobox game/row/reception|IGDB|desert-thunder|rating}}
 
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/genres            | Action, Shooter, TPS, Vehicle combat }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/vehicles          | Tank }}
{{Infobox game/row/taxonomy/sports            | }}
+
{{Infobox game/row/taxonomy/art styles        | Realistic }}
{{Infobox game/row/taxonomy/vehicles          | }}
+
{{Infobox game/row/taxonomy/themes            | Contemporary, Middle East }}
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
 
|steam appid  = 283330
 
|steam appid  = 283330
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    = 1094951883
 
|gogcom id    = 1094951883
 +
|official site= https://web.archive.org/web/20051119073939/http://www.groovegames.com/Games/DesertThunder/index.php
 
|hltb        = 17529
 
|hltb        = 17529
 +
|lutris      = desert-thunder
 +
|igdb        = desert-thunder
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = desert-thunder
+
|mobygames    = 19673
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      = 9280
 
|winehq      = 9280
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [https://web.archive.org/web/20051119073939/http://www.groovegames.com/Games/DesertThunder/index.php Official site] - retrieved with Wayback machine from November 19, 2005.
 
{{GOG.com links|1094951883|desert_thunder}}
 
{{GOG.com links|1094951883|desert_thunder}}
 
{{mm}} [https://steamcommunity.com/app/283330/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/283330/discussions/ Steam Community Discussions]
Line 47: Line 51:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | disc | {{DRM|StarForce|3}} |  | Windows }}
+
{{Availability/row| Retail | | disc | {{DRM|StarForce|3}}. |  | Windows }}
 
{{Availability/row| Amazon.com | B00J4W918M | Steam | | | Windows }}
 
{{Availability/row| Amazon.com | B00J4W918M | Steam | | | Windows }}
 
{{Availability/row| GamersGate | desert-thunder | Steam | | | Windows }}
 
{{Availability/row| GamersGate | desert-thunder | Steam | | | Windows }}
Line 59: Line 63:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|game}}/System/*.ini}}
 
}}
 
}}
 +
{{ii}} {{file|DT.ini}} contains general settings.
 +
{{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings.
  
 
===Save game data location===
 
===Save game data location===
Line 92: Line 98:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = true
+
|widescreen resolution      = hackable
|widescreen resolution notes=  
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
|fov                        = unknown
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
|windowed                  = unknown
+
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = You can toggle between fullscreen and windowed mode with {{key|Alt|Enter}}. See [[#Windowed|Windowed]].
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|vsync                      = hackable
|vsync notes                =  
+
|vsync notes                = Off by default. To turn it on, see [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]].
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{ii}} Custom resolutions can be set manually. Note that image is {{term|Vert-}}, and FOV should be increased to compensate for the first two options.
 +
{{Fixbox|description=Set custom resolution in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-24}}</ref>|fix=
 +
# While in game, open the console with {{key|~}}.
 +
# Enter <code>setres XXXXxYYYY</code> (for example <code>setres 1920x1080</code>).
 +
}}
 +
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|game}}/System/DT.ini}}.
 +
# Go to the <code>[WinDrv.WindowsClient]</code> section.
 +
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution.
 +
 +
'''Notes'''
 +
{{--}} HUD is stretched.
 +
}}
 +
 +
{{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/2704-desert-thunder-widescreen-fix/ Widescreen Fix]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-15}}</ref>|fix=
 +
 +
'''Notes'''
 +
{{++}} Camera FOV is fixed.
 +
{{++}} Menu elements are no longer cropped.
 +
{{--}} HUD and menus are stretched.
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Set default FOV in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-24}}</ref>|fix=
 +
# While in game, open the console with {{key|~}}.
 +
# Type <code>fov x</code>, where <code>x</code> is the desired FOV.
 +
}}
 +
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|game}}/System/User.ini}}.
 +
# Search for the line 34 and change the line to (change <code>x</code> to the desired value):<pre>Aliases[27]=(Command="fov x",Alias=SetFOV)</pre>
 +
# Add <code>SetFOV</code> in front of one of the keyboard letters that says <code><Keyname>=</code>.
 +
# While in-game press the key to activate the new FOV.
 +
 +
'''Notes'''
 +
{{--}} Game could start to randomly reset those values. If so, edit those values in {{file|{{p|game}}\System\DefUser.ini}} too.
 +
}}
 +
 +
===[[Glossary:Windowed|Windowed]]===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|game}}/System/DT.ini}}.
 +
# Find the section <code>[WinDrv.WindowsClient]</code>.
 +
# In that section, find an entry <code>WindowedViewportX=</code> and set its value to your desired window width.
 +
# In that section, find an entry <code>WindowedViewportY=</code> and set its value to your desired window height.
 +
# Set <code>StartupFullscreen=</code> to <code>False</code> to start the game in windowed mode.
 +
}}
 +
 +
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|game}}/System/DT.ini}}.
 +
# Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16).
 +
}}
 +
 +
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|game}}/System/DT.ini}}.
 +
# Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>.
 
}}
 
}}
  
 
==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = hackable
|acceleration option notes =  
+
|acceleration option notes = Enabled by default. To disable it, see [[#Mouse acceleration|Mouse acceleration]].
|mouse sensitivity        = unknown
+
|mouse sensitivity        = hackable
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = See [[#Mouse sensitivity|Mouse sensitivity]].
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = always on
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = Enabled by default. To disable, set <code>bInvertMouse=</code> in {{file|{{p|game}}/System/User.ini}} to True.
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = false
+
|controller support        = hackable
|controller support notes  =  
+
|controller support notes  = Set <code>UseJoystick=True</code> in {{file|{{p|game}}/System/DT.ini}} under <code>[WinDrv.WindowsClient]</code>.
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = hackable
|controller remap notes    =  
+
|controller remap notes    = Edit in {{file|{{p|game}}/System/User.ini}}.
|controller sensitivity    = unknown
+
|controller sensitivity    = hackable
|controller sensitivity notes=  
+
|controller sensitivity notes= Edit in {{file|{{p|game}}/System/User.ini}}.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = hackable
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Edit in {{file|{{p|game}}/System/User.ini}}.
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
Line 184: Line 256:
 
|steam cursor detection    = unknown
 
|steam cursor detection    = unknown
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 +
}}
 +
 +
===[[Glossary:Mouse acceleration|Mouse acceleration]]===
 +
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-07-24}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|game}}/System/User.ini}}.
 +
# Change the line <code>MouseAccelThreshold=</code> to <code>0</code>.
 +
 +
'''Notes'''
 +
{{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.
 +
}}
 +
 +
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
 +
{{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity in the game settings.
 +
{{Fixbox|description=Set custom sensitivity in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-24}}</ref>|fix=
 +
# While in game, open the console with {{key|~}}.
 +
# Enter <code>setsensitivity x</code> (for example <code>setsensitivity 5</code>).
 +
}}
 +
 +
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-07-24}}</ref>|fix=
 +
# Open {{file|{{p|game}}/System/User.ini}}.
 +
# Change the line <code>MouseSensitivity=</code> to the desired value.
 
}}
 
}}
  
 
==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music, Effects.
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] or [[Glossary:Sound card#Set up OpenAL|OpenAL]]. See [[#Surround sound|Surround sound]].
|subtitles                = n/a
+
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = true
|eax support notes        =  
+
|eax support notes        = EAX 3.
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 +
}}
 +
 
 +
===[[Glossary:Surround sound|Surround sound]]===
 +
{{ii}} By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
 +
{{--}} Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
 +
 
 +
{{Fixbox|description=Restore surround sound<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|game}}/System/DT.ini}}.
 +
# Set <code>Use3DSound=True</code> and <code>UseDefaultDriver=False</code>, and save.
 
}}
 
}}
  
Line 207: Line 313:
 
|interface = true
 
|interface = true
 
|audio    = true
 
|audio    = true
|subtitles = false
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 
}}
 
}}
 +
}}
 +
 +
==Issues fixed==
 +
===Game's Vsync doesn't work on Windows 8/8.1/10/11===
 +
{{Fixbox|description=Use [[dgVoodoo 2]]}}
 +
 +
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
 +
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
 +
# Place it in {{folder|{{p|game}}\System\}}.
 +
}}
 +
 +
===Poor performance on Windows 8/8.1/10/11===
 +
{{Fixbox|description=Use [[dgVoodoo 2]]}}
 +
 +
{{Fixbox|description=Use crosire's d3d8to9 wrapper|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix=
 +
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
 +
# Place it in {{folder|{{p|game}}\System\}}.
 +
}}
 +
 +
===Run the game at screen refresh rate===
 +
{{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
 +
 +
{{Fixbox|description=Set fullscreen refresh rate|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|game}}/System/DT.ini}}.
 +
# Find the line <code>DesiredRefreshRate=60</code>.
 +
# Change the value to set your monitor's refresh rate. For example, 120 or 144.
 +
 +
'''Notes'''
 +
{{ii}} Modifying any video options will undo the custom refresh rate.
 
}}
 
}}
  
Line 216: Line 352:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 8
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 237: Line 373:
 
|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
 +
|windows arm app        =
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  

Latest revision as of 16:49, 22 March 2024

Desert Thunder
Desert Thunder cover
Developers
Brainbox Games
Publishers
Retail Groove Games
Hip Games
Funbox Media
Russia Russobit-M
Engines
Unreal Engine 2
Release dates
Windows November 19, 2003
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Shooter, TPS, Vehicle combat
Vehicles Tank
Art styles Realistic
Themes Contemporary, Middle East
Desert Thunder on HowLongToBeat
Desert Thunder on IGDB
Desert Thunder on MobyGames

Desert Thunder is a singleplayer third-person action, shooter, TPS and vehicle combat game.

General information

Official site - retrieved with Wayback machine from November 19, 2005.
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).

Game data

Configuration file(s) location

System Location
Windows <path-to-game>/System/*.ini[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/283330/pfx/[Note 3]
DT.ini contains general settings.
User.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/283330/pfx/[Note 3]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Widescreen resolution

Custom resolutions can be set manually. Note that image is Vert-, and FOV should be increased to compensate for the first two options.
Set custom resolution in-game[5]
  1. While in game, open the console with ~.
  2. Enter setres XXXXxYYYY (for example setres 1920x1080).
Edit ini file[6]
  1. Launch the game at least once then close it.
  2. Open <path-to-game>/System/DT.ini.
  3. Go to the [WinDrv.WindowsClient] section.
  4. Set FullscreenViewportX and FullscreenViewportY to the desired resolution.

Notes

HUD is stretched.
Use the Widescreen Fix[7]

Notes

Camera FOV is fixed.
Menu elements are no longer cropped.
HUD and menus are stretched.

Field of view (FOV)

Set default FOV in-game[8]
  1. While in game, open the console with ~.
  2. Type fov x, where x is the desired FOV.
Edit ini file[9]
  1. Launch the game at least once then close it.
  2. Open <path-to-game>/System/User.ini.
  3. Search for the line 34 and change the line to (change x to the desired value):
    Aliases[27]=(Command="fov x",Alias=SetFOV)
  4. Add SetFOV in front of one of the keyboard letters that says <Keyname>=.
  5. While in-game press the key to activate the new FOV.

Notes

Game could start to randomly reset those values. If so, edit those values in <path-to-game>\System\DefUser.ini too.

Windowed

Edit ini file[10]
  1. Launch the game at least once then close it.
  2. Open <path-to-game>/System/DT.ini.
  3. Find the section [WinDrv.WindowsClient].
  4. In that section, find an entry WindowedViewportX= and set its value to your desired window width.
  5. In that section, find an entry WindowedViewportY= and set its value to your desired window height.
  6. Set StartupFullscreen= to False to start the game in windowed mode.

Anisotropic filtering (AF)

Edit ini file[11]
  1. Launch the game at least once then close it.
  2. Open <path-to-game>/System/DT.ini.
  3. Change the line LevelOfAnisotropy=1 to any value desired (between 1 and 16).

Vertical sync (Vsync)

Edit ini file[12]
  1. Launch the game at least once then close it.
  2. Open <path-to-game>/System/DT.ini.
  3. Change the line UseVSync=False to UseVSync=True.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Enabled by default. To disable it, see Mouse acceleration.
Mouse sensitivity
See Mouse sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Enabled by default. To disable, set bInvertMouse= in <path-to-game>/System/User.ini to True.
Controller
Controller support
Set UseJoystick=True in <path-to-game>/System/DT.ini under [WinDrv.WindowsClient].
Full controller support
Controller remapping
Edit in <path-to-game>/System/User.ini.
Controller sensitivity
Edit in <path-to-game>/System/User.ini.
Controller Y-axis inversion
Edit in <path-to-game>/System/User.ini.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Mouse acceleration

Edit ini file[13]
  1. Launch the game at least once then close it.
  2. Open <path-to-game>/System/User.ini.
  3. Change the line MouseAccelThreshold= to 0.

Notes

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.

Mouse sensitivity

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity in the game settings.
Set custom sensitivity in-game[14]
  1. While in game, open the console with ~.
  2. Enter setsensitivity x (for example setsensitivity 5).
Edit ini file[15]
  1. Open <path-to-game>/System/User.ini.
  2. Change the line MouseSensitivity= to the desired value.

Audio

Audio feature State Notes
Separate volume controls
Music, Effects.
Surround sound
Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 3.
Royalty free audio

Surround sound

By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[16]
  1. Launch the game at least once then close it.
  2. Open <path-to-game>/System/DT.ini.
  3. Set Use3DSound=True and UseDefaultDriver=False, and save.

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Game's Vsync doesn't work on Windows 8/8.1/10/11

Use dgVoodoo 2
Use crosire's d3d8to9 wrapper
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System\.

Poor performance on Windows 8/8.1/10/11

Use dgVoodoo 2
Use crosire's d3d8to9 wrapper[17]
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System\.

Run the game at screen refresh rate

Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
Set fullscreen refresh rate[18]
  1. Launch the game at least once then close it.
  2. Open <path-to-game>/System/DT.ini.
  3. Find the line DesiredRefreshRate=60.
  4. Change the value to set your monitor's refresh rate. For example, 120 or 144.

Notes

Modifying any video options will undo the custom refresh rate.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium III 750 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD)
Video card (GPU) 32 MB of VRAM
DirectX 8 compatible


Notes

  1. This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References

  1. Windows Vista support - StarForce Support
  2. Windows 7 support - StarForce Support
  3. Windows 8.1 support - StarForce Support
  4. Windows 10 support - StarForce Support
  5. Verified by User:AlphaYellow on 2023-07-24
  6. Verified by User:AlphaYellow on 2023-06-07
  7. Verified by User:AlphaYellow on 2023-07-15
  8. Verified by User:AlphaYellow on 2023-07-24
  9. Verified by User:AlphaYellow on 2023-06-07
  10. Verified by User:AlphaYellow on 2023-06-07
  11. Verified by User:AlphaYellow on 2023-06-07
  12. Verified by User:AlphaYellow on 2023-06-07
  13. Verified by User:AlphaYellow on 2023-07-24
  14. Verified by User:AlphaYellow on 2023-07-24
  15. Verified by User:AlphaYellow on 2023-07-24
  16. Verified by User:AlphaYellow on 2023-06-07
  17. Verified by User:AlphaYellow on 2023-06-07
  18. Verified by User:AlphaYellow on 2023-06-07