Deadlock 2: Shrine Wars
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Cyberlore Studios | |
Publishers | |
Retail | Accolade |
Digital | Night Dive Studios |
Digital | Retroism |
Release dates | |
Windows | February 1998 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Turn-based |
Perspectives | Bird's-eye view, Isometric |
Controls | Point and select |
Genres | 4X, Strategy, TBS |
Themes | Sci-fi |
Series | Deadlock |
Deadlock | |
---|---|
Deadlock: Planetary Conquest | 1996 |
Deadlock 2: Shrine Wars | 1998 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/328450/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves <path-to-game>\MSaves <path-to-game>\Campaign <path-to-game>\Custom <path-to-game>\Maps[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/328450/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Hardcoded to 640x480. Using GOG's DirectDraw wrapper only stretches the view. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Using GOG's DirectDraw wrapper. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects, music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 7 | |||
Online play | 7 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Smacker Video Technology |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, NT 4.0 | |
Processor (CPU) | Intel Pentium 90 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 60 MB | |
Video card (GPU) | SVGA 1 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (328450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).