Difference between revisions of "Cyberdimension Neptunia: 4 Goddesses Online"
From PCGamingWiki, the wiki about fixing PC games
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|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|p2p = true | |p2p = true | ||
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = unknown |
|dedicated notes = | |dedicated notes = | ||
|self-hosting = true | |self-hosting = true | ||
− | |self-hosting notes = | + | |self-hosting notes = |
− | |direct ip = | + | |direct ip = unknown |
|direct ip notes = | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 7 (64-bit) |
− | |minCPU = Intel | + | |minCPU = Intel Core i7-3770 |
|minRAM = 8 GB | |minRAM = 8 GB | ||
|minHD = 10 GB | |minHD = 10 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce GTX 660 or comparable |
|minDX = 11 | |minDX = 11 | ||
− | |recOS = | + | |recOS = 10 (64-bit) |
− | |recCPU = Intel | + | |recCPU = Intel Core i7-3770 |
|recRAM = 10 GB | |recRAM = 10 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 960 or comparable |
|recDX = | |recDX = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 09:40, 5 November 2017
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Developers | |
---|---|
Idea Factory | |
Compile Heart | |
Tamsoft | |
Publishers | |
Idea Factory International | |
Release dates | |
Windows | Early 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/632350/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/632350/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Traditional Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 (64-bit) | 10 (64-bit) |
Processor (CPU) | Intel Core i7-3770 | Intel Core i7-3770 |
System memory (RAM) | 8 GB | 10 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 or comparable DirectX 11 compatible | Nvidia GeForce GTX 960 or comparable |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/632350/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (632350) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.