Warnings
- GameSpy online services have been shut down (see Network for solutions).
Key points
- Suffers from poor performance on DirectX 8 on Windows 8/8.1/10/11, due to their bad DirectDraw emulation. See Issues fixed.
- Retrofitted by City Interactive as America's Secret Operations: Close Conflict (in Poland).
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
Simple disc check. |
|
|
- This game is not available digitally.
Game data
Configuration file(s) location
-
CQC.ini
contains general settings.
-
User.ini
contains camera FOV, mouse, keyboard/controller bindings and other settings.
Save game data location
Video
Edit ini file[1]
|
- Launch the game at least once then close it.
- Open
CQC.ini .
- Go to the
[WinDrv.WindowsClient] section.
- Set
FullscreenViewportX and FullscreenViewportY to the desired resolution.
Notes
- HUD is stretched.
- Some menu elements become cropped.
- Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see Field of view (FOV).
|
Edit ini file[2]
|
- Launch the game at least once then close it.
- Open
User.ini .
- Define FoV in following lines:
DesiredFOV=85.000000
DefaultFOV=85.000000
Notes
- To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use
106 . At 21:9 resolutions, use 121 .
- Game could start to randomly reset those values. If so, edit those values in
<path-to-game>\System\DefUser.ini too.
- Weapon FOV stays the same.
|
Edit ini file[3]
|
- Launch the game at least once then close it.
- Open
CQC.ini .
- Find the section
[WinDrv.WindowsClient] .
- In that section, find an entry
WindowedViewportX= and set its value to your desired window width.
- In that section, find an entry
WindowedViewportY= and set its value to your desired window height.
- Set
StartupFullscreen= to False to start the game in windowed mode.
|
Edit ini file[4]
|
- Launch the game at least once then close it.
- Open
CQC.ini .
- Change the line
LevelOfAnisotropy=1 to any value desired (between 1 and 16).
|
Edit ini file[6]
|
- Launch the game at least once then close it.
- Open
CQC.ini .
- Change the line
UseVSync=False to UseVSync=True .
|
Input
Edit ini file[8]
|
- Launch the game at least once then close it.
- Open
User.ini .
- Change the line
MouseAccelThreshold= to 0 .
Notes
- [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.
|
Edit ini file[9]
|
- Calculate your sensitivity for UT2004 on mouse-sensitivity.com.
- Open
User.ini .
- Change the line
MouseSensitivity= to the desired value.
Notes
- [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.
|
Jerky/Uneven mouse movement
Edit ini file[10]
|
- Launch the game at least once then close it.
- Open
User.ini .
- Go to the following lines and change
2.0 to 0.1 :
MouseX=Count bXAxis | Axis aMouseX Speed=2.0 MouseY=Count bYAxis | Axis aMouseY Speed=2.0
- Change the line
MouseSmoothingMode= to 1 and MouseSamplingTime= to:
0.008 for 125Hz polling rate
0.002 for 500Hz polling rate
0.001 for 1000Hz polling rate
- Change the line
MouseSensitivity= to 50 in User.ini (more or less, if needed to adjust).
- Open
CQC.ini .
- Go to the
[D3DDrv.D3DRenderDevice] section and change ReduceMouseLag= to False.
Notes
- Opening the control settings in-game to adjust mouse sensitivity will reset the value to 10 or below, making aiming way too slow.
|
Audio
- By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
- Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[11]
|
- Launch the game at least once then close it.
- Open
CQC.ini .
- Set
Use3DSound=True and UseDefaultDriver=False , and save.
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Network
Multiplayer types
Connection types
Issues fixed
Poor performance on Windows 8/8.1/10/11
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
- Download
d3d8.dll
from here
- Place it in
<path-to-game>/System
.
Use the DirectX 9 Renderer
|
- Open
CQC.ini .
- Under the
[Engine.Engine] section, uncomment the line ;RenderDevice=D3D9Drv.D3D9RenderDevice by removing the colon, and insert a colon in the start of the line RenderDevice=D3DDrv.D3DRenderDevice .
|
Run the game at screen refresh rate
- Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
Set fullscreen refresh rate[13]
|
- Launch the game at least once then close it.
- Open
CQC.ini .
- Find the line
DesiredRefreshRate=60 .
- Change the value to set your monitor's refresh rate. For example, 120 or 144.
Notes
- Modifying any video options will undo the custom refresh rate.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
8, 9 |
|
OpenGL |
|
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Audio |
OpenAL |
|
Multiplayer |
GameSpy |
|
System requirements
Windows |
|
Minimum |
Operating system (OS) |
|
Processor (CPU) |
|
System memory (RAM) |
|
Hard disk drive (HDD) |
|
Notes
References